Player Matchup

King Arthur
King Arthur
Arfeniel4813
King Arthur
Level 128
God Stats
8W - 14L
1,305 SR
Queue Stats
248W - 284L
1,347 Elo+
Party 1
Jing Wei
Jing Wei
IMD36
Jing Wei
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,421 Elo+
Party 1
Loki
Loki
pablocerro_26-pa
Loki
Level 118
God Stats
1W - 2L
1,628 SR
Queue Stats
23W - 36L
1,392 Elo+
Party 1
Ganesha
Ganesha
viKtHoR93
Ganesha
Level 106
God Stats
7W - 5L
1,629 SR
Queue Stats
252W - 285L
1,384 Elo+
Party 1
Kukulkan
Kukulkan
xX Melopsky Xx
Kukulkan
Level 115
God Stats
0W - 1L
1,148 SR
Queue Stats
35W - 54L
1,357 Elo+
Party 1
Team Averages
Level 101
1,442 SR
1,380 Elo+

VS

Team Averages
Level 107
1,580 SR
1,478 Elo+
Hera
Hera
 
Hera
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
ADY786CFC
Artio
Level 118
God Stats
3W - 0L
1,547 SR
Queue Stats
88W - 107L
1,437 Elo+
Party 3
Set
Set
Haliax1725
Set
Level 69
God Stats
7W - 5L
1,816 SR
Queue Stats
133W - 126L
1,509 Elo+
Party 2
Artemis
Artemis
ManLikeAliii
Artemis
Level 109
God Stats
10W - 7L
1,724 SR
Queue Stats
277W - 282L
1,523 Elo+
Party 3
Amaterasu
Amaterasu
Nihilist_babe
Amaterasu
Level 118
God Stats
2W - 1L
1,311 SR
Queue Stats
74W - 87L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arfeniel4813
King Arthur
12
2 / 6 / 1
7,865
463
7,409
16,303
11,909
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
IMD36
Jing Wei
14
2 / 2 / 0
8,295
488
3,081
8,684
2,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 1 / 3
8,609
506
8,490
10,218
3,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
viKtHoR93
Ganesha
10
0 / 4 / 3
7,548
444
4,055
14,170
11,824
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
13
0 / 6 / 1
8,315
489
4,507
10,297
4,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
7 / 3 / 6
9,875
581
10,769
9,506
3,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artio
ADY786CFC
Artio
13
2 / 1 / 9
9,023
531
5,448
9,630
9,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
5 / 1 / 7
10,364
610
10,245
11,066
5,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artemis
ManLikeAliii
Artemis
17
1 / 2 / 1
10,195
600
5,878
8,825
3,113
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Nihilist_babe
Amaterasu
15
4 / 2 / 8
9,672
569
10,974
14,832
11,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
9
Kills
19
19
Deaths
9
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
7
3
6
3.33
W
Artio
ADY786CFC
Artio
2
1
9
6.5
L
King Arthur
Arfeniel4813
King Arthur
2
6
1
0.42
W
5
1
7
8.5
L
Jing Wei
IMD36
Jing Wei
2
2
0
1
W
Artemis
ManLikeAliii
Artemis
1
2
1
0.75
W
Amaterasu
Nihilist_babe
Amaterasu
4
2
8
4
L
5
1
3
6.5
L
Ganesha
viKtHoR93
Ganesha
0
4
3
0.38
L
Kukulkan
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,542
Damage
43,314
59,672
Taken
53,859
34,224
Mitigated
33,419
11,967
Healing
18,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
10,769
3,174
0
2,457
9,506
3,552
1,495
2,870
6,636
56,444
0
W
Artio
ADY786CFC
Artio
5,448
657
1,188
2,891
9,630
9,587
90
2,601
7,029
18,592
0
L
King Arthur
Arfeniel4813
King Arthur
7,409
821
0
3,094
16,303
11,909
0
3,132
13,171
0
39,244
W
10,245
5,119
0
871
11,066
5,803
0
948
10,118
0
81,587
L
Jing Wei
IMD36
Jing Wei
3,081
1,410
0
2,472
8,684
2,831
0
1,377
7,307
0
43,612
W
Artemis
ManLikeAliii
Artemis
5,878
1,932
0
3,179
8,825
3,113
3,166
404
8,421
0
93,003
W
Amaterasu
Nihilist_babe
Amaterasu
10,974
5,378
0
7,653
14,832
11,364
1,017
1,739
13,093
0
51,748
L
8,490
2,649
0
3,178
10,218
3,414
0
1,510
8,708
0
47,613
L
Ganesha
viKtHoR93
Ganesha
4,055
316
0
1,950
14,170
11,824
0
4,890
9,280
18,726
0
L
Kukulkan
4,507
0
0
1,273
10,297
4,246
0
5,308
4,989
66,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,632
Gold Earned
49,129
397
Minions Killed
521
0
Camps Cleared
0
1,638,904
Distance Traveled
1,657,767
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,875
581
110
6
0
319,815
1
W
Artio
9,023
531
25
1
0
354,400
0
L
King Arthur
7,865
463
72
4
0
334,575
3
W
Set
10,364
610
132
8
0
380,730
3
L
Jing Wei
8,295
488
104
6
0
298,176
4
W
Artemis
10,195
600
160
9
0
291,543
4
W
Amaterasu
9,672
569
94
6
0
311,279
3
L
Loki
8,609
506
75
4
0
390,740
2
L
Ganesha
7,548
444
3
0
0
322,120
5
L
Kukulkan
8,315
489
143
8
0
293,293
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role