Player Matchup

Morgan Le Fay
Morgan Le Fay
H0megrown Jones
Morgan Le Fay
Level 14
God Stats
3W - 2L
1,604 SR
Queue Stats
28W - 28L
1,575 Elo+
Party 1
Thanatos
Thanatos
LynwoodLatourete
Thanatos
Level 22
God Stats
6W - 4L
1,392 SR
Queue Stats
138W - 179L
1,299 Elo+
Solo
Thor
Thor
Merrrrkk
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,500 Elo+
Party 1
Merlin
Merlin
WindOnTheMoon
Merlin
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,348 Elo+
Solo
Jormungandr
Jormungandr
im2slick4u05423
Jormungandr
Level 27
God Stats
12W - 21L
1,440 SR
Queue Stats
138W - 164L
1,285 Elo+
Party 1
Team Averages
Level 17
1,487 SR
1,401 Elo+

VS

Team Averages
Level 11
1,446 SR
1,416 Elo+
Tiamat
Tiamat
CoolCrazyCoco
Tiamat
Level 4
God Stats
3W - 6L
1,219 SR
Queue Stats
6W - 11L
1,157 Elo+
Party 2
Raijin
Raijin
II YURIEL II
Raijin
Level 29
God Stats
3W - 2L
1,510 SR
Queue Stats
378W - 389L
1,425 Elo+
Solo
Guan Yu
Guan Yu
IrieTrees
Guan Yu
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Bellona
Bellona
aiato-uchiha
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
b_de_bernabeu
Set
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
94W - 90L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
H0megrown Jones
Morgan Le Fay
20
12 / 5 / 15
14,452
1,112
23,087
18,258
7,759
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

20
13 / 1 / 18
15,006
1,154
25,032
17,687
13,486
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
19
3 / 3 / 14
11,318
871
6,640
12,371
4,261
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
3 / 3 / 19
12,189
938
11,828
12,486
7,569
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
im2slick4u05423
Jormungandr
20
9 / 4 / 22
13,997
1,077
17,357
30,779
19,180
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Team 1 Tickets

192

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 8 / 8
13,545
1,042
29,458
15,465
9,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Raijin
19
10 / 4 / 4
14,254
1,096
34,710
15,644
4,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
IrieTrees
Guan Yu
19
0 / 12 / 10
11,734
903
7,234
23,777
26,357
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
aiato-uchiha
Bellona
19
1 / 8 / 9
11,810
908
4,910
21,853
11,596
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
0 / 8 / 7
11,678
898
9,494
19,429
7,812
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
54
40
Kills
16
16
Deaths
40
88
Assists
38
Player
Kills
Deaths
Assists
KDA
L
5
8
8
1.13
W
Morgan Le Fay
H0megrown Jones
Morgan Le Fay
12
5
15
3.9
L
Raijin
10
4
4
3
L
Guan Yu
IrieTrees
Guan Yu
0
12
10
0.42
W
13
1
18
22
W
Thor
3
3
14
3.33
W
3
3
19
4.17
L
Bellona
aiato-uchiha
Bellona
1
8
9
0.69
L
0
8
7
0.44
W
Jormungandr
im2slick4u05423
Jormungandr
9
4
22
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,944
Damage
85,806
91,581
Taken
96,168
52,255
Mitigated
60,456
25,906
Healing
5,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,458
3,288
0
835
15,465
9,993
0
7,209
8,256
43,605
0
W
Morgan Le Fay
H0megrown Jones
Morgan Le Fay
23,087
5,454
942
4,351
18,258
7,759
0
11,737
6,521
48,170
0
L
Raijin
34,710
3,785
129
1,108
15,644
4,698
0
9,884
5,760
55,659
0
L
Guan Yu
IrieTrees
Guan Yu
7,234
3,180
180
2,069
23,777
26,357
0
12,690
11,087
0
27,485
W
25,032
9,854
0
11,579
17,687
13,486
0
9,999
7,688
0
43,305
W
Thor
6,640
1,780
395
1,623
12,371
4,261
0
9,963
2,408
0
10,085
W
11,828
3,526
0
1,130
12,486
7,569
0
8,081
4,405
29,489
0
L
Bellona
aiato-uchiha
Bellona
4,910
1,726
0
74
21,853
11,596
0
10,610
11,243
0
12,755
L
9,494
5,524
0
904
19,429
7,812
0
11,879
7,550
0
31,394
W
Jormungandr
im2slick4u05423
Jormungandr
17,357
5,583
334
5,552
30,779
19,180
0
24,388
6,391
28,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,962
Gold Earned
63,021
185
Minions Killed
177
3
Camps Cleared
11
1,009,477
Distance Traveled
1,152,849
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
13,545
1,042
37
3
2
241,229
0
W
Morgan Le Fay
14,452
1,112
52
4
0
180,065
0
L
Raijin
14,254
1,096
52
4
0
228,733
0
L
Guan Yu
11,734
903
41
3
2
237,758
0
W
Thanatos
15,006
1,154
45
3
0
273,803
0
W
Thor
11,318
871
11
1
1
184,914
2
W
Merlin
12,189
938
49
4
1
179,590
0
L
Bellona
11,810
908
11
1
2
230,858
1
L
Set
11,678
898
36
3
5
214,271
0
W
Jormungandr
13,997
1,077
28
2
1
191,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role