Player Matchup

Ah Puch
Ah Puch
Dewshining
Ah Puch
Level 147
God Stats
1W - 1L
1,843 SR
Queue Stats
55W - 28L
1,700 Elo+
Party 1
Gilgamesh
Gilgamesh
KormitTheFrog
Gilgamesh
Level 36
God Stats
2W - 1L
1,489 SR
Queue Stats
48W - 28L
1,651 Elo+
Party 1
Sol
Sol
Krazylite
Sol
Level 129
God Stats
4W - 4L
1,331 SR
Queue Stats
109W - 77L
1,617 Elo+
Party 1
Team Averages
Level 104
1,554 SR
1,656 Elo+

VS

Team Averages
Level 71
1,416 SR
1,503 Elo+
Discordia
Discordia
Dodems
Discordia
Level 107
God Stats
0W - 2L
1,149 SR
Queue Stats
100W - 103L
1,524 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tanks MAD
Morgan Le Fay
Level 7
God Stats
4W - 10L
1,357 SR
Queue Stats
13W - 26L
1,436 Elo+
Solo
Gilgamesh
Gilgamesh
magiaaaa
Gilgamesh
Level 98
God Stats
2W - 3L
1,743 SR
Queue Stats
97W - 111L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dewshining
Ah Puch
16
1 / 1 / 1
11,276
593
9,368
12,559
4,719
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
KormitTheFrog
Gilgamesh
16
1 / 1 / 5
11,277
594
9,487
13,355
13,345
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
6 / 1 / 2
12,896
679
9,294
10,527
3,806
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dodems
Discordia
17
1 / 2 / 2
11,216
590
13,126
7,308
2,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
Tanks MAD
Morgan Le Fay
14
1 / 3 / 2
10,790
568
7,179
13,414
5,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
magiaaaa
Gilgamesh
12
1 / 3 / 2
10,251
540
8,001
17,543
18,805
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
8
Kills
3
3
Deaths
8
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Dewshining
Ah Puch
1
1
1
1.5
L
Discordia
Dodems
Discordia
1
2
2
1
W
Gilgamesh
KormitTheFrog
Gilgamesh
1
1
5
3.5
W
6
1
2
7
L
Morgan Le Fay
Tanks MAD
Morgan Le Fay
1
3
2
0.67
L
Gilgamesh
magiaaaa
Gilgamesh
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,149
Damage
28,306
36,441
Taken
38,265
21,870
Mitigated
26,498
14,871
Healing
2,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Dewshining
Ah Puch
9,368
351
0
4,811
12,559
4,719
500
7,978
4,349
61,940
0
L
Discordia
Dodems
Discordia
13,126
389
0
51
7,308
2,665
0
3,566
3,742
59,004
0
W
Gilgamesh
KormitTheFrog
Gilgamesh
9,487
2,790
0
3,154
13,355
13,345
150
6,952
6,065
223
21,769
W
9,294
3,241
0
6,906
10,527
3,806
2,563
4,725
5,722
69,624
0
L
Morgan Le Fay
Tanks MAD
Morgan Le Fay
7,179
448
0
1,548
13,414
5,028
56
8,488
4,926
47,567
0
L
Gilgamesh
magiaaaa
Gilgamesh
8,001
1,499
0
966
17,543
18,805
32
6,801
10,742
0
19,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,449
Gold Earned
32,257
242
Minions Killed
216
0
Camps Cleared
0
982,006
Distance Traveled
993,392
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,276
593
96
5
0
313,481
1
L
Discordia
11,216
590
132
7
0
304,271
3
W
Gilgamesh
11,277
594
19
1
0
320,290
0
W
Sol
12,896
679
127
7
0
348,235
2
L
Morgan Le Fay
10,790
568
57
3
0
357,159
4
L
Gilgamesh
10,251
540
27
1
0
331,962
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role