Player Matchup

Arachne
Arachne
IF DR HERSHEYS1
Arachne
Level 124
God Stats
4W - 3L
1,673 SR
Queue Stats
222W - 156L
1,601 Elo+
Party 2
Heimdallr
Heimdallr
JetHUNTER7575
Heimdallr
Level 105
God Stats
13W - 10L
1,618 SR
Queue Stats
200W - 129L
1,609 Elo+
Party 2
Tyr
Tyr
darkranchin
Tyr
Level 29
God Stats
0W - 1L
1,748 SR
Queue Stats
96W - 36L
1,693 Elo+
Party 2
Team Averages
Level 86
1,680 SR
1,634 Elo+

VS

Team Averages
Level 50
1,423 SR
1,436 Elo+
Bakasura
Bakasura
CamTheHamMan
Bakasura
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 98L
1,474 Elo+
Party 1
Cthulhu
Cthulhu
GooierVirus82
Cthulhu
Level 27
God Stats
1W - 0L
1,268 SR
Queue Stats
20W - 21L
1,342 Elo+
Party 1
Zhong Kui
Zhong Kui
ThatJuicer76
Zhong Kui
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 71L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 4 / 3
11,085
739
9,209
12,102
4,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heimdallr
JetHUNTER7575
Heimdallr
14
2 / 2 / 9
9,797
653
11,033
11,819
4,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 7 / 11
9,701
647
9,935
17,033
10,045
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CamTheHamMan
Bakasura
17
7 / 2 / 4
11,121
741
7,216
11,158
6,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
12
0 / 8 / 5
8,684
579
6,397
11,634
4,603
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
ThatJuicer76
Zhong Kui
16
6 / 3 / 7
11,454
764
18,782
14,576
11,463
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
29
13
Kills
13
13
Deaths
13
23
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bakasura
CamTheHamMan
Bakasura
7
2
4
4.5
W
Cthulhu
0
8
5
0.31
L
9
4
3
2.63
L
Heimdallr
JetHUNTER7575
Heimdallr
2
2
9
3.25
W
Zhong Kui
ThatJuicer76
Zhong Kui
6
3
7
3.17
L
2
7
11
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,177
Damage
32,395
40,954
Taken
37,368
19,709
Mitigated
22,836
10,679
Healing
11,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
CamTheHamMan
Bakasura
7,216
5,587
0
4,427
11,158
6,770
0
0
11,158
0
29,677
W
Cthulhu
6,397
248
0
56
11,634
4,603
0
0
11,634
32,430
0
L
9,209
6,025
0
2,051
12,102
4,998
37
7,379
4,258
0
22,636
L
Heimdallr
JetHUNTER7575
Heimdallr
11,033
5,288
0
3,387
11,819
4,666
240
7,940
3,804
0
56,447
W
Zhong Kui
ThatJuicer76
Zhong Kui
18,782
2,169
730
6,470
14,576
11,463
0
0
14,576
45,689
0
L
9,935
1,339
540
4,701
17,033
10,045
0
9,860
6,843
0
25,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,583
Gold Earned
31,259
160
Minions Killed
200
0
Camps Cleared
0
894,433
Distance Traveled
884,602
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,121
741
84
6
0
341,594
4
W
Cthulhu
8,684
579
41
3
0
236,857
1
L
Arachne
11,085
739
37
2
0
323,307
1
L
Heimdallr
9,797
653
86
6
0
273,317
0
W
Zhong Kui
11,454
764
75
5
0
306,151
3
L
Tyr
9,701
647
37
2
0
297,809
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role