Player Matchup

Loki
Loki
BabyBuffalo10101
Loki
Level 21
God Stats
1W - 4L
1,362 SR
Queue Stats
59W - 59L
1,355 Elo+
Solo
Bellona
Bellona
Fahad4311
Bellona
Level 16
God Stats
7W - 7L
1,573 SR
Queue Stats
78W - 124L
1,290 Elo+
Solo
Skadi
Skadi
Kiefbro2020
Skadi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Athena
Athena
NoahhP
Athena
Level 31
God Stats
3W - 2L
1,668 SR
Queue Stats
107W - 77L
1,596 Elo+
Party 1
Zeus
Zeus
PTurks24
Zeus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 14
1,521 SR
1,448 Elo+

VS

Team Averages
Level 18
1,523 SR
1,380 Elo+
Loki
Loki
DraKoSaGa
Loki
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
26W - 32L
1,348 Elo+
Solo
Izanami
Izanami
GalaxiesNinja
Izanami
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
125W - 129L
1,424 Elo+
Solo
Ah Puch
Ah Puch
OppositePolarity
Ah Puch
Level 29
God Stats
3W - 2L
1,617 SR
Queue Stats
60W - 59L
1,460 Elo+
Solo
Olorun
Olorun
idkll
Olorun
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Bacchus
Bacchus
neTmeT
Bacchus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,167 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 2 / 1
6,110
555
3,470
5,399
1,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Fahad4311
Bellona
5
0 / 3 / 0
4,041
367
986
4,024
1,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 4 / 5
5,231
476
4,524
5,536
1,231
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
NoahhP
Athena
9
2 / 1 / 5
6,086
553
2,871
7,482
3,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zeus
2
0 / 3 / 0
3,684
335
360
1,626
308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
5 / 1 / 1
6,750
614
2,980
4,033
1,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
8
1 / 2 / 3
5,413
492
4,192
5,168
1,140
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
5 / 0 / 2
7,116
647
4,992
5,891
2,868
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
idkll
Olorun
8
1 / 3 / 2
5,579
507
1,074
4,527
1,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
neTmeT
Bacchus
7
1 / 3 / 1
5,166
470
1,835
6,157
3,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
22
9
Kills
13
13
Deaths
9
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
5
2
1
2.75
W
Loki
5
1
1
5.5
L
Bellona
Fahad4311
Bellona
0
3
0
0
W
Izanami
1
2
3
1.25
L
2
4
5
1.13
L
Athena
NoahhP
Athena
2
1
5
4.5
W
5
0
2
6
L
Zeus
0
3
0
0
W
Olorun
idkll
Olorun
1
3
2
0.67
W
Bacchus
neTmeT
Bacchus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,211
Damage
15,073
24,067
Taken
25,776
8,217
Mitigated
10,644
5,373
Healing
9,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,470
1,432
0
2,290
5,399
1,368
0
628
4,771
0
26,998
W
Loki
2,980
274
0
2,077
4,033
1,199
0
523
3,488
0
31,180
L
Bellona
Fahad4311
Bellona
986
325
0
465
4,024
1,727
73
2,895
1,129
0
7,934
W
Izanami
4,192
3,143
0
1,991
5,168
1,140
0
481
4,687
0
27,827
L
4,524
1,996
0
796
5,536
1,231
0
1,301
4,235
0
20,538
L
Athena
NoahhP
Athena
2,871
1,235
0
1,822
7,482
3,583
0
2,470
5,012
17,208
0
W
4,992
483
88
4,008
5,891
2,868
2,948
562
5,329
38,104
0
L
Zeus
360
276
0
0
1,626
308
50
500
1,126
2,691
0
W
Olorun
idkll
Olorun
1,074
376
0
150
4,527
1,671
159
700
3,827
11,735
2,467
W
Bacchus
neTmeT
Bacchus
1,835
377
0
1,586
6,157
3,766
52
943
5,214
7,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,152
Gold Earned
30,024
149
Minions Killed
224
0
Camps Cleared
0
759,919
Distance Traveled
952,134
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,110
555
60
5
0
193,346
0
W
Loki
6,750
614
71
6
0
247,508
3
L
Bellona
4,041
367
16
1
0
99,540
0
W
Izanami
5,413
492
39
4
0
175,398
3
L
Skadi
5,231
476
39
4
0
167,387
0
L
Athena
6,086
553
31
3
0
232,146
4
W
Ah Puch
7,116
647
63
6
0
146,070
0
L
Zeus
3,684
335
3
0
0
67,500
1
W
Olorun
5,579
507
37
3
0
197,631
0
W
Bacchus
5,166
470
14
1
0
185,527
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role