Player Matchup

Discordia
Discordia
AA Cuddy
Discordia
Level 125
God Stats
7W - 4L
1,733 SR
Queue Stats
154W - 193L
1,570 Elo+
Party 3
Hachiman
Hachiman
Bobby Plush
Hachiman
Level 160
God Stats
5W - 14L
1,328 SR
Queue Stats
735W - 705L
1,624 Elo+
Party 3
The Morrigan
The Morrigan
GhettoDaJi
The Morrigan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 22L
1,758 Elo+
Party 3
Gilgamesh
Gilgamesh
Ibeelayinpipee
Gilgamesh
Level 149
God Stats
46W - 21L
1,750 SR
Queue Stats
673W - 467L
1,680 Elo+
Party 3
Achilles
Achilles
OneWolf20
Achilles
Level 160
God Stats
2W - 3L
1,608 SR
Queue Stats
190W - 168L
1,622 Elo+
Party 3
Team Averages
Level 125
1,584 SR
1,651 Elo+

VS

Team Averages
Level 77
1,633 SR
1,550 Elo+
Bellona
Bellona
BalzEmRight
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 161L
1,464 Elo+
Party 1
Hou Yi
Hou Yi
DirtyBrUdAh
Hou Yi
Level 146
God Stats
13W - 11L
1,644 SR
Queue Stats
203W - 201L
1,577 Elo+
Party 2
Baron Samedi
Baron Samedi
NeandrShrimp
Baron Samedi
Level 107
God Stats
2W - 3L
1,471 SR
Queue Stats
216W - 187L
1,545 Elo+
Party 1
Hades
Hades
POKELOKES
Hades
Level 100
God Stats
5W - 2L
1,763 SR
Queue Stats
216W - 184L
1,532 Elo+
Party 2
Nemesis
Nemesis
Theile1269
Nemesis
Level 4
God Stats
1W - 1L
1,789 SR
Queue Stats
3W - 2L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AA Cuddy
Discordia
16
5 / 3 / 9
10,743
597
12,834
10,355
3,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
Bobby Plush
Hachiman
18
6 / 1 / 7
11,403
634
10,571
13,832
4,858
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
GhettoDaJi
The Morrigan
16
3 / 4 / 6
10,314
573
11,373
7,874
4,190
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
Ibeelayinpipee
Gilgamesh
15
3 / 0 / 13
10,611
590
7,995
14,114
12,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
OneWolf20
Achilles
17
12 / 2 / 6
11,417
634
12,147
13,217
6,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BalzEmRight
Bellona
13
0 / 4 / 1
7,677
427
1,561
11,048
8,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hou Yi
13
1 / 8 / 1
7,987
444
6,904
17,329
5,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
NeandrShrimp
Baron Samedi
11
3 / 5 / 0
7,444
414
7,820
10,777
8,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hades
POKELOKES
Hades
13
2 / 9 / 2
8,108
450
8,014
18,561
8,137
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Theile1269
Nemesis
15
4 / 3 / 5
9,424
524
4,711
12,890
5,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
19
29
Kills
10
10
Deaths
29
41
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Discordia
AA Cuddy
Discordia
5
3
9
3.17
L
Bellona
BalzEmRight
Bellona
0
4
1
0.13
W
Hachiman
Bobby Plush
Hachiman
6
1
7
9.5
L
Hou Yi
1
8
1
0.19
W
The Morrigan
GhettoDaJi
The Morrigan
3
4
6
1.5
W
Gilgamesh
Ibeelayinpipee
Gilgamesh
3
0
13
9.5
L
Baron Samedi
NeandrShrimp
Baron Samedi
3
5
0
0.6
W
Achilles
OneWolf20
Achilles
12
2
6
7.5
L
Hades
POKELOKES
Hades
2
9
2
0.33
L
Nemesis
Theile1269
Nemesis
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,920
Damage
29,010
59,392
Taken
70,605
32,157
Mitigated
36,020
17,952
Healing
16,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AA Cuddy
Discordia
12,834
530
0
2,679
10,355
3,996
1,419
3,333
7,016
77,261
0
L
Bellona
BalzEmRight
Bellona
1,561
621
0
1,800
11,048
8,424
747
4,498
6,528
0
34,492
W
Hachiman
Bobby Plush
Hachiman
10,571
5,533
0
9,407
13,832
4,858
290
2,638
10,986
0
93,572
L
Hou Yi
6,904
3,824
0
4,691
17,329
5,223
0
2,208
14,973
0
50,067
W
The Morrigan
GhettoDaJi
The Morrigan
11,373
2,373
50
2,106
7,874
4,190
1,110
2,427
5,098
62,196
2,250
W
Gilgamesh
Ibeelayinpipee
Gilgamesh
7,995
1,558
0
2,049
14,114
12,713
280
4,483
9,326
0
31,439
L
Baron Samedi
NeandrShrimp
Baron Samedi
7,820
376
686
2,278
10,777
8,549
0
2,592
8,006
26,888
0
W
Achilles
OneWolf20
Achilles
12,147
3,578
0
1,661
13,217
6,400
0
2,420
10,721
0
86,569
L
Hades
POKELOKES
Hades
8,014
359
377
5,330
18,561
8,137
0
8,858
9,021
51,374
0
L
Nemesis
Theile1269
Nemesis
4,711
1,045
0
1,076
12,890
5,687
0
2,932
9,809
0
55,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,488
Gold Earned
40,640
539
Minions Killed
399
0
Camps Cleared
0
1,711,681
Distance Traveled
1,639,027
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,743
597
134
7
0
335,578
6
L
Bellona
7,677
427
72
4
0
317,625
0
W
Hachiman
11,403
634
150
8
0
327,694
5
L
Hou Yi
7,987
444
90
5
0
276,727
3
W
The Morrigan
10,314
573
99
6
0
279,398
4
W
Gilgamesh
10,611
590
35
2
0
379,500
2
L
Baron Samedi
7,444
414
44
2
0
347,107
5
W
Achilles
11,417
634
121
7
0
389,511
3
L
Hades
8,108
450
93
5
0
301,535
0
L
Nemesis
9,424
524
100
6
0
396,033
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role