Player Matchup

Chiron
Chiron
Commodities
Chiron
Level 18
God Stats
25W - 9L
1,659 SR
Queue Stats
342W - 303L
1,580 Elo+
Solo
Sylvanus
Sylvanus
DumboFacts
Sylvanus
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 28L
1,520 Elo+
Party 1
Fenrir
Fenrir
GhillieSchleep
Fenrir
Level 149
God Stats
2W - 0L
1,445 SR
Queue Stats
26W - 20L
1,662 Elo+
Party 1
Team Averages
Level 98
1,535 SR
1,587 Elo+

VS

Team Averages
Level 45
1,608 SR
1,477 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
ApolloSnipe7455
Chronos
Level 43
God Stats
0W - 2L
1,823 SR
Queue Stats
30W - 33L
1,463 Elo+
Solo
Cthulhu
Cthulhu
meep1304
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
4 / 0 / 11
7,956
796
12,469
6,956
3,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
DumboFacts
Sylvanus
12
5 / 1 / 11
8,003
800
7,599
8,491
7,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
7 / 0 / 4
8,718
872
6,287
6,313
4,082
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
0 / 3 / 1
6,091
609
3,705
7,792
2,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 6 / 0
6,251
625
4,786
9,072
3,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
meep1304
Cthulhu
8
0 / 7 / 0
5,639
564
4,162
12,725
8,650
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
2
16
Kills
1
1
Deaths
16
26
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
3
1
0.17
L
1
6
0
0.17
W
Chiron
4
0
11
9.5
W
Sylvanus
DumboFacts
Sylvanus
5
1
11
10.5
W
7
0
4
9
L
Cthulhu
meep1304
Cthulhu
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,355
Damage
12,653
21,760
Taken
29,589
14,581
Mitigated
14,283
11,387
Healing
2,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,705
1,471
0
576
7,792
2,251
0
2,306
5,486
0
14,797
L
4,786
2,088
0
1,438
9,072
3,382
0
2,155
6,917
17,555
1,316
W
Chiron
12,469
5,338
1,191
3,685
6,956
3,152
1,693
2,330
4,626
0
37,337
W
Sylvanus
DumboFacts
Sylvanus
7,599
2,133
2,215
3,976
8,491
7,347
70
4,585
3,906
17,884
0
W
6,287
1,462
0
320
6,313
4,082
53
1,482
4,831
0
33,644
L
Cthulhu
meep1304
Cthulhu
4,162
376
102
590
12,725
8,650
0
3,138
9,587
9,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,677
Gold Earned
17,981
130
Minions Killed
86
0
Camps Cleared
0
514,456
Distance Traveled
479,657
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,091
609
28
3
0
184,408
0
L
Chronos
6,251
625
43
4
0
150,914
2
W
Chiron
7,956
796
65
7
0
178,877
0
W
Sylvanus
8,003
800
19
2
0
154,542
4
W
Fenrir
8,718
872
46
5
0
181,037
1
L
Cthulhu
5,639
564
15
2
0
144,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role