Player Matchup

Izanami
Izanami
Exsturminator2
Izanami
Level 49
God Stats
11W - 8L
1,668 SR
Queue Stats
77W - 68L
1,441 Elo+
Party 1
Sol
Sol
SlimeWalker
Sol
Level 25
God Stats
6W - 2L
1,876 SR
Queue Stats
97W - 57L
1,711 Elo+
Party 4
Achilles
Achilles
k_hearts3
Achilles
Level 124
God Stats
2W - 1L
1,777 SR
Queue Stats
115W - 119L
1,543 Elo+
Party 4
Sylvanus
Sylvanus
nick-5972
Sylvanus
Level 142
God Stats
11W - 15L
1,476 SR
Queue Stats
182W - 174L
1,413 Elo+
Party 1
Danzaburou
Danzaburou
thecrushinator9k
Danzaburou
Level 88
God Stats
3W - 2L
1,406 SR
Queue Stats
198W - 195L
1,387 Elo+
Party 1
Team Averages
Level 86
1,641 SR
1,499 Elo+

VS

Team Averages
Level 64
1,466 SR
1,508 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Set
Set
ZanXacato
Set
Level 84
God Stats
11W - 19L
1,336 SR
Queue Stats
267W - 300L
1,464 Elo+
Party 3
Sobek
Sobek
arcadiathegreat
Sobek
Level 28
God Stats
3W - 6L
1,500 SR
Queue Stats
64W - 79L
1,401 Elo+
Party 3
Eset
Eset
gaantar
Eset
Level 68
God Stats
0W - 1L
1,314 SR
Queue Stats
26W - 22L
1,562 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
twinmoose
Ah Muzen Cab
Level 49
God Stats
11W - 8L
1,679 SR
Queue Stats
86W - 60L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 6
9,119
536
6,821
10,088
2,837
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
7 / 4 / 3
9,658
568
13,725
11,047
3,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
k_hearts3
Achilles
15
4 / 3 / 5
9,341
549
10,247
15,916
14,244
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sylvanus
nick-5972
Sylvanus
14
6 / 1 / 11
9,053
533
10,815
11,517
9,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
thecrushinator9k
Danzaburou
14
1 / 3 / 7
8,216
483
5,610
12,456
3,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
4 / 2 / 3
9,061
533
10,921
13,902
12,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
3 / 3 / 5
8,604
506
6,723
10,674
4,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 7 / 5
7,387
435
2,027
14,421
11,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Eset
gaantar
Eset
13
4 / 6 / 3
8,482
499
8,129
10,692
3,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
twinmoose
Ah Muzen Cab
14
2 / 6 / 1
8,445
497
14,768
13,717
4,151
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
30
24
Kills
13
13
Deaths
24
32
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
4
2
3
2.75
W
6
2
6
4.5
W
7
4
3
2.13
L
3
3
5
1.83
L
0
7
5
0.36
L
Eset
gaantar
Eset
4
6
3
0.92
W
Achilles
k_hearts3
Achilles
4
3
5
2.17
W
Sylvanus
nick-5972
Sylvanus
6
1
11
11.5
W
Danzaburou
thecrushinator9k
Danzaburou
1
3
7
1.5
L
Ah Muzen Cab
twinmoose
Ah Muzen Cab
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,218
Damage
42,568
61,024
Taken
63,406
33,924
Mitigated
36,462
26,414
Healing
11,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
10,921
2,645
0
2,342
13,902
12,766
0
5,079
8,823
0
57,255
W
6,821
4,748
0
2,252
10,088
2,837
1,403
1,602
8,486
0
46,800
W
13,725
4,445
0
4,407
11,047
3,564
516
4,735
6,220
61,981
4,044
L
6,723
2,479
0
506
10,674
4,062
0
4,192
6,482
0
60,427
L
2,027
308
0
360
14,421
11,734
0
6,643
7,778
5,026
0
L
Eset
gaantar
Eset
8,129
1,857
301
2,145
10,692
3,749
446
6,154
4,538
49,983
0
W
Achilles
k_hearts3
Achilles
10,247
2,289
0
7,930
15,916
14,244
362
1,029
14,887
12,951
42,048
W
Sylvanus
nick-5972
Sylvanus
10,815
3,154
2,385
4,340
11,517
9,642
438
1,672
9,822
30,871
8,190
W
Danzaburou
thecrushinator9k
Danzaburou
5,610
1,669
0
5,100
12,456
3,637
1,303
1,118
11,338
0
46,508
L
Ah Muzen Cab
twinmoose
Ah Muzen Cab
14,768
7,611
0
5,559
13,717
4,151
87
3,692
10,025
0
65,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,387
Gold Earned
41,979
488
Minions Killed
456
0
Camps Cleared
0
1,533,337
Distance Traveled
1,582,555
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,061
533
106
6
0
354,322
0
W
Izanami
9,119
536
118
7
0
291,428
4
W
Sol
9,658
568
116
7
0
318,470
4
L
Set
8,604
506
113
7
0
337,824
5
L
Sobek
7,387
435
7
0
0
308,064
2
L
Eset
8,482
499
97
6
0
267,556
6
W
Achilles
9,341
549
105
6
0
343,542
5
W
Sylvanus
9,053
533
57
3
0
299,403
1
W
Danzaburou
8,216
483
92
5
0
280,494
2
L
Ah Muzen Cab
8,445
497
133
8
0
314,789
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role