Player Matchup

Apollo
Apollo
Platinum II
 
Apollo
Platinum II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Platinum V
 
Gilgamesh
Platinum V
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum II
 
Scylla
Platinum II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Platinum V
LuksZG
Bacchus
Platinum V
Level 155
God Stats
18W - 19L
1,572 SR
Queue Stats
72W - 75L
1,667 MMR
Solo
Thor
Thor
Gold I
blacksmt
Thor
Gold I
Level 157
God Stats
1W - 0L
1,670 SR
Queue Stats
97W - 96L
1,653 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 144
1,548 SR
1,564 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 134
1,544 SR
1,706 MMR
Raijin
Raijin
Platinum III
 
Raijin
Platinum III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Platinum IV
AsRóck
Erlang Shen
Platinum IV
Level 158
God Stats
1W - 1L
1,724 SR
Queue Stats
52W - 44L
1,950 MMR
Party 1
Heimdallr
Heimdallr
Gold II
TapaEmpanada
Heimdallr
Gold II
Level 109
God Stats
0W - 1L
1,607 SR
Queue Stats
42W - 33L
1,714 MMR
Party 1
Zhong Kui
Zhong Kui
Gold II
vnmₓ
Zhong Kui
Gold II
Level 118
God Stats
7W - 5L
1,493 SR
Queue Stats
136W - 132L
1,642 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
Ésteban
Kuzenbo
Gold I
Level 157
God Stats
3W - 7L
1,395 SR
Queue Stats
119W - 130L
1,723 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
18
11 / 0 / 6
11,504
677
10,269
12,747
5,122
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
 
Gilgamesh
16
1 / 1 / 8
9,489
558
5,199
15,255
10,765
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
 
Scylla
15
1 / 0 / 9
8,892
523
8,449
8,596
2,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
LuksZG
Bacchus
13
2 / 0 / 11
9,382
552
10,740
11,852
9,845
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
16
4 / 3 / 4
9,768
575
5,352
11,717
4,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
Morgan Le FayNemesisTsukuyomiSol

VS

Bans
TiamatAthenaGebSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
1 / 4 / 0
9,334
549
7,328
11,286
5,018
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
AsRóck
Erlang Shen
14
0 / 5 / 3
8,575
504
6,064
13,447
7,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
TapaEmpanada
Heimdallr
14
0 / 3 / 0
8,487
499
10,309
8,245
2,679
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
vnmₓ
Zhong Kui
16
2 / 1 / 0
9,630
566
6,007
6,530
5,786
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Ésteban
Kuzenbo
9
0 / 6 / 0
7,338
432
5,620
14,196
12,487
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
6
19
Kills
3
4
Deaths
19
38
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
11
0
6
14
W
Gilgamesh
 
Gilgamesh
1
1
8
5
W
Scylla
 
Scylla
1
0
9
5.5
L
Raijin
 
Raijin
1
4
0
0.25
L
Erlang Shen
AsRóck
Erlang Shen
0
5
3
0.3
W
Bacchus
LuksZG
Bacchus
2
0
11
7.5
L
Heimdallr
TapaEmpanada
Heimdallr
0
3
0
0
W
Thor
4
3
4
2
L
Zhong Kui
vnmₓ
Zhong Kui
2
1
0
2
L
Kuzenbo
Ésteban
Kuzenbo
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,009
Damage
35,328
60,167
Taken
53,704
32,685
Mitigated
33,165
19,179
Healing
13,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
10,269
6,208
0
8,402
12,747
5,122
3,580
3,337
9,410
0
93,336
W
Gilgamesh
 
Gilgamesh
5,199
929
0
4,176
15,255
10,765
31
4,987
10,268
2,552
53,289
W
Scylla
 
Scylla
8,449
896
115
1,977
8,596
2,634
375
4,730
3,866
62,744
0
L
Raijin
 
Raijin
7,328
645
0
3,109
11,286
5,018
0
5,032
6,102
73,569
0
L
Erlang Shen
AsRóck
Erlang Shen
6,064
2,870
0
4,146
13,447
7,195
0
2,871
10,490
0
72,813
W
Bacchus
LuksZG
Bacchus
10,740
1,136
0
1,038
11,852
9,845
138
3,862
7,990
25,494
0
L
Heimdallr
TapaEmpanada
Heimdallr
10,309
4,137
0
1,799
8,245
2,679
1,394
1,849
6,304
0
67,177
W
Thor
5,352
778
0
3,471
11,717
4,319
164
2,109
9,608
0
60,448
L
Zhong Kui
vnmₓ
Zhong Kui
6,007
1,061
0
3,410
6,530
5,786
843
1,478
4,990
64,428
0
L
Kuzenbo
Ésteban
Kuzenbo
5,620
2,259
0
902
14,196
12,487
0
7,324
6,323
11,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,035
Gold Earned
43,364
561
Minions Killed
565
0
Camps Cleared
0
1,815,254
Distance Traveled
1,601,322
36
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,504
677
165
10
0
338,257
4
W
Gilgamesh
9,489
558
132
8
0
385,003
5
W
Scylla
8,892
523
121
7
0
346,550
7
L
Raijin
9,334
549
155
9
0
295,079
4
L
Erlang Shen
8,575
504
120
7
0
369,536
4
W
Bacchus
9,382
552
30
2
0
398,008
7
L
Heimdallr
8,487
499
119
7
0
319,850
4
W
Thor
9,768
575
113
7
0
347,436
13
L
Zhong Kui
9,630
566
154
9
0
281,810
7
L
Kuzenbo
7,338
432
17
1
0
335,047
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role