Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Luvely99
Sol
Level 12
God Stats
4W - 5L
1,255 SR
Queue Stats
26W - 27L
1,202 Elo+
Party 2
Ares
Ares
obiti1
Ares
Level 4
God Stats
0W - 2L
1,479 SR
Queue Stats
1W - 7L
1,217 Elo+
Party 2
Team Averages
Level 43
1,411 SR
1,306 Elo+

VS

Team Averages
Level 79
1,558 SR
1,518 Elo+
Ah Puch
Ah Puch
AceLeo
Ah Puch
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,577 Elo+
Party 1
Scylla
Scylla
Hoss Bonanza
Scylla
Level 149
God Stats
6W - 5L
1,469 SR
Queue Stats
374W - 330L
1,411 Elo+
Party 1
Olorun
Olorun
SinuTheDoggo
Olorun
Level 62
God Stats
8W - 4L
1,704 SR
Queue Stats
546W - 471L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
7 / 5 / 1
12,050
709
18,240
17,560
10,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 9 / 4
10,571
622
13,089
16,448
6,772
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
obiti1
Ares
11
0 / 10 / 3
9,064
533
5,383
20,555
14,398
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AceLeo
Ah Puch
17
7 / 1 / 14
12,029
708
15,505
15,408
6,090
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
17
10 / 3 / 12
12,436
732
11,687
11,466
4,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
16
7 / 4 / 17
12,012
707
19,485
15,349
6,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
67
8
Kills
24
24
Deaths
8
8
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
7
5
1
1.5
W
Ah Puch
AceLeo
Ah Puch
7
1
14
14
W
Scylla
10
3
12
5.33
L
1
9
4
0.33
W
Olorun
7
4
17
3.88
L
Ares
obiti1
Ares
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,712
Damage
46,677
54,563
Taken
42,223
31,398
Mitigated
16,542
5,424
Healing
21,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
18,240
7,144
0
2,523
17,560
10,228
694
14,489
2,769
0
61,964
W
Ah Puch
AceLeo
Ah Puch
15,505
1,443
955
9,098
15,408
6,090
175
5,784
9,624
43,426
0
W
Scylla
11,687
120
0
3,009
11,466
4,210
978
5,558
5,822
42,417
0
L
13,089
2,344
0
2,901
16,448
6,772
0
14,725
1,333
50,332
0
W
Olorun
19,485
9,716
2,781
5,894
15,349
6,242
1,852
6,787
8,305
44,269
0
L
Ares
obiti1
Ares
5,383
0
0
0
20,555
14,398
0
16,473
3,784
23,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,685
Gold Earned
36,477
208
Minions Killed
171
0
Camps Cleared
0
732,946
Distance Traveled
859,310
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
12,050
709
94
6
0
270,092
4
W
Ah Puch
12,029
708
56
3
0
330,616
4
W
Scylla
12,436
732
59
3
0
270,068
2
L
Sol
10,571
622
84
5
0
224,559
5
W
Olorun
12,012
707
56
3
0
258,626
2
L
Ares
9,064
533
30
2
0
238,295
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role