Player Matchup

Bacchus
Bacchus
Cadavent
Bacchus
Level 25
God Stats
12W - 16L
1,446 SR
Queue Stats
95W - 112L
1,374 Elo+
Solo
Ne Zha
Ne Zha
GucciUnicorn323
Ne Zha
Level 26
God Stats
3W - 5L
1,582 SR
Queue Stats
45W - 32L
1,407 Elo+
Solo
Raijin
Raijin
II YURIEL II
Raijin
Level 29
God Stats
3W - 2L
1,390 SR
Queue Stats
378W - 389L
1,414 Elo+
Solo
Scylla
Scylla
Rowboat6059
Scylla
Level 6
God Stats
5W - 15L
1,278 SR
Queue Stats
13W - 26L
1,218 Elo+
Solo
Chronos
Chronos
ziptiethebent
Chronos
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 24L
1,331 Elo+
Solo
Team Averages
Level 19
1,439 SR
1,349 Elo+

VS

Team Averages
Level 12
1,500 SR
1,304 Elo+
Guan Yu
Guan Yu
AFGGhostZero
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,089 Elo+
Party 1
Cupid
Cupid
Alaudis
Cupid
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 10L
1,230 Elo+
Party 1
Ra
Ra
AnneTrax
Ra
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 49L
1,377 Elo+
Solo
Bakasura
Bakasura
Turles_LMG
Bakasura
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Solo
Set
Set
cotoplay77
Set
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 5L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cadavent
Bacchus
19
4 / 1 / 15
12,251
1,021
7,921
17,420
25,921
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
12 / 2 / 11
13,601
1,133
23,909
15,975
6,495
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
19
10 / 0 / 15
13,458
1,122
25,128
10,232
3,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
19
1 / 5 / 18
11,286
941
6,141
7,685
2,555
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
19
5 / 6 / 14
11,931
994
14,771
12,828
4,665
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

280

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AFGGhostZero
Guan Yu
18
3 / 4 / 8
11,746
979
14,000
22,736
26,069
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cupid
Alaudis
Cupid
17
5 / 2 / 6
12,110
1,009
15,397
12,249
4,286
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
4 / 9 / 6
12,038
1,003
15,725
21,924
7,813
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
Turles_LMG
Bakasura
15
0 / 3 / 1
9,171
764
535
2,280
663
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
2 / 14 / 4
11,258
938
8,299
25,314
19,955
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
39
32
Kills
14
14
Deaths
32
73
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AFGGhostZero
Guan Yu
3
4
8
1.75
L
Cupid
Alaudis
Cupid
5
2
6
4
L
4
9
6
0.78
W
Bacchus
Cadavent
Bacchus
4
1
15
11.5
W
12
2
11
8.75
W
Raijin
10
0
15
17.5
W
Scylla
1
5
18
2
L
Bakasura
Turles_LMG
Bakasura
0
3
1
0.17
L
2
14
4
0.29
W
Chronos
5
6
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,870
Damage
53,956
64,140
Taken
84,503
43,297
Mitigated
58,786
7,734
Healing
10,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AFGGhostZero
Guan Yu
14,000
2,331
1,896
3,984
22,736
26,069
0
15,516
7,220
0
20,349
L
Cupid
Alaudis
Cupid
15,397
6,334
299
1,002
12,249
4,286
0
9,653
2,596
0
36,568
L
15,725
3,541
1,705
1,072
21,924
7,813
0
13,705
8,219
33,499
0
W
Bacchus
Cadavent
Bacchus
7,921
1,380
0
0
17,420
25,921
0
5,195
12,225
23,215
0
W
23,909
16,314
754
5,681
15,975
6,495
0
4,350
11,625
0
39,234
W
Raijin
25,128
3,284
182
712
10,232
3,661
0
1,373
8,859
45,791
0
W
Scylla
6,141
1,521
0
0
7,685
2,555
0
2,296
5,389
24,383
0
L
Bakasura
Turles_LMG
Bakasura
535
442
0
0
2,280
663
0
1,044
1,236
0
1,130
L
8,299
5,942
349
522
25,314
19,955
0
14,043
11,271
0
22,585
W
Chronos
14,771
7,269
0
405
12,828
4,665
0
2,511
9,702
28,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,527
Gold Earned
56,323
186
Minions Killed
121
4
Camps Cleared
5
1,053,043
Distance Traveled
903,692
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,746
979
17
1
0
279,774
0
L
Cupid
12,110
1,009
54
5
0
244,213
0
L
Ra
12,038
1,003
38
3
0
169,054
0
W
Bacchus
12,251
1,021
24
2
0
236,497
0
W
Ne Zha
13,601
1,133
31
3
2
236,945
0
W
Raijin
13,458
1,122
49
4
0
223,782
3
W
Scylla
11,286
941
48
4
2
160,275
0
L
Bakasura
9,171
764
0
0
0
30,583
1
L
Set
11,258
938
12
1
5
180,068
1
W
Chronos
11,931
994
34
3
0
195,544
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role