Player Matchup

Hades
Hades
Gold IV
EllrDunzer
Hades
Gold IV
Level 92
God Stats
5W - 4L
1,485 SR
Queue Stats
153W - 155L
1,429 MMR
Solo
Arachne
Arachne
Bronze III
PockyRaptor
Arachne
Bronze III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 19L
1,413 MMR
Solo
Artemis
Artemis
Bronze III
Soup22
Artemis
Bronze III
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 117L
1,425 MMR
Solo
Fenrir
Fenrir
Gold IV
Westwardcrayon0
Fenrir
Gold IV
Level 155
God Stats
4W - 6L
1,509 SR
Queue Stats
156W - 148L
1,441 MMR
Solo
Pele
Pele
Bronze III
jareds118
Pele
Bronze III
Level 103
God Stats
3W - 4L
1,512 SR
Queue Stats
144W - 141L
1,453 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,501 SR
1,432 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,633 SR
1,441 MMR
Achilles
Achilles
Gold II
 
Achilles
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold II
Calyptic
Scylla
Gold II
Level 151
God Stats
67W - 63L
1,640 SR
Queue Stats
703W - 707L
1,456 MMR
Solo
Bakasura
Bakasura
Gold IV
DemonLightx
Bakasura
Gold IV
Level 154
God Stats
3W - 0L
1,732 SR
Queue Stats
459W - 485L
1,431 MMR
Solo
Medusa
Medusa
Silver I
DershBag
Medusa
Silver I
Level 101
God Stats
2W - 3L
1,521 SR
Queue Stats
18W - 22L
1,409 MMR
Solo
Ymir
Ymir
Silver III
blitzedd
Ymir
Silver III
Level 107
God Stats
31W - 13L
1,770 SR
Queue Stats
81W - 81L
1,411 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
3
0 / 1 / 0
3,841
384
316
2,727
1,055
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
PockyRaptor
Arachne
1
0 / 0 / 0
3,385
339
0
0
0
Artemis
Soup22
Artemis
10
0 / 4 / 0
5,339
534
2,336
6,491
1,744
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
1 / 6 / 1
4,821
482
3,007
9,007
4,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Pele
7
1 / 5 / 0
4,765
477
3,607
7,134
1,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
Morgan Le FayTiamatSetAthenaBacchus

VS

Bans
GilgameshSolNeithApolloAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
6 / 0 / 0
6,785
679
5,636
7,104
3,658
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
Calyptic
Scylla
11
5 / 1 / 2
6,883
688
5,946
4,795
1,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
DemonLightx
Bakasura
10
0 / 1 / 1
5,799
580
1,115
6,036
1,906
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
DershBag
Medusa
11
4 / 0 / 0
6,538
654
2,616
3,747
1,229
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
9
1 / 1 / 3
5,641
564
935
5,165
3,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
16
16
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
0
0
6
W
Scylla
Calyptic
Scylla
5
1
2
6
W
Bakasura
DemonLightx
Bakasura
0
1
1
0.5
W
Medusa
DershBag
Medusa
4
0
0
4
L
Hades
0
1
0
0
L
Arachne
PockyRaptor
Arachne
0
0
0
0
L
Artemis
Soup22
Artemis
0
4
0
0
L
1
6
1
0.25
W
Ymir
1
1
3
2.5
L
Pele
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,266
Damage
16,248
25,359
Taken
26,847
8,738
Mitigated
11,113
5,271
Healing
9,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
5,636
2,409
0
3,171
7,104
3,658
634
316
6,788
0
34,229
W
Scylla
Calyptic
Scylla
5,946
1,969
0
1,860
4,795
1,262
1,150
0
4,795
38,637
0
W
Bakasura
DemonLightx
Bakasura
1,115
821
0
2,450
6,036
1,906
0
0
6,036
0
32,337
W
Medusa
DershBag
Medusa
2,616
1,153
0
1,484
3,747
1,229
760
0
3,747
0
42,843
L
Hades
316
99
0
1,133
2,727
1,055
0
0
2,727
7,151
0
L
Arachne
PockyRaptor
Arachne
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
Soup22
Artemis
2,336
602
0
1,296
6,491
1,744
0
524
5,802
0
29,882
L
3,007
924
0
1,885
9,007
4,085
0
5,822
3,185
0
15,478
W
Ymir
935
304
0
700
5,165
3,058
216
0
5,165
9,352
0
L
Pele
3,607
1,089
0
957
7,134
1,854
0
535
6,574
0
21,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,151
Gold Earned
31,646
150
Minions Killed
322
0
Camps Cleared
0
567,465
Distance Traveled
971,383
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,785
679
66
7
0
212,018
2
W
Scylla
6,883
688
71
7
0
181,910
4
W
Bakasura
5,799
580
85
9
0
193,703
1
W
Medusa
6,538
654
86
9
0
179,469
3
L
Hades
3,841
384
15
2
0
80,931
1
L
Arachne
3,385
339
0
0
0
3,577
0
L
Artemis
5,339
534
61
6
0
140,868
2
L
Fenrir
4,821
482
32
3
0
179,830
0
W
Ymir
5,641
564
14
1
0
204,283
3
L
Pele
4,765
477
42
4
0
162,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role