Player Matchup

Bakasura
Bakasura
Cabroken0420
Bakasura
Level 160
God Stats
3W - 3L
1,632 SR
Queue Stats
152W - 144L
1,477 Elo+
Party 2
Chaac
Chaac
DemonicHousecats
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Ares
Ares
K1R SamuraiT
Ares
Level 24
God Stats
0W - 1L
1,222 SR
Queue Stats
0W - 3L
1,232 Elo+
Party 2
Merlin
Merlin
a4lil4white4kid
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,157 Elo+
Party 2
Zeus
Zeus
etherrael
Zeus
Level 28
God Stats
3W - 3L
1,596 SR
Queue Stats
79W - 95L
1,418 Elo+
Solo
Team Averages
Level 49
1,490 SR
1,357 Elo+

VS

Team Averages
Level 16
1,604 SR
1,440 Elo+
Nemesis
Nemesis
DEATHS DELUSION
Nemesis
Level 18
God Stats
34W - 35L
1,398 SR
Queue Stats
61W - 65L
1,342 Elo+
Party 1
Medusa
Medusa
FlamingoEnFuoco
Medusa
Level 18
God Stats
8W - 4L
1,922 SR
Queue Stats
89W - 89L
1,417 Elo+
Solo
Fenrir
Fenrir
HammerinCamCam
Fenrir
Level 29
God Stats
3W - 5L
1,295 SR
Queue Stats
138W - 138L
1,464 Elo+
Solo
Hades
Hades
ProxChief42
Hades
Level 7
God Stats
3W - 1L
1,706 SR
Queue Stats
6W - 10L
1,633 Elo+
Party 1
Merlin
Merlin
sakiako
Merlin
Level 6
God Stats
2W - 0L
1,700 SR
Queue Stats
8W - 6L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Cabroken0420
Bakasura
18
5 / 3 / 0
10,279
605
10,094
15,756
6,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 9 / 1
7,868
463
4,093
15,106
11,293
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

11
0 / 2 / 4
7,792
458
3,580
9,174
4,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 9 / 3
6,591
388
3,299
9,321
2,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zeus
14
1 / 5 / 0
8,509
501
4,873
8,370
2,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 3
9,485
558
6,680
9,971
4,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
6 / 1 / 6
9,066
533
8,029
9,232
3,166
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
10 / 2 / 2
10,737
632
13,554
12,044
8,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 3 / 4
8,008
471
5,970
9,736
7,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
sakiako
Merlin
13
0 / 1 / 2
8,128
478
4,067
3,489
1,396
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
7
Kills
27
28
Deaths
7
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Cabroken0420
Bakasura
5
3
0
1.67
W
7
0
3
8.5
L
1
9
1
0.17
W
6
1
6
9
W
10
2
2
5.5
L
0
2
4
1
W
4
3
4
2
L
0
9
3
0.17
L
Zeus
1
5
0
0.2
W
Merlin
sakiako
Merlin
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,939
Damage
38,300
57,727
Taken
44,472
27,675
Mitigated
25,311
15,691
Healing
14,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Cabroken0420
Bakasura
10,094
6,161
0
9,838
15,756
6,726
0
1,949
13,674
0
75,300
W
6,680
2,840
0
1,693
9,971
4,237
434
3,121
6,715
0
63,059
L
4,093
1,073
0
3,057
15,106
11,293
0
0
15,106
0
29,344
W
8,029
3,235
0
3,678
9,232
3,166
628
3,553
4,979
0
46,378
W
13,554
6,081
0
5,516
12,044
8,601
600
286
10,409
0
56,289
L
3,580
27
0
1,316
9,174
4,698
0
1,249
7,646
19,988
0
W
5,970
615
408
3,204
9,736
7,911
37
2,851
5,793
31,034
0
L
3,299
376
0
730
9,321
2,446
34
2,430
6,524
26,768
0
L
Zeus
4,873
693
0
750
8,370
2,512
0
3,630
4,740
53,311
0
W
Merlin
sakiako
Merlin
4,067
35
0
0
3,489
1,396
533
1,941
1,548
38,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,039
Gold Earned
45,424
381
Minions Killed
430
0
Camps Cleared
0
1,526,999
Distance Traveled
1,599,741
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,279
605
149
9
0
369,117
1
W
Nemesis
9,485
558
92
5
0
418,314
1
L
Chaac
7,868
463
40
2
0
281,835
0
W
Medusa
9,066
533
84
5
0
299,446
1
W
Fenrir
10,737
632
109
6
0
362,567
3
L
Ares
7,792
458
23
1
0
308,440
5
W
Hades
8,008
471
62
4
0
288,510
4
L
Merlin
6,591
388
56
3
0
287,220
1
L
Zeus
8,509
501
113
7
0
280,387
2
W
Merlin
8,128
478
83
5
0
230,904
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role