Player Matchup

Artemis
Artemis
Ameizing159
Artemis
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
35W - 29L
1,500 Elo+
Solo
King Arthur
King Arthur
Basically-A-Lad
King Arthur
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 10L
1,682 Elo+
Solo
Bakasura
Bakasura
Gaintflambo
Bakasura
Level 28
God Stats
18W - 12L
1,656 SR
Queue Stats
85W - 75L
1,579 Elo+
Solo
Raijin
Raijin
felipeZerooh
Raijin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 97L
1,552 Elo+
Solo
Geb
Geb
restful_brewer1
Geb
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 83L
1,601 Elo+
Solo
Team Averages
Level 21
1,531 SR
1,583 Elo+

VS

Team Averages
Level 22
1,540 SR
1,532 Elo+
Ymir
Ymir
ButDidIFeed
Ymir
Level 17
God Stats
2W - 1L
1,787 SR
Queue Stats
68W - 70L
1,611 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JimFrigglnLahey
Morgan Le Fay
Level 43
God Stats
13W - 13L
1,364 SR
Queue Stats
719W - 742L
1,465 Elo+
Party 1
Arachne
Arachne
Nvnzo
Arachne
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
208W - 183L
1,558 Elo+
Party 1
Skadi
Skadi
Ticked 0ff
Skadi
Level 22
God Stats
22W - 28L
1,550 SR
Queue Stats
308W - 353L
1,547 Elo+
Party 2
Bacchus
Bacchus
sryimbadatgames
Bacchus
Level 8
God Stats
8W - 4L
1,500 SR
Queue Stats
78W - 86L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ameizing159
Artemis
20
14 / 0 / 1
14,225
677
17,311
9,013
3,860
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Basically-A-Lad
King Arthur
18
9 / 4 / 5
12,481
594
16,834
21,885
18,436
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
Gaintflambo
Bakasura
19
6 / 2 / 10
13,163
627
14,905
14,486
7,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
18
3 / 0 / 12
12,154
579
11,021
5,875
2,397
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 0 / 16
12,701
605
3,838
17,211
21,696
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 1
10,104
481
13,274
22,428
20,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
JimFrigglnLahey
Morgan Le Fay
14
0 / 6 / 0
8,739
416
6,012
15,676
7,288
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Nvnzo
Arachne
13
3 / 8 / 0
8,780
418
5,419
18,138
6,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Skadi
15
0 / 6 / 0
9,403
448
2,712
13,855
3,334
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
0 / 7 / 0
7,566
360
3,866
19,591
19,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
7
32
Kills
6
6
Deaths
32
44
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artemis
Ameizing159
Artemis
14
0
1
14.5
W
King Arthur
Basically-A-Lad
King Arthur
9
4
5
2.88
L
3
5
1
0.7
W
Bakasura
Gaintflambo
Bakasura
6
2
10
5.5
L
Morgan Le Fay
JimFrigglnLahey
Morgan Le Fay
0
6
0
0
L
Arachne
Nvnzo
Arachne
3
8
0
0.38
L
Skadi
0
6
0
0
W
Raijin
3
0
12
9
W
0
0
16
8
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,909
Damage
31,283
68,470
Taken
89,688
53,924
Mitigated
57,218
23,833
Healing
16,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Ameizing159
Artemis
17,311
12,114
0
5,078
9,013
3,860
7,890
913
8,100
0
127,016
W
King Arthur
Basically-A-Lad
King Arthur
16,834
2,762
0
7,706
21,885
18,436
1,459
11,652
10,233
0
68,280
L
13,274
3,221
0
5,054
22,428
20,610
0
2,478
19,880
60,630
3,824
W
Bakasura
Gaintflambo
Bakasura
14,905
9,474
0
4,993
14,486
7,535
5,074
5,897
8,589
0
83,890
L
Morgan Le Fay
JimFrigglnLahey
Morgan Le Fay
6,012
501
0
2,680
15,676
7,288
0
6,109
9,425
56,517
0
L
Arachne
Nvnzo
Arachne
5,419
4,367
0
2,444
18,138
6,729
0
3,036
14,567
0
52,704
L
Skadi
2,712
1,417
0
4,116
13,855
3,334
43
1,125
12,551
0
79,727
W
Raijin
11,021
58
0
2,196
5,875
2,397
2,831
2,340
3,535
63,440
0
W
3,838
721
0
3,860
17,211
21,696
862
6,289
10,922
18,850
0
L
3,866
917
0
1,898
19,591
19,257
0
2,632
16,340
23,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,724
Gold Earned
44,592
577
Minions Killed
488
0
Camps Cleared
0
2,041,125
Distance Traveled
1,824,859
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,225
677
162
8
0
395,724
9
W
King Arthur
12,481
594
120
6
0
383,920
2
L
Ymir
10,104
481
139
7
0
318,480
1
W
Bakasura
13,163
627
158
8
0
504,586
0
L
Morgan Le Fay
8,739
416
96
5
0
332,994
4
L
Arachne
8,780
418
93
4
0
416,335
1
L
Skadi
9,403
448
125
6
0
352,949
1
W
Raijin
12,154
579
115
5
0
397,736
4
W
Geb
12,701
605
22
1
0
359,159
5
L
Bacchus
7,566
360
35
2
0
404,101
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role