Player Matchup

Hercules
Hercules
DarkRinzlerr
Hercules
Level 109
God Stats
5W - 2L
1,799 SR
Queue Stats
411W - 404L
1,548 Elo+
Party 3
Sol
Sol
DarkWraxp
Sol
Level 110
God Stats
5W - 7L
1,585 SR
Queue Stats
511W - 507L
1,552 Elo+
Party 3
The Morrigan
The Morrigan
Dragon-Sensei23
The Morrigan
Level 137
God Stats
4W - 5L
1,479 SR
Queue Stats
61W - 63L
1,550 Elo+
Solo
Skadi
Skadi
LuisNori
Skadi
Level 149
God Stats
9W - 6L
1,473 SR
Queue Stats
267W - 264L
1,533 Elo+
Solo
Vamana
Vamana
mikypardo
Vamana
Level 67
God Stats
10W - 7L
1,557 SR
Queue Stats
268W - 238L
1,561 Elo+
Solo
Team Averages
Level 114
1,578 SR
1,548 Elo+

VS

Team Averages
Level 120
1,606 SR
1,615 Elo+
Chiron
Chiron
FierceWalrus367
Chiron
Level 123
God Stats
13W - 10L
1,593 SR
Queue Stats
620W - 511L
1,548 Elo+
Party 2
Fenrir
Fenrir
Micfireball
Fenrir
Level 139
God Stats
2W - 2L
1,340 SR
Queue Stats
33W - 23L
1,695 Elo+
Party 1
Cthulhu
Cthulhu
SGG Vexed14
Cthulhu
Level 87
God Stats
6W - 7L
1,546 SR
Queue Stats
283W - 241L
1,593 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SolisMizu
Morgan Le Fay
Level 143
God Stats
5W - 1L
1,915 SR
Queue Stats
46W - 38L
1,709 Elo+
Party 1
Vamana
Vamana
zappydoodle
Vamana
Level 109
God Stats
280W - 185L
1,636 SR
Queue Stats
930W - 856L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DarkRinzlerr
Hercules
12
1 / 4 / 2
6,822
455
4,732
8,960
5,580
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 3 / 2
7,873
525
7,297
9,694
2,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
Dragon-Sensei23
The Morrigan
13
1 / 2 / 1
7,254
484
5,271
6,893
2,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
LuisNori
Skadi
13
2 / 3 / 0
7,707
514
6,030
7,121
2,015
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
mikypardo
Vamana
14
0 / 3 / 0
9,144
610
7,373
13,715
12,691
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 2
8,633
576
3,968
9,441
2,551
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
14
5 / 0 / 3
8,643
576
5,434
11,748
4,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
SGG Vexed14
Cthulhu
13
1 / 1 / 6
8,221
548
6,356
8,871
4,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Morgan Le Fay
SolisMizu
Morgan Le Fay
13
2 / 3 / 1
8,221
548
4,648
7,661
2,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
17
4 / 0 / 2
10,159
677
12,371
14,599
10,859
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
15
15
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hercules
DarkRinzlerr
Hercules
1
4
2
0.5
L
1
3
2
0.67
L
The Morrigan
Dragon-Sensei23
The Morrigan
1
2
1
0.75
W
3
1
2
4
L
Skadi
LuisNori
Skadi
2
3
0
0.67
W
Fenrir
5
0
3
6.5
W
Cthulhu
SGG Vexed14
Cthulhu
1
1
6
4
W
Morgan Le Fay
SolisMizu
Morgan Le Fay
2
3
1
0.83
L
Vamana
mikypardo
Vamana
0
3
0
0
W
Vamana
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,703
Damage
32,777
46,383
Taken
52,320
25,102
Mitigated
24,836
17,427
Healing
25,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DarkRinzlerr
Hercules
4,732
1,887
209
2,013
8,960
5,580
0
3,808
5,118
0
29,424
L
7,297
1,103
0
4,149
9,694
2,742
0
3,778
5,578
49,461
0
L
The Morrigan
Dragon-Sensei23
The Morrigan
5,271
1,068
0
4,682
6,893
2,074
0
418
6,406
43,674
3,308
W
3,968
2,047
38
4,526
9,441
2,551
0
0
9,441
0
65,432
L
Skadi
LuisNori
Skadi
6,030
2,799
0
1,070
7,121
2,015
0
2,184
4,937
0
65,440
W
Fenrir
5,434
1,263
0
5,716
11,748
4,517
212
4,175
7,422
0
50,913
W
Cthulhu
SGG Vexed14
Cthulhu
6,356
430
523
4,552
8,871
4,266
0
1,920
6,681
38,039
0
W
Morgan Le Fay
SolisMizu
Morgan Le Fay
4,648
554
81
1,312
7,661
2,643
414
1,949
5,541
49,560
0
L
Vamana
mikypardo
Vamana
7,373
3,955
0
5,304
13,715
12,691
0
525
13,190
158
61,168
W
Vamana
12,371
5,500
0
8,596
14,599
10,859
2,584
1,454
13,065
0
79,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,800
Gold Earned
43,877
510
Minions Killed
543
0
Camps Cleared
0
1,453,581
Distance Traveled
1,570,688
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,822
455
60
4
0
320,497
3
L
Sol
7,873
525
100
7
0
284,429
4
L
The Morrigan
7,254
484
91
6
0
280,279
6
W
Chiron
8,633
576
130
9
0
300,614
1
L
Skadi
7,707
514
118
8
0
280,718
3
W
Fenrir
8,643
576
79
5
0
337,929
5
W
Cthulhu
8,221
548
61
4
0
317,320
2
W
Morgan Le Fay
8,221
548
110
7
0
285,993
7
L
Vamana
9,144
610
141
9
0
287,658
2
W
Vamana
10,159
677
163
11
0
328,832
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role