Player Matchup

Chaac
Chaac
Basedkidd93
Chaac
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,703 Elo+
Party 2
Pele
Pele
DOINurUGLYmom
Pele
Level 105
God Stats
32W - 35L
1,558 SR
Queue Stats
286W - 348L
1,479 Elo+
Solo
Nu Wa
Nu Wa
Fairiker06
Nu Wa
Level 103
God Stats
4W - 10L
1,387 SR
Queue Stats
99W - 96L
1,436 Elo+
Solo
Danzaburou
Danzaburou
happydaddy79
Danzaburou
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 19L
1,467 Elo+
Solo
Xbalanque
Xbalanque
itR3DEEMER
Xbalanque
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,411 Elo+
Party 2
Team Averages
Level 94
1,489 SR
1,499 Elo+

VS

Team Averages
Level 72
1,512 SR
1,384 Elo+
Sun Wukong
Sun Wukong
PrimeFear-_-
Sun Wukong
Level 15
God Stats
10W - 6L
1,346 SR
Queue Stats
56W - 61L
1,296 Elo+
Party 1
Hachiman
Hachiman
SirNumsi
Hachiman
Level 86
God Stats
16W - 9L
1,543 SR
Queue Stats
214W - 215L
1,399 Elo+
Party 1
Chaac
Chaac
a_wuts_ur_build
Chaac
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
220W - 238L
1,396 Elo+
Solo
Nu Wa
Nu Wa
faraoakriver
Nu Wa
Level 84
God Stats
1W - 0L
1,670 SR
Queue Stats
26W - 23L
1,476 Elo+
Solo
Olorun
Olorun
oL Feroxx
Olorun
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 22L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 14
15,937
1,138
19,561
30,969
21,893
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
6 / 12 / 6
13,882
992
18,819
25,555
8,754
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
19
1 / 4 / 12
12,351
882
18,323
16,647
6,124
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
happydaddy79
Danzaburou
19
2 / 4 / 12
13,067
933
16,663
19,280
7,985
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
itR3DEEMER
Xbalanque
20
6 / 6 / 12
14,571
1,041
31,592
26,208
9,344
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

104

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
PrimeFear-_-
Sun Wukong
20
8 / 3 / 10
14,204
1,015
13,834
20,786
23,616
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
SirNumsi
Hachiman
20
7 / 5 / 16
14,540
1,039
16,935
19,211
8,171
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
5 / 7 / 13
13,101
936
20,344
29,872
32,553
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
3 / 4 / 23
14,266
1,019
25,876
14,570
6,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
oL Feroxx
Olorun
20
10 / 4 / 17
15,694
1,121
35,526
27,890
14,345
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
112
23
Kills
33
33
Deaths
23
56
Assists
79
Player
Kills
Deaths
Assists
KDA
L
8
7
14
2.14
L
6
12
6
0.75
L
Nu Wa
1
4
12
1.75
W
Sun Wukong
PrimeFear-_-
Sun Wukong
8
3
10
4.33
W
Hachiman
SirNumsi
Hachiman
7
5
16
3
W
5
7
13
1.64
W
3
4
23
3.63
L
Danzaburou
happydaddy79
Danzaburou
2
4
12
2
L
Xbalanque
itR3DEEMER
Xbalanque
6
6
12
2
W
Olorun
oL Feroxx
Olorun
10
4
17
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,958
Damage
112,515
118,659
Taken
112,329
54,100
Mitigated
84,917
18,106
Healing
39,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,561
7,665
0
9,095
30,969
21,893
0
17,670
13,299
0
49,410
L
18,819
3,272
0
2,058
25,555
8,754
0
13,927
11,628
0
51,221
L
Nu Wa
18,323
7,610
0
523
16,647
6,124
0
7,271
9,376
39,018
0
W
Sun Wukong
PrimeFear-_-
Sun Wukong
13,834
3,232
0
341
20,786
23,616
0
2,781
18,005
0
27,416
W
Hachiman
SirNumsi
Hachiman
16,935
10,072
616
6,978
19,211
8,171
0
3,233
15,978
0
49,477
W
20,344
5,729
0
10,343
29,872
32,553
0
6,075
23,797
0
43,683
W
25,876
6,871
0
1,037
14,570
6,232
0
2,381
12,189
62,022
0
L
Danzaburou
happydaddy79
Danzaburou
16,663
5,515
0
2,806
19,280
7,985
0
8,564
10,716
0
58,038
L
Xbalanque
itR3DEEMER
Xbalanque
31,592
14,194
264
3,360
26,208
9,344
0
13,970
12,238
0
64,588
W
Olorun
oL Feroxx
Olorun
35,526
20,438
3,272
16,822
27,890
14,345
0
3,853
24,037
73,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,808
Gold Earned
71,805
311
Minions Killed
315
9
Camps Cleared
8
1,259,369
Distance Traveled
1,243,026
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
15,937
1,138
76
5
2
253,798
1
L
Pele
13,882
992
52
4
5
225,806
2
L
Nu Wa
12,351
882
45
3
0
244,926
0
W
Sun Wukong
14,204
1,015
33
2
2
302,201
3
W
Hachiman
14,540
1,039
65
5
1
246,010
1
W
Chaac
13,101
936
54
4
1
242,555
0
W
Nu Wa
14,266
1,019
85
6
3
231,223
0
L
Danzaburou
13,067
933
71
5
1
273,856
0
L
Xbalanque
14,571
1,041
67
5
1
260,983
0
W
Olorun
15,694
1,121
78
6
1
221,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role