Player Matchup

Fenrir
Fenrir
Herowj
Fenrir
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 110L
1,629 Elo+
Party 1
Hou Yi
Hou Yi
Honkadonken
Hou Yi
Level 118
God Stats
0W - 1L
1,994 SR
Queue Stats
49W - 41L
1,616 Elo+
Party 1
Merlin
Merlin
Klingzx
Merlin
Level 143
God Stats
2W - 2L
1,542 SR
Queue Stats
31W - 24L
1,632 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Ruzif
Kumbhakarna
Level 89
God Stats
1W - 1L
1,539 SR
Queue Stats
18W - 10L
1,654 Elo+
Party 1
Mercury
Mercury
skmmer02
Mercury
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,889 Elo+
Party 1
Team Averages
Level 116
1,615 SR
1,684 Elo+

VS

Team Averages
Level 128
1,461 SR
1,596 Elo+
Ares
Ares
 
Ares
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
B3njamín
Ravana
Level 145
God Stats
3W - 2L
1,471 SR
Queue Stats
227W - 176L
1,589 Elo+
Party 2
Raijin
Raijin
BigPhiI
Raijin
Level 66
God Stats
3W - 2L
1,442 SR
Queue Stats
147W - 78L
1,628 Elo+
Party 2
Neith
Neith
Rígz
Neith
Level 153
God Stats
2W - 1L
1,468 SR
Queue Stats
247W - 190L
1,626 Elo+
Party 2
Apollo
Apollo
VizoH
Apollo
Level 129
God Stats
1W - 2L
1,422 SR
Queue Stats
44W - 20L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Herowj
Fenrir
17
2 / 6 / 2
9,888
471
7,214
18,933
24,240
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
15
2 / 6 / 1
9,635
459
6,691
16,672
5,135
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
Klingzx
Merlin
16
2 / 4 / 1
9,562
455
10,397
14,328
5,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Ruzif
Kumbhakarna
13
1 / 5 / 2
8,432
402
2,561
24,203
26,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
skmmer02
Mercury
13
0 / 10 / 4
8,144
388
5,485
17,541
5,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
1 / 2 / 15
11,790
561
13,315
19,816
21,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ravana
B3njamín
Ravana
20
10 / 1 / 12
13,484
642
15,080
10,945
6,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
BigPhiI
Raijin
19
7 / 0 / 9
12,643
602
14,610
11,971
6,576
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Rígz
Neith
20
9 / 0 / 9
14,101
671
19,511
18,984
10,444
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Apollo
VizoH
Apollo
18
4 / 4 / 5
12,657
603
10,760
14,116
6,055
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
81
7
Kills
31
31
Deaths
7
10
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
2
15
4.25
W
Ravana
B3njamín
Ravana
10
1
12
16
W
Raijin
BigPhiI
Raijin
7
0
9
11.5
L
Fenrir
Herowj
Fenrir
2
6
2
0.5
L
Hou Yi
2
6
1
0.42
L
Merlin
Klingzx
Merlin
2
4
1
0.63
L
Kumbhakarna
Ruzif
Kumbhakarna
1
5
2
0.4
W
Neith
Rígz
Neith
9
0
9
13.5
W
Apollo
VizoH
Apollo
4
4
5
1.63
L
Mercury
skmmer02
Mercury
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,348
Damage
73,276
91,677
Taken
75,832
66,225
Mitigated
51,437
12,386
Healing
30,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
13,315
418
0
4,194
19,816
21,917
301
4,162
15,654
36,712
0
W
Ravana
B3njamín
Ravana
15,080
2,998
0
3,730
10,945
6,445
2,219
2,084
8,861
0
102,570
W
Raijin
BigPhiI
Raijin
14,610
978
0
6,766
11,971
6,576
279
4,114
7,857
87,641
0
L
Fenrir
Herowj
Fenrir
7,214
2,202
0
3,490
18,933
24,240
0
4,016
14,917
291
68,331
L
Hou Yi
6,691
3,796
0
3,143
16,672
5,135
626
2,936
13,736
0
65,864
L
Merlin
Klingzx
Merlin
10,397
39
128
1,252
14,328
5,201
0
5,145
9,183
74,944
0
L
Kumbhakarna
Ruzif
Kumbhakarna
2,561
231
0
2,195
24,203
26,003
0
11,615
12,588
16,682
0
W
Neith
Rígz
Neith
19,511
9,743
0
9,862
18,984
10,444
4,491
2,876
15,400
0
125,086
W
Apollo
VizoH
Apollo
10,760
5,769
0
5,766
14,116
6,055
3,878
3,150
9,805
0
88,822
L
Mercury
skmmer02
Mercury
5,485
2,073
0
2,178
17,541
5,646
0
4,531
13,010
0
43,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,661
Gold Earned
64,675
486
Minions Killed
669
0
Camps Cleared
0
1,848,392
Distance Traveled
2,073,177
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,790
561
32
2
0
415,554
8
W
Ravana
13,484
642
148
7
0
494,539
6
W
Raijin
12,643
602
155
7
0
405,329
3
L
Fenrir
9,888
471
129
6
0
405,912
1
L
Hou Yi
9,635
459
120
6
0
360,909
5
L
Merlin
9,562
455
138
7
0
321,701
4
L
Kumbhakarna
8,432
402
18
1
0
365,835
5
W
Neith
14,101
671
183
9
0
382,344
4
W
Apollo
12,657
603
151
7
0
375,411
3
L
Mercury
8,144
388
81
4
0
394,035
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role