Player Matchup

Cthulhu
Cthulhu
Chungaloo
Cthulhu
Level 14
God Stats
1W - 2L
1,546 SR
Queue Stats
3W - 3L
1,564 Elo+
Party 2
Chernobog
Chernobog
Drunkinateabag
Chernobog
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,543 Elo+
Party 2
Tyr
Tyr
FatGoat
Tyr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,535 Elo+
Party 2
Izanami
Izanami
Lindholmarn
Izanami
Level 27
God Stats
8W - 18L
1,414 SR
Queue Stats
41W - 43L
1,357 Elo+
Party 2
Cabrakan
Cabrakan
Riciqaa
Cabrakan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,432 Elo+
Party 2
Team Averages
Level 21
1,492 SR
1,486 Elo+

VS

Team Averages
Level 18
1,585 SR
1,565 Elo+
Bakasura
Bakasura
A3TR
Bakasura
Level 25
God Stats
2W - 1L
1,496 SR
Queue Stats
37W - 45L
1,507 Elo+
Solo
Zeus
Zeus
ChingChongSlayer
Zeus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,638 Elo+
Party 1
Cthulhu
Cthulhu
Glabby
Cthulhu
Level 26
God Stats
1W - 0L
1,690 SR
Queue Stats
4W - 3L
1,638 Elo+
Party 1
Amaterasu
Amaterasu
SuperSusu
Amaterasu
Level 28
God Stats
1W - 0L
1,735 SR
Queue Stats
15W - 13L
1,405 Elo+
Solo
Neith
Neith
mastervillas
Neith
Level 7
God Stats
1W - 1L
1,503 SR
Queue Stats
4W - 4L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chungaloo
Cthulhu
16
4 / 16 / 15
11,055
442
16,511
33,450
24,546
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
Drunkinateabag
Chernobog
20
9 / 8 / 6
14,254
570
15,468
19,684
7,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
17
5 / 7 / 11
11,638
466
12,527
28,131
28,077
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Lindholmarn
Izanami
20
9 / 5 / 8
13,253
530
20,580
20,843
8,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Riciqaa
Cabrakan
18
5 / 9 / 10
11,880
475
7,206
23,395
34,223
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
A3TR
Bakasura
20
6 / 1 / 8
15,369
615
10,186
15,000
8,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
16 / 16 / 8
14,483
579
36,520
20,945
7,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Glabby
Cthulhu
17
10 / 6 / 19
13,045
522
22,268
23,667
26,478
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
SuperSusu
Amaterasu
20
12 / 4 / 5
14,936
597
19,075
29,208
24,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
1 / 7 / 15
12,483
499
15,256
18,687
7,005
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
100
32
Kills
45
45
Deaths
34
50
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Bakasura
A3TR
Bakasura
6
1
8
10
W
16
16
8
1.25
L
Cthulhu
Chungaloo
Cthulhu
4
16
15
0.72
L
Chernobog
Drunkinateabag
Chernobog
9
8
6
1.5
L
Tyr
5
7
11
1.5
W
Cthulhu
Glabby
Cthulhu
10
6
19
3.25
L
Izanami
Lindholmarn
Izanami
9
5
8
2.6
L
Cabrakan
Riciqaa
Cabrakan
5
9
10
1.11
W
Amaterasu
SuperSusu
Amaterasu
12
4
5
3.63
W
1
7
15
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,292
Damage
103,305
125,503
Taken
107,507
102,736
Mitigated
74,503
27,129
Healing
28,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
A3TR
Bakasura
10,186
7,421
0
4,918
15,000
8,520
7,322
1,999
13,001
0
107,860
W
36,520
5,490
205
1,984
20,945
7,528
547
7,417
13,387
80,527
0
L
Cthulhu
Chungaloo
Cthulhu
16,511
1,691
1,000
5,020
33,450
24,546
411
20,370
11,798
46,139
0
L
Chernobog
Drunkinateabag
Chernobog
15,468
10,936
0
5,454
19,684
7,658
1,923
8,286
11,126
0
101,820
L
Tyr
12,527
2,560
0
8,656
28,131
28,077
1,272
11,834
16,021
0
54,487
W
Cthulhu
Glabby
Cthulhu
22,268
2,663
1,641
3,829
23,667
26,478
555
7,592
15,737
49,498
0
L
Izanami
Lindholmarn
Izanami
20,580
16,665
0
4,662
20,843
8,232
1,222
7,393
13,186
0
97,800
L
Cabrakan
Riciqaa
Cabrakan
7,206
1,346
0
2,337
23,395
34,223
0
9,509
13,375
25,652
0
W
Amaterasu
SuperSusu
Amaterasu
19,075
9,347
0
11,821
29,208
24,972
497
4,951
23,939
0
114,403
W
15,256
5,611
0
4,042
18,687
7,005
2,202
1,838
16,486
0
81,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,080
Gold Earned
70,316
512
Minions Killed
625
0
Camps Cleared
0
2,132,317
Distance Traveled
2,279,863
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
15,369
615
197
8
0
577,348
0
W
Zeus
14,483
579
97
4
0
376,140
3
L
Cthulhu
11,055
442
63
3
0
433,521
0
L
Chernobog
14,254
570
186
7
0
409,057
1
L
Tyr
11,638
466
70
3
0
440,383
0
W
Cthulhu
13,045
522
54
2
0
456,322
0
L
Izanami
13,253
530
163
7
0
425,890
4
L
Cabrakan
11,880
475
30
1
0
423,466
0
W
Amaterasu
14,936
597
152
6
0
431,771
0
W
Neith
12,483
499
125
5
0
438,282
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role