Player Matchup

Tiamat
Tiamat
KiDCuDizxz
Tiamat
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,142 Elo+
Solo
Da Ji
Da Ji
OrangeBiohazard
Da Ji
Level 20
God Stats
2W - 1L
1,677 SR
Queue Stats
10W - 15L
1,340 Elo+
Party 2
King Arthur
King Arthur
ZomieKiller50
King Arthur
Level 25
God Stats
5W - 5L
1,512 SR
Queue Stats
14W - 20L
1,347 Elo+
Party 2
Team Averages
Level 26
1,563 SR
1,276 Elo+

VS

Team Averages
Level 46
1,451 SR
1,073 Elo+
Fafnir
Fafnir
Mraresome
Fafnir
Level 16
God Stats
2W - 4L
990 SR
Queue Stats
22W - 18L
859 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SuperSadTree
Cu Chulainn
Level 24
God Stats
2W - 5L
1,500 SR
Queue Stats
4W - 10L
859 Elo+
Party 1
Sol
Sol
beatingeveryone
Sol
Level 98
God Stats
5W - 0L
1,863 SR
Queue Stats
222W - 220L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
KiDCuDizxz
Tiamat
9
1 / 8 / 5
6,745
749
4,275
11,669
5,196
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
2 / 8 / 1
6,126
681
4,178
9,316
3,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
ZomieKiller50
King Arthur
9
1 / 5 / 3
6,649
739
4,390
12,054
7,381
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Mraresome
Fafnir
11
7 / 1 / 8
8,197
911
3,590
5,857
4,807
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cu Chulainn
SuperSadTree
Cu Chulainn
11
7 / 5 / 10
8,196
911
7,362
8,547
3,143
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
7 / 0 / 13
8,757
973
13,838
8,400
2,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
52
4
Kills
21
21
Deaths
6
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Tiamat
KiDCuDizxz
Tiamat
1
8
5
0.44
W
Fafnir
Mraresome
Fafnir
7
1
8
11
L
2
8
1
0.31
W
Cu Chulainn
SuperSadTree
Cu Chulainn
7
5
10
2.4
L
King Arthur
ZomieKiller50
King Arthur
1
5
3
0.5
W
7
0
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,843
Damage
24,790
33,039
Taken
22,804
16,437
Mitigated
10,450
1,645
Healing
8,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
KiDCuDizxz
Tiamat
4,275
765
332
1,273
11,669
5,196
0
5,272
6,397
12,977
0
W
Fafnir
Mraresome
Fafnir
3,590
740
789
1,590
5,857
4,807
1,052
568
5,289
12,919
0
L
4,178
1,061
0
40
9,316
3,860
0
4,281
5,035
0
14,450
W
Cu Chulainn
SuperSadTree
Cu Chulainn
7,362
4,646
535
1,397
8,547
3,143
305
1,966
6,581
0
19,853
L
King Arthur
ZomieKiller50
King Arthur
4,390
481
0
0
12,054
7,381
0
7,875
4,179
0
19,956
W
13,838
6,394
0
4,470
8,400
2,500
1,497
1,741
6,659
36,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,520
Gold Earned
25,150
59
Minions Killed
92
0
Camps Cleared
0
415,140
Distance Traveled
497,134
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,745
749
16
2
0
131,959
1
W
Fafnir
8,197
911
13
1
0
174,432
2
L
Da Ji
6,126
681
21
2
0
135,040
0
W
Cu Chulainn
8,196
911
26
3
0
169,947
0
L
King Arthur
6,649
739
22
2
0
148,141
0
W
Sol
8,757
973
53
6
0
152,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role