Player Matchup

Bellona
Bellona
ChingChongSlayer
Bellona
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Tyr
Tyr
Gar0sh88
Tyr
Level 24
God Stats
31W - 31L
1,492 SR
Queue Stats
240W - 258L
1,536 Elo+
Party 1
Tiamat
Tiamat
Glabby
Tiamat
Level 26
God Stats
2W - 0L
1,526 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Hortrax
Danzaburou
Level 16
God Stats
16W - 11L
1,745 SR
Queue Stats
135W - 109L
1,569 Elo+
Party 1
Fenrir
Fenrir
mastervillas
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Team Averages
Level 15
1,553 SR
1,521 Elo+

VS

Team Averages
Level 20
1,458 SR
1,305 Elo+
Ymir
Ymir
GlooD94
Ymir
Level 3
God Stats
1W - 1L
1,725 SR
Queue Stats
2W - 3L
1,660 Elo+
Solo
Athena
Athena
TTV_xAndx
Athena
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,383 Elo+
Party 4
He Bo
He Bo
TTV_xGyuix
He Bo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,411 Elo+
Party 4
Sol
Sol
battosei67
Sol
Level 18
God Stats
8W - 24L
1,063 SR
Queue Stats
9W - 27L
1,079 Elo+
Party 3
Osiris
Osiris
flach671
Osiris
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
994 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 2 / 1
6,700
670
4,581
6,460
3,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
2 / 0 / 7
6,143
614
3,331
6,307
4,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
Glabby
Tiamat
11
6 / 0 / 4
6,418
642
5,439
3,970
1,872
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
Hortrax
Danzaburou
10
5 / 2 / 4
6,120
612
8,459
6,443
2,129
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
8
4 / 1 / 3
5,458
546
5,315
5,179
1,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
GlooD94
Ymir
7
1 / 5 / 0
4,297
430
2,293
11,096
4,029
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Athena
TTV_xAndx
Athena
3
0 / 4 / 0
3,599
360
441
5,494
1,559
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

He Bo
6
0 / 3 / 1
4,490
449
2,260
5,867
1,191
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
2 / 4 / 0
5,447
545
3,291
6,114
953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
flach671
Osiris
8
1 / 7 / 2
5,316
532
2,427
8,838
4,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
23
Kills
4
5
Deaths
23
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
2
1
3.25
W
2
0
7
5.5
W
Tiamat
Glabby
Tiamat
6
0
4
8
L
Ymir
GlooD94
Ymir
1
5
0
0.2
W
Danzaburou
Hortrax
Danzaburou
5
2
4
3.5
L
Athena
TTV_xAndx
Athena
0
4
0
0
L
He Bo
0
3
1
0.17
L
2
4
0
0.5
L
Osiris
flach671
Osiris
1
7
2
0.29
W
Fenrir
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,125
Damage
10,712
28,359
Taken
37,409
14,430
Mitigated
12,082
8,864
Healing
4,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,581
1,467
0
3,050
6,460
3,927
530
1,570
4,890
0
30,583
W
3,331
493
0
384
6,307
4,847
0
994
5,313
0
15,189
W
Tiamat
Glabby
Tiamat
5,439
993
0
1,139
3,970
1,872
336
1,451
2,519
24,780
0
L
Ymir
GlooD94
Ymir
2,293
349
0
1,473
11,096
4,029
0
761
10,265
10,602
0
W
Danzaburou
Hortrax
Danzaburou
8,459
4,246
0
2,243
6,443
2,129
694
2,807
3,636
0
34,428
L
Athena
TTV_xAndx
Athena
441
150
0
0
5,494
1,559
0
233
5,261
3,809
0
L
He Bo
2,260
182
0
553
5,867
1,191
30
2,118
3,587
13,733
0
L
3,291
1,835
0
1,204
6,114
953
126
190
5,914
16,615
0
L
Osiris
flach671
Osiris
2,427
1,272
0
1,136
8,838
4,350
0
1,802
6,943
0
17,526
W
Fenrir
5,315
1,192
0
2,048
5,179
1,655
100
1,463
3,716
0
22,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,839
Gold Earned
23,149
226
Minions Killed
125
0
Camps Cleared
0
995,399
Distance Traveled
859,030
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,700
670
70
7
0
197,790
2
W
Tyr
6,143
614
26
3
0
224,084
5
W
Tiamat
6,418
642
44
4
0
194,599
1
L
Ymir
4,297
430
16
2
0
171,286
0
W
Danzaburou
6,120
612
51
5
0
174,465
4
L
Athena
3,599
360
5
1
0
156,574
0
L
He Bo
4,490
449
27
3
0
155,259
2
L
Sol
5,447
545
30
3
0
181,778
2
L
Osiris
5,316
532
47
5
0
194,133
0
W
Fenrir
5,458
546
35
4
0
204,461
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role