Player Matchup

Loki
Loki
I_am_for_sale_69
Loki
Level 27
God Stats
3W - 2L
1,643 SR
Queue Stats
6W - 14L
1,504 Elo+
Party 1
Khepri
Khepri
Nitro Zeus 763
Khepri
Level 40
God Stats
0W - 1L
1,290 SR
Queue Stats
5W - 4L
1,476 Elo+
Solo
Ra
Ra
ShadowLion_420
Ra
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,621 Elo+
Party 1
Apollo
Apollo
ShadowWolf_422
Apollo
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,226 Elo+
Party 1
Tyr
Tyr
gizzydevil10
Tyr
Level 102
God Stats
0W - 1L
1,736 SR
Queue Stats
28W - 49L
1,321 Elo+
Party 1
Team Averages
Level 44
1,534 SR
1,430 Elo+

VS

Team Averages
Level 61
1,514 SR
1,528 Elo+
Raijin
Raijin
BatPants44
Raijin
Level 35
God Stats
2W - 3L
1,350 SR
Queue Stats
59W - 43L
1,455 Elo+
Solo
Nike
Nike
CRyINRyyAN
Nike
Level 121
God Stats
15W - 5L
1,648 SR
Queue Stats
177W - 158L
1,544 Elo+
Party 2
Danzaburou
Danzaburou
LJB5552002
Danzaburou
Level 34
God Stats
8W - 13L
1,381 SR
Queue Stats
78W - 92L
1,354 Elo+
Solo
Fenrir
Fenrir
SiderealWall425
Fenrir
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 27L
1,720 Elo+
Party 2
Pele
Pele
xxMLG ASSASSINx
Pele
Level 98
God Stats
66W - 28L
1,689 SR
Queue Stats
232W - 183L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 16 / 0
8,394
365
5,369
19,435
4,342
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
0 / 6 / 2
7,758
337
2,430
15,055
9,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
5 / 15 / 2
10,826
471
13,293
28,127
11,527
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
3 / 16 / 0
8,639
376
6,033
23,172
6,971
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 13 / 0
6,705
292
5,476
24,310
18,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BatPants44
Raijin
19
6 / 4 / 19
13,146
572
20,795
20,013
8,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
11 / 2 / 20
12,775
555
19,729
19,187
18,296
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
LJB5552002
Danzaburou
17
10 / 4 / 8
12,342
537
12,744
13,313
5,277
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
9 / 0 / 12
14,563
633
9,173
19,494
15,943
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
30 / 0 / 10
14,876
647
31,915
16,816
7,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
135
10
Kills
66
66
Deaths
10
4
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Raijin
BatPants44
Raijin
6
4
19
3.88
W
11
2
20
10.5
L
2
16
0
0.13
W
Danzaburou
LJB5552002
Danzaburou
10
4
8
3.5
L
0
6
2
0.17
L
5
15
2
0.4
L
3
16
0
0.19
W
9
0
12
15
L
0
13
0
0
W
30
0
10
35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,601
Damage
94,356
110,099
Taken
88,823
50,887
Mitigated
56,126
15,343
Healing
24,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
BatPants44
Raijin
20,795
1,414
500
5,385
20,013
8,767
1,877
6,339
13,469
111,538
0
W
19,729
3,379
0
1,469
19,187
18,296
192
3,143
14,819
9,524
55,276
L
5,369
3,291
0
914
19,435
4,342
0
1,541
17,843
0
19,982
W
Danzaburou
LJB5552002
Danzaburou
12,744
7,491
287
2,893
13,313
5,277
2,329
1,954
10,838
0
74,461
L
2,430
251
0
1,153
15,055
9,734
108
2,362
12,539
15,966
0
L
13,293
1,716
314
7,114
28,127
11,527
31
11,721
15,794
70,693
0
L
6,033
3,432
424
2,681
23,172
6,971
1,004
3,462
19,529
0
35,783
W
9,173
2,474
0
8,512
19,494
15,943
1,797
2,748
14,349
0
124,659
L
5,476
1,317
82
2,661
24,310
18,313
0
3,539
20,560
0
14,884
W
31,915
6,572
0
5,792
16,816
7,843
696
2,559
12,322
0
109,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,322
Gold Earned
67,702
235
Minions Killed
647
0
Camps Cleared
0
1,451,826
Distance Traveled
2,278,812
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
13,146
572
155
7
0
419,146
1
W
Nike
12,775
555
94
4
0
486,547
1
L
Loki
8,394
365
31
1
0
310,673
0
W
Danzaburou
12,342
537
82
4
0
381,873
1
L
Khepri
7,758
337
16
1
0
258,528
0
L
Ra
10,826
471
103
4
0
288,755
5
L
Apollo
8,639
376
68
3
0
289,621
0
W
Fenrir
14,563
633
170
7
0
486,925
1
L
Tyr
6,705
292
17
1
0
304,249
4
W
Pele
14,876
647
146
6
0
504,321
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role