Player Matchup

Cthulhu
Cthulhu
Bull-_-Dawg466
Cthulhu
Level 63
God Stats
7W - 15L
1,288 SR
Queue Stats
80W - 103L
1,316 Elo+
Party 2
Izanami
Izanami
Wardojack
Izanami
Level 108
God Stats
27W - 20L
1,480 SR
Queue Stats
154W - 150L
1,407 Elo+
Solo
Mercury
Mercury
Yellin135
Mercury
Level 42
God Stats
2W - 2L
1,500 SR
Queue Stats
200W - 203L
1,415 Elo+
Party 2
Hercules
Hercules
byGokur
Hercules
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,475 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
cat89
Morgan Le Fay
Level 107
God Stats
11W - 13L
1,516 SR
Queue Stats
85W - 111L
1,405 Elo+
Solo
Team Averages
Level 77
1,457 SR
1,404 Elo+

VS

Team Averages
Level 79
1,399 SR
1,410 Elo+
Chaac
Chaac
 
Chaac
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
 
Cabrakan
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
Arcaneter
Janus
Level 126
God Stats
28W - 51L
1,377 SR
Queue Stats
589W - 667L
1,470 Elo+
Party 1
Bacchus
Bacchus
DarkPinki
Bacchus
Level 63
God Stats
55W - 75L
1,346 SR
Queue Stats
179W - 285L
1,308 Elo+
Party 1
Skadi
Skadi
Talleknal
Skadi
Level 56
God Stats
19W - 38L
1,271 SR
Queue Stats
129W - 244L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,881
554
1,039
2,434
772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Wardojack
Izanami
6
1 / 1 / 0
3,812
545
932
2,201
590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
Yellin135
Mercury
7
1 / 2 / 0
4,334
619
1,879
4,758
1,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
byGokur
Hercules
2
0 / 1 / 0
3,138
448
0
735
201
Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
cat89
Morgan Le Fay
7
0 / 2 / 1
4,187
598
2,405
2,843
808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
8
0 / 0 / 2
4,769
681
1,073
3,112
1,230
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
 
Cabrakan
6
2 / 1 / 2
4,437
634
2,010
3,965
1,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
Arcaneter
Janus
9
3 / 1 / 1
4,959
708
1,112
3,199
730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
DarkPinki
Bacchus
6
1 / 0 / 0
4,257
608
378
3,100
1,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
Talleknal
Skadi
7
0 / 0 / 1
3,944
563
1,175
1,515
374
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
2
Kills
6
7
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
0
2
1
W
Cabrakan
 
Cabrakan
2
1
2
3
W
Janus
Arcaneter
Janus
3
1
1
3.5
L
0
1
0
0
W
Bacchus
DarkPinki
Bacchus
1
0
0
1
W
Skadi
Talleknal
Skadi
0
0
1
0.5
L
Izanami
Wardojack
Izanami
1
1
0
1
L
Mercury
Yellin135
Mercury
1
2
0
0.5
L
Hercules
byGokur
Hercules
0
1
0
0
L
Morgan Le Fay
cat89
Morgan Le Fay
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,255
Damage
5,748
12,971
Taken
14,891
3,709
Mitigated
5,297
1,928
Healing
3,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
1,073
397
0
1,673
3,112
1,230
548
0
3,112
0
20,700
W
Cabrakan
 
Cabrakan
2,010
294
0
814
3,965
1,606
72
993
2,887
12,929
0
W
Janus
Arcaneter
Janus
1,112
57
0
750
3,199
730
76
785
2,270
20,791
0
L
1,039
0
0
156
2,434
772
0
408
1,969
13,162
0
W
Bacchus
DarkPinki
Bacchus
378
0
0
430
3,100
1,357
0
828
2,238
6,628
0
W
Skadi
Talleknal
Skadi
1,175
250
0
0
1,515
374
27
537
940
0
18,024
L
Izanami
Wardojack
Izanami
932
825
0
615
2,201
590
0
1,173
964
0
13,152
L
Mercury
Yellin135
Mercury
1,879
642
0
787
4,758
1,338
0
515
4,221
0
21,668
L
Hercules
byGokur
Hercules
0
0
0
0
735
201
0
399
254
0
960
L
Morgan Le Fay
cat89
Morgan Le Fay
2,405
353
0
370
2,843
808
105
947
1,773
17,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,352
Gold Earned
22,366
131
Minions Killed
190
0
Camps Cleared
0
563,952
Distance Traveled
674,780
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
4,769
681
51
7
0
117,067
1
W
Cabrakan
4,437
634
31
4
0
136,635
1
W
Janus
4,959
708
53
8
0
150,714
0
L
Cthulhu
3,881
554
11
2
0
132,411
1
W
Bacchus
4,257
608
15
2
0
144,339
2
W
Skadi
3,944
563
40
6
0
126,025
1
L
Izanami
3,812
545
29
4
0
110,423
0
L
Mercury
4,334
619
44
6
0
144,105
2
L
Hercules
3,138
448
5
1
0
46,263
0
L
Morgan Le Fay
4,187
598
42
6
0
130,750
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role