Player Matchup

Chang'e
Chang'e
Amitissa
Chang'e
Level 45
God Stats
3W - 5L
1,410 SR
Queue Stats
146W - 183L
1,418 Elo+
Solo
Horus
Horus
ImmaculateQueso
Horus
Level 146
God Stats
2W - 4L
1,241 SR
Queue Stats
240W - 154L
1,653 Elo+
Party 2
Hercules
Hercules
JNava8
Hercules
Level 88
God Stats
2W - 0L
1,787 SR
Queue Stats
452W - 227L
1,645 Elo+
Party 2
Vulcan
Vulcan
clutchgonzalez
Vulcan
Level 147
God Stats
6W - 1L
1,787 SR
Queue Stats
624W - 409L
1,595 Elo+
Party 2
Chronos
Chronos
thenewcp3
Chronos
Level 39
God Stats
6W - 8L
1,835 SR
Queue Stats
353W - 206L
1,837 Elo+
Party 2
Team Averages
Level 93
1,612 SR
1,630 Elo+

VS

Team Averages
Level 94
1,732 SR
1,578 Elo+
Da Ji
Da Ji
BigChungus96871
Da Ji
Level 123
God Stats
3W - 3L
1,477 SR
Queue Stats
295W - 293L
1,515 Elo+
Party 1
Sun Wukong
Sun Wukong
INFINITY XING
Sun Wukong
Level 107
God Stats
1W - 3L
1,869 SR
Queue Stats
21W - 34L
1,414 Elo+
Party 1
Cabrakan
Cabrakan
LIL BIGGLESNARF
Cabrakan
Level 48
God Stats
1W - 1L
1,902 SR
Queue Stats
3W - 1L
1,844 Elo+
Party 1
Ares
Ares
Legal Assassins
Ares
Level 153
God Stats
9W - 6L
1,657 SR
Queue Stats
301W - 297L
1,586 Elo+
Party 1
Ullr
Ullr
Ziggy_Zanex
Ullr
Level 37
God Stats
1W - 2L
1,755 SR
Queue Stats
102W - 91L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Amitissa
Chang'e
14
2 / 6 / 4
8,325
490
6,106
8,798
3,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 3 / 8
8,528
502
8,112
15,090
13,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
JNava8
Hercules
14
3 / 0 / 15
9,515
560
9,118
16,912
16,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
10 / 0 / 5
9,681
569
17,043
9,539
4,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
thenewcp3
Chronos
16
5 / 2 / 6
9,477
557
7,614
11,632
4,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
7,662
451
5,275
14,372
5,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Sun Wukong
INFINITY XING
Sun Wukong
12
3 / 4 / 1
7,833
461
9,459
14,215
7,009
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
14
2 / 4 / 1
9,238
543
9,542
12,179
9,548
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 3 / 5
7,952
468
9,251
13,862
10,825
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
4 / 5 / 5
7,809
459
9,562
12,836
4,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
25
21
Kills
11
11
Deaths
21
38
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Amitissa
Chang'e
2
6
4
0.67
L
1
5
2
0.4
L
Sun Wukong
INFINITY XING
Sun Wukong
3
4
1
0.88
W
1
3
8
1.67
W
Hercules
JNava8
Hercules
3
0
15
10.5
L
Cabrakan
2
4
1
0.63
L
1
3
5
1.17
L
4
5
5
1.3
W
10
0
5
12.5
W
Chronos
thenewcp3
Chronos
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,993
Damage
43,089
61,971
Taken
67,464
42,133
Mitigated
37,186
26,597
Healing
9,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Amitissa
Chang'e
6,106
351
1,359
2,454
8,798
3,331
1,052
1,296
7,502
42,715
0
L
5,275
1,246
0
806
14,372
5,500
0
5,691
8,681
0
50,009
L
Sun Wukong
INFINITY XING
Sun Wukong
9,459
1,194
0
2,174
14,215
7,009
0
6,649
7,566
0
55,804
W
8,112
3,221
973
7,585
15,090
13,026
0
7,639
7,451
0
51,859
W
Hercules
JNava8
Hercules
9,118
4,037
0
6,138
16,912
16,587
0
4,613
12,299
0
25,112
L
Cabrakan
9,542
1,101
0
3,688
12,179
9,548
0
4,641
7,538
61,963
0
L
9,251
383
0
1,680
13,862
10,825
0
7,411
6,451
17,883
0
L
9,562
3,343
0
1,427
12,836
4,304
0
6,371
6,465
0
36,661
W
17,043
5,437
0
2,194
9,539
4,969
0
1,966
7,573
70,483
0
W
Chronos
thenewcp3
Chronos
7,614
3,565
0
5,894
11,632
4,220
1,573
3,279
8,353
64,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,526
Gold Earned
40,494
442
Minions Killed
408
0
Camps Cleared
0
1,746,398
Distance Traveled
1,621,719
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,325
490
83
5
0
316,798
0
L
Da Ji
7,662
451
93
5
0
342,630
1
L
Sun Wukong
7,833
461
96
6
0
326,583
6
W
Horus
8,528
502
94
6
0
327,661
5
W
Hercules
9,515
560
22
1
0
383,423
5
L
Cabrakan
9,238
543
150
9
0
273,628
3
L
Ares
7,952
468
16
1
0
343,801
4
L
Ullr
7,809
459
53
3
0
335,077
0
W
Vulcan
9,681
569
123
7
0
394,551
9
W
Chronos
9,477
557
120
7
0
323,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role