Player Matchup

Ra
Ra
DubcityJro
Ra
Level 129
God Stats
4W - 1L
1,168 SR
Queue Stats
351W - 368L
1,478 Elo+
Party 1
Gilgamesh
Gilgamesh
GushiXGushi
Gilgamesh
Level 130
God Stats
3W - 2L
1,499 SR
Queue Stats
92W - 99L
1,504 Elo+
Solo
Nox
Nox
Kage211
Nox
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Kukulkan
Kukulkan
S1nfulDeception
Kukulkan
Level 146
God Stats
1W - 1L
1,596 SR
Queue Stats
112W - 127L
1,453 Elo+
Solo
Kuzenbo
Kuzenbo
TenaTooSwavey
Kuzenbo
Level 27
God Stats
10W - 2L
1,745 SR
Queue Stats
292W - 352L
1,438 Elo+
Party 1
Team Averages
Level 91
1,501 SR
1,475 Elo+

VS

Team Averages
Level 94
1,576 SR
1,444 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
MjNorenz
Thanatos
Level 102
God Stats
1W - 1L
1,830 SR
Queue Stats
33W - 38L
1,382 Elo+
Party 2
Hun Batz
Hun Batz
SIHWAINIK
Hun Batz
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
146W - 155L
1,345 Elo+
Party 2
Tyr
Tyr
abdul0016
Tyr
Level 103
God Stats
4W - 2L
1,548 SR
Queue Stats
251W - 232L
1,510 Elo+
Solo
Odin
Odin
xXxEXILExXx
Odin
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
398W - 420L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 15
10,518
809
10,831
10,432
5,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
GushiXGushi
Gilgamesh
20
14 / 2 / 14
12,991
999
23,768
16,689
20,120
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nox
15
6 / 4 / 13
10,116
778
5,830
9,276
4,480
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
19
6 / 2 / 20
11,572
890
22,177
9,604
5,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
14
0 / 3 / 18
8,994
692
3,237
12,720
22,630
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
2 / 6 / 12
9,853
758
17,030
24,954
11,123
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
MjNorenz
Thanatos
14
2 / 7 / 7
9,011
693
5,495
12,837
4,929
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
SIHWAINIK
Hun Batz
18
6 / 5 / 7
10,651
819
8,831
13,697
9,147
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
0 / 6 / 7
8,440
649
9,670
16,489
15,771
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 8 / 6
10,103
777
10,670
19,688
13,882
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
53
32
Kills
14
14
Deaths
32
80
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
6
12
1.33
W
6
3
15
4.5
W
Gilgamesh
GushiXGushi
Gilgamesh
14
2
14
10.5
W
Nox
6
4
13
3.13
L
Thanatos
MjNorenz
Thanatos
2
7
7
0.79
W
Kukulkan
6
2
20
8
L
Hun Batz
SIHWAINIK
Hun Batz
6
5
7
1.9
W
Kuzenbo
0
3
18
3
L
0
6
7
0.58
L
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,843
Damage
51,696
58,721
Taken
87,665
58,913
Mitigated
54,852
19,556
Healing
26,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
17,030
1,031
1,439
6,002
24,954
11,123
0
13,833
11,121
28,680
0
W
10,831
1,716
6,220
3,853
10,432
5,854
2,379
3,183
7,249
26,524
0
W
Gilgamesh
GushiXGushi
Gilgamesh
23,768
5,031
2,139
3,032
16,689
20,120
78
4,908
11,781
2,935
35,224
W
Nox
5,830
112
742
1,432
9,276
4,480
998
3,223
6,053
12,249
0
L
Thanatos
MjNorenz
Thanatos
5,495
1,152
1,323
4,633
12,837
4,929
551
6,568
6,269
0
12,442
W
Kukulkan
22,177
3,330
35
2,084
9,604
5,829
1,578
3,330
6,274
45,155
0
L
Hun Batz
SIHWAINIK
Hun Batz
8,831
2,453
1,000
1,642
13,697
9,147
1,112
6,561
7,136
0
24,680
W
Kuzenbo
3,237
1,124
0
19
12,720
22,630
413
2,386
10,334
6,237
0
L
9,670
100
1,420
4,131
16,489
15,771
107
8,976
7,513
0
16,947
L
10,670
2,016
1,533
3,104
19,688
13,882
880
7,503
12,185
0
23,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,191
Gold Earned
48,058
122
Minions Killed
123
0
Camps Cleared
0
1,205,186
Distance Traveled
1,139,456
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,853
758
30
2
0
203,919
1
W
Ra
10,518
809
28
2
0
243,506
0
W
Gilgamesh
12,991
999
21
2
0
265,547
0
W
Nox
10,116
778
12
1
0
210,532
0
L
Thanatos
9,011
693
12
1
0
218,258
0
W
Kukulkan
11,572
890
56
4
0
240,217
0
L
Hun Batz
10,651
819
38
3
0
219,375
2
W
Kuzenbo
8,994
692
5
0
0
245,384
0
L
Tyr
8,440
649
9
1
0
271,016
2
L
Odin
10,103
777
34
3
0
226,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role