Player Matchup

Hun Batz
Hun Batz
ButBooSanBlo
Hun Batz
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 106L
1,357 Elo+
Party 1
Gilgamesh
Gilgamesh
FlotoBaggins
Gilgamesh
Level 24
God Stats
2W - 1L
1,499 SR
Queue Stats
25W - 22L
1,539 Elo+
Solo
Neith
Neith
Shadowkiller6999
Neith
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Tim the 11th
Cabrakan
Level 26
God Stats
4W - 4L
1,478 SR
Queue Stats
63W - 54L
1,401 Elo+
Party 1
Achilles
Achilles
prophecy1353
Achilles
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,256 Elo+
Solo
Team Averages
Level 18
1,495 SR
1,411 Elo+

VS

Team Averages
Level 12
1,457 SR
1,536 Elo+
Olorun
Olorun
Ayceus
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Hayouk
Ne Zha
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,524 Elo+
Solo
Susano
Susano
docgrog
Susano
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
killernerd26
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
onelegprost
Cerberus
Level 25
God Stats
1W - 2L
1,287 SR
Queue Stats
36W - 42L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ButBooSanBlo
Hun Batz
5
0 / 0 / 2
3,669
734
462
2,722
584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
FlotoBaggins
Gilgamesh
5
3 / 0 / 1
4,107
821
909
2,869
798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

4
0 / 2 / 0
3,199
640
472
1,748
390
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Cabrakan
Tim the 11th
Cabrakan
5
0 / 0 / 0
3,409
682
426
1,668
700
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
prophecy1353
Achilles
6
1 / 1 / 1
3,635
727
827
2,074
762
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ayceus
Olorun
2
0 / 2 / 0
2,681
536
929
1,266
380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
Hayouk
Ne Zha
1
0 / 0 / 0
966
193
0
0
0
Susano
docgrog
Susano
1
0 / 1 / 0
2,466
493
0
696
119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
killernerd26
Artemis
4
1 / 2 / 0
2,912
582
1,165
2,097
408
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
onelegprost
Cerberus
5
0 / 0 / 1
3,229
646
308
3,181
1,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
4
Kills
1
3
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Olorun
Ayceus
Olorun
0
2
0
0
W
Hun Batz
ButBooSanBlo
Hun Batz
0
0
2
1
W
Gilgamesh
FlotoBaggins
Gilgamesh
3
0
1
3.5
L
Ne Zha
Hayouk
Ne Zha
0
0
0
0
W
0
2
0
0
W
Cabrakan
Tim the 11th
Cabrakan
0
0
0
0
L
Susano
docgrog
Susano
0
1
0
0
L
Artemis
killernerd26
Artemis
1
2
0
0.5
L
Cerberus
onelegprost
Cerberus
0
0
1
0.5
W
Achilles
prophecy1353
Achilles
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,096
Damage
2,402
11,081
Taken
7,240
3,234
Mitigated
2,008
2,794
Healing
1,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Ayceus
Olorun
929
527
0
13
1,266
380
340
0
1,266
3,396
1,022
W
Hun Batz
ButBooSanBlo
Hun Batz
462
249
0
952
2,722
584
0
0
2,722
0
9,750
W
Gilgamesh
FlotoBaggins
Gilgamesh
909
300
0
1,273
2,869
798
180
433
2,436
0
9,230
L
Ne Zha
Hayouk
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
W
472
472
0
88
1,748
390
240
38
1,710
0
7,936
W
Cabrakan
Tim the 11th
Cabrakan
426
134
0
426
1,668
700
278
270
1,398
8,112
0
L
Susano
docgrog
Susano
0
0
0
0
696
119
0
0
696
0
1,601
L
Artemis
killernerd26
Artemis
1,165
695
0
671
2,097
408
240
0
2,097
0
3,736
L
Cerberus
onelegprost
Cerberus
308
0
0
1,093
3,181
1,101
0
426
2,755
4,909
0
W
Achilles
prophecy1353
Achilles
827
408
0
55
2,074
762
576
281
1,793
0
9,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,019
Gold Earned
12,254
97
Minions Killed
23
0
Camps Cleared
0
470,322
Distance Traveled
261,887
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
2,681
536
8
2
0
58,379
0
W
Hun Batz
3,669
734
32
6
0
91,312
0
W
Gilgamesh
4,107
821
14
3
0
76,728
0
L
Ne Zha
966
193
0
0
0
0
0
W
Neith
3,199
640
18
4
0
87,697
0
W
Cabrakan
3,409
682
16
3
0
113,218
1
L
Susano
2,466
493
0
0
0
45,957
1
L
Artemis
2,912
582
5
1
0
76,826
1
L
Cerberus
3,229
646
10
2
0
80,725
2
W
Achilles
3,635
727
17
3
0
101,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role