Player Matchup

Neith
Neith
 
Neith
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Audinger
Cthulhu
Level 102
God Stats
20W - 13L
1,491 SR
Queue Stats
147W - 131L
1,500 Elo+
Party 3
Loki
Loki
IcyVeinz_11
Loki
Level 84
God Stats
31W - 31L
1,562 SR
Queue Stats
496W - 431L
1,514 Elo+
Party 1
Janus
Janus
JubeubasBR
Janus
Level 87
God Stats
192W - 172L
1,583 SR
Queue Stats
207W - 189L
1,536 Elo+
Party 3
Achilles
Achilles
Noneseven
Achilles
Level 31
God Stats
20W - 19L
1,436 SR
Queue Stats
156W - 134L
1,583 Elo+
Party 1
Team Averages
Level 82
1,515 SR
1,527 Elo+

VS

Team Averages
Level 96
1,338 SR
1,393 Elo+
Chernobog
Chernobog
CheeseyGromit
Chernobog
Level 11
God Stats
4W - 6L
1,351 SR
Queue Stats
5W - 8L
1,371 Elo+
Party 2
Nu Wa
Nu Wa
EliteUnit785
Nu Wa
Level 107
God Stats
2W - 3L
1,176 SR
Queue Stats
45W - 51L
1,367 Elo+
Party 2
Chang'e
Chang'e
FeelingPeachyy
Chang'e
Level 127
God Stats
3W - 2L
1,547 SR
Queue Stats
139W - 127L
1,438 Elo+
Party 2
Ganesha
Ganesha
Hazu_Dude
Ganesha
Level 125
God Stats
1W - 4L
1,302 SR
Queue Stats
178W - 168L
1,408 Elo+
Party 2
Thanatos
Thanatos
Murphgunagetya
Thanatos
Level 109
God Stats
19W - 12L
1,312 SR
Queue Stats
146W - 133L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
2 / 1 / 1
6,722
611
3,390
7,264
2,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Cthulhu
Audinger
Cthulhu
9
1 / 0 / 0
5,109
464
2,620
4,857
2,587
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 0 / 3
6,011
546
1,822
6,055
1,621
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
10
1 / 1 / 0
6,292
572
841
2,324
633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Noneseven
Achilles
12
4 / 0 / 1
6,618
602
4,477
8,037
5,540
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CheeseyGromit
Chernobog
10
2 / 1 / 0
5,584
508
3,969
3,573
1,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 1 / 1
5,809
528
3,073
2,824
831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 2 / 0
5,545
504
3,770
5,794
4,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
Hazu_Dude
Ganesha
8
0 / 1 / 1
5,460
496
1,975
4,436
2,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
8
0 / 4 / 0
4,768
433
1,995
7,194
2,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
9
Kills
2
2
Deaths
9
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
1
2.5
W
Cthulhu
Audinger
Cthulhu
1
0
0
1
L
Chernobog
CheeseyGromit
Chernobog
2
1
0
2
L
0
1
1
0.5
L
0
2
0
0
L
Ganesha
Hazu_Dude
Ganesha
0
1
1
0.5
W
1
0
3
2.5
W
Janus
1
1
0
1
L
Thanatos
0
4
0
0
W
Achilles
Noneseven
Achilles
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,150
Damage
14,782
28,537
Taken
23,821
12,581
Mitigated
10,369
10,341
Healing
10,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,390
1,422
0
5,111
7,264
2,200
196
1,516
5,664
0
48,082
W
Cthulhu
Audinger
Cthulhu
2,620
201
0
1,753
4,857
2,587
0
1,619
3,125
20,363
0
L
Chernobog
CheeseyGromit
Chernobog
3,969
2,357
0
1,042
3,573
1,018
509
395
3,087
0
30,681
L
3,073
275
0
1,075
2,824
831
365
1,547
1,207
33,298
0
L
3,770
716
41
2,358
5,794
4,364
156
0
5,605
28,277
0
L
Ganesha
Hazu_Dude
Ganesha
1,975
553
0
527
4,436
2,075
167
931
3,505
15,393
0
W
1,822
299
0
750
6,055
1,621
0
1,330
4,641
0
35,363
W
Janus
841
111
0
0
2,324
633
328
665
1,535
39,430
0
L
Thanatos
1,995
206
0
5,076
7,194
2,081
27
594
6,600
0
17,949
W
Achilles
Noneseven
Achilles
4,477
1,222
0
2,727
8,037
5,540
0
3,252
4,701
0
32,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,752
Gold Earned
27,166
361
Minions Killed
261
0
Camps Cleared
0
1,149,380
Distance Traveled
1,063,492
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,722
611
96
9
0
192,073
3
W
Cthulhu
5,109
464
29
3
0
237,307
2
L
Chernobog
5,584
508
87
8
0
216,386
0
L
Nu Wa
5,809
528
76
7
0
212,398
0
L
Chang'e
5,545
504
56
5
0
191,465
4
L
Ganesha
5,460
496
2
0
0
224,567
4
W
Loki
6,011
546
75
7
0
249,200
0
W
Janus
6,292
572
95
9
0
237,065
1
L
Thanatos
4,768
433
40
4
0
218,676
4
W
Achilles
6,618
602
66
6
0
233,735
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role