Player Matchup

Skadi
Skadi
FrostyRogue754
Skadi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 55L
1,462 Elo+
Party 1
Jormungandr
Jormungandr
Reiseidearu
Jormungandr
Level 27
God Stats
1W - 4L
1,431 SR
Queue Stats
121W - 103L
1,508 Elo+
Party 1
Ra
Ra
Sempaibrn25
Ra
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
153W - 155L
1,615 Elo+
Solo
Tsukuyomi
Tsukuyomi
SusCommie
Tsukuyomi
Level 29
God Stats
9W - 10L
1,532 SR
Queue Stats
119W - 119L
1,532 Elo+
Solo
Cabrakan
Cabrakan
Sward
Cabrakan
Level 29
God Stats
8W - 11L
1,449 SR
Queue Stats
93W - 104L
1,540 Elo+
Solo
Team Averages
Level 26
1,482 SR
1,531 Elo+

VS

Team Averages
Level 14
1,502 SR
1,478 Elo+
Morgan Le Fay
Morgan Le Fay
JvonTheLeg
Morgan Le Fay
Level 8
God Stats
6W - 2L
1,723 SR
Queue Stats
22W - 13L
1,606 Elo+
Solo
Da Ji
Da Ji
KirbyLegend
Da Ji
Level 16
God Stats
38W - 25L
1,383 SR
Queue Stats
219W - 216L
1,489 Elo+
Party 2
Ra
Ra
SpaceyClouds
Ra
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,404 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheGreatMoka
Ah Muzen Cab
Level 26
God Stats
38W - 50L
1,405 SR
Queue Stats
119W - 157L
1,381 Elo+
Solo
Khepri
Khepri
Wilhelm4444
Khepri
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
250W - 225L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 6
7,962
398
7,096
12,914
4,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Jormungandr
Reiseidearu
Jormungandr
13
1 / 4 / 11
8,168
408
12,629
23,675
25,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
10 / 7 / 6
10,408
520
16,474
17,387
7,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
SusCommie
Tsukuyomi
15
8 / 5 / 6
10,021
501
12,753
17,886
7,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cabrakan
Sward
Cabrakan
13
4 / 5 / 7
8,776
439
7,327
15,626
9,388
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JvonTheLeg
Morgan Le Fay
18
14 / 4 / 6
11,833
592
22,913
13,653
7,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
6 / 3 / 6
10,170
509
8,911
15,551
7,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 9 / 1
9,840
492
9,147
12,850
5,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
TheGreatMoka
Ah Muzen Cab
15
5 / 6 / 11
9,946
497
20,235
17,850
9,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
12
2 / 3 / 13
8,922
446
6,830
16,407
15,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
67
25
Kills
30
30
Deaths
25
36
Assists
37
Player
Kills
Deaths
Assists
KDA
L
2
9
6
0.56
W
Morgan Le Fay
JvonTheLeg
Morgan Le Fay
14
4
6
4.25
W
6
3
6
3
L
Jormungandr
Reiseidearu
Jormungandr
1
4
11
1.63
L
10
7
6
1.86
W
3
9
1
0.39
L
Tsukuyomi
SusCommie
Tsukuyomi
8
5
6
2.2
L
Cabrakan
Sward
Cabrakan
4
5
7
1.5
W
Ah Muzen Cab
TheGreatMoka
Ah Muzen Cab
5
6
11
1.75
W
Khepri
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,279
Damage
68,036
87,488
Taken
76,311
54,507
Mitigated
44,501
26,262
Healing
24,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,096
3,638
0
1,789
12,914
4,305
150
4,831
8,067
0
33,205
W
Morgan Le Fay
JvonTheLeg
Morgan Le Fay
22,913
2,003
549
4,434
13,653
7,125
90
7,693
5,870
83,558
0
W
8,911
4,294
0
7,372
15,551
7,119
0
5,149
10,232
0
59,741
L
Jormungandr
Reiseidearu
Jormungandr
12,629
2,865
194
5,576
23,675
25,905
0
6,467
17,094
37,593
0
L
16,474
703
3,199
5,986
17,387
7,443
114
10,661
6,551
57,678
0
W
9,147
1,463
423
1,404
12,850
5,548
833
6,366
6,302
45,885
0
L
Tsukuyomi
SusCommie
Tsukuyomi
12,753
4,590
0
4,231
17,886
7,466
297
6,775
11,065
0
57,837
L
Cabrakan
Sward
Cabrakan
7,327
767
58
5,229
15,626
9,388
138
9,700
5,821
32,399
0
W
Ah Muzen Cab
TheGreatMoka
Ah Muzen Cab
20,235
7,847
735
6,424
17,850
9,226
651
8,049
9,345
0
81,974
W
Khepri
6,830
1,848
0
3,011
16,407
15,483
273
7,808
8,056
19,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,335
Gold Earned
50,711
389
Minions Killed
418
0
Camps Cleared
0
1,704,768
Distance Traveled
1,842,299
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,962
398
78
4
0
309,275
1
W
Morgan Le Fay
11,833
592
112
6
0
361,972
3
W
Da Ji
10,170
509
95
5
0
425,756
5
L
Jormungandr
8,168
408
55
3
0
332,290
5
L
Ra
10,408
520
104
5
0
348,530
2
W
Ra
9,840
492
85
4
0
313,354
0
L
Tsukuyomi
10,021
501
83
4
0
364,971
2
L
Cabrakan
8,776
439
69
3
0
349,702
0
W
Ah Muzen Cab
9,946
497
111
6
0
331,896
1
W
Khepri
8,922
446
15
1
0
409,321
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role