Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
 
Chronos
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Havoc1234
Bakasura
Level 158
God Stats
1W - 2L
1,779 SR
Queue Stats
135W - 128L
1,508 Elo+
Solo
Ravana
Ravana
Zuzoop
Ravana
Level 109
God Stats
3W - 2L
1,899 SR
Queue Stats
246W - 240L
1,499 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
uwuace
Morgan Le Fay
Level 98
God Stats
19W - 26L
1,402 SR
Queue Stats
245W - 245L
1,512 Elo+
Solo
Team Averages
Level 124
1,616 SR
1,504 Elo+

VS

Team Averages
Level 106
1,470 SR
1,521 Elo+
Athena
Athena
 
Athena
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
BeeguyES
Baron Samedi
Level 93
God Stats
5W - 8L
1,547 SR
Queue Stats
470W - 496L
1,478 Elo+
Solo
Fenrir
Fenrir
GoldenHallow
Fenrir
Level 129
God Stats
4W - 3L
1,507 SR
Queue Stats
68W - 71L
1,528 Elo+
Solo
Ao Kuang
Ao Kuang
Monkeyoli75
Ao Kuang
Level 84
God Stats
8W - 9L
1,513 SR
Queue Stats
218W - 204L
1,525 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MrDudeBroGuy
Ah Muzen Cab
Level 125
God Stats
1W - 0L
1,285 SR
Queue Stats
112W - 98L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 7 / 4
7,615
508
5,386
16,736
12,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
 
Chronos
11
2 / 9 / 0
7,250
483
5,038
11,039
4,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Havoc1234
Bakasura
14
2 / 7 / 1
8,463
564
8,959
12,738
5,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
Zuzoop
Ravana
14
8 / 4 / 1
9,309
621
10,427
10,079
4,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morgan Le Fay
uwuace
Morgan Le Fay
12
0 / 7 / 6
7,302
487
10,779
12,089
4,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
4 / 1 / 10
8,257
550
6,257
12,114
11,621
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Baron Samedi
BeeguyES
Baron Samedi
14
7 / 3 / 10
9,137
609
11,834
9,861
6,571
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
12
5 / 2 / 17
9,029
602
7,079
16,843
13,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
Monkeyoli75
Ao Kuang
15
12 / 3 / 6
9,844
656
12,517
13,548
5,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
MrDudeBroGuy
Ah Muzen Cab
15
6 / 3 / 6
9,733
649
10,640
8,620
2,986
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
83
12
Kills
34
34
Deaths
12
12
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
7
4
0.29
L
Chronos
 
Chronos
2
9
0
0.22
W
Athena
 
Athena
4
1
10
9
W
Baron Samedi
BeeguyES
Baron Samedi
7
3
10
4
W
Fenrir
5
2
17
6.75
L
Bakasura
Havoc1234
Bakasura
2
7
1
0.36
W
Ao Kuang
Monkeyoli75
Ao Kuang
12
3
6
5
W
Ah Muzen Cab
MrDudeBroGuy
Ah Muzen Cab
6
3
6
3
L
Ravana
Zuzoop
Ravana
8
4
1
2.13
L
Morgan Le Fay
uwuace
Morgan Le Fay
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,589
Damage
48,327
62,681
Taken
60,986
30,956
Mitigated
40,361
11,493
Healing
16,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,386
1,277
1,048
2,664
16,736
12,067
16
9,198
7,512
22,983
0
L
Chronos
 
Chronos
5,038
1,410
0
1,182
11,039
4,165
735
3,030
8,009
36,985
4,142
W
Athena
 
Athena
6,257
1,986
0
1,843
12,114
11,621
464
2,144
8,460
33,247
0
W
Baron Samedi
BeeguyES
Baron Samedi
11,834
1,762
2,504
2,877
9,861
6,571
454
4,755
5,106
41,428
0
W
Fenrir
7,079
1,684
0
2,742
16,843
13,772
15
7,407
9,296
326
15,687
L
Bakasura
Havoc1234
Bakasura
8,959
5,093
0
2,381
12,738
5,622
748
6,946
5,792
0
47,099
W
Ao Kuang
Monkeyoli75
Ao Kuang
12,517
2,966
0
4,680
13,548
5,411
630
4,243
9,113
45,792
7,066
W
Ah Muzen Cab
MrDudeBroGuy
Ah Muzen Cab
10,640
3,975
0
2,077
8,620
2,986
3,419
2,336
6,144
0
75,535
L
Ravana
Zuzoop
Ravana
10,427
2,986
0
1,713
10,079
4,650
475
3,222
6,799
0
45,682
L
Morgan Le Fay
uwuace
Morgan Le Fay
10,779
1,474
141
2,364
12,089
4,452
165
7,663
4,426
45,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,939
Gold Earned
46,000
384
Minions Killed
348
0
Camps Cleared
0
1,380,893
Distance Traveled
1,509,971
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,615
508
42
3
0
242,621
0
L
Chronos
7,250
483
75
5
0
272,504
1
W
Athena
8,257
550
56
4
0
340,190
1
W
Baron Samedi
9,137
609
64
4
0
267,463
3
W
Fenrir
9,029
602
16
1
0
305,064
3
L
Bakasura
8,463
564
114
8
0
306,260
0
W
Ao Kuang
9,844
656
79
5
0
316,526
4
W
Ah Muzen Cab
9,733
649
133
9
0
280,728
0
L
Ravana
9,309
621
80
5
0
291,074
1
L
Morgan Le Fay
7,302
487
73
5
0
268,434
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role