Player Matchup

Morgan Le Fay
Morgan Le Fay
Goddki
Morgan Le Fay
Level 29
God Stats
20W - 18L
1,600 SR
Queue Stats
128W - 105L
1,556 Elo+
Solo
Artemis
Artemis
ImDahKing
Artemis
Level 29
God Stats
44W - 23L
1,809 SR
Queue Stats
171W - 151L
1,583 Elo+
Party 2
Sylvanus
Sylvanus
KamiCosby9431
Sylvanus
Level 17
God Stats
3W - 0L
1,882 SR
Queue Stats
28W - 13L
1,591 Elo+
Solo
Khepri
Khepri
PippinAllSmite
Khepri
Level 26
God Stats
27W - 12L
1,825 SR
Queue Stats
111W - 92L
1,596 Elo+
Party 2
Thor
Thor
koky12345joaquin
Thor
Level 6
God Stats
1W - 0L
1,269 SR
Queue Stats
2W - 3L
1,468 Elo+
Solo
Team Averages
Level 21
1,677 SR
1,559 Elo+

VS

Team Averages
Level 27
1,555 SR
1,433 Elo+
Sol
Sol
F3VIZIONS
Sol
Level 28
God Stats
9W - 2L
1,851 SR
Queue Stats
88W - 100L
1,429 Elo+
Party 1
Fenrir
Fenrir
N0VA AW
Fenrir
Level 29
God Stats
20W - 18L
1,377 SR
Queue Stats
81W - 88L
1,347 Elo+
Party 1
Scylla
Scylla
Swole Mf1290
Scylla
Level 46
God Stats
11W - 6L
1,603 SR
Queue Stats
68W - 87L
1,425 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TRITTONxPRO
Tsukuyomi
Level 15
God Stats
4W - 5L
1,471 SR
Queue Stats
11W - 10L
1,448 Elo+
Party 1
Ymir
Ymir
iGodly Cake
Ymir
Level 17
God Stats
3W - 4L
1,471 SR
Queue Stats
24W - 30L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Goddki
Morgan Le Fay
20
13 / 0 / 8
16,096
519
34,731
9,986
5,316
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
ImDahKing
Artemis
20
11 / 2 / 15
17,069
551
38,581
21,589
10,790
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
KamiCosby9431
Sylvanus
12
4 / 0 / 0
11,575
373
3,592
2,512
1,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
2 / 2 / 18
16,156
521
7,478
25,730
33,427
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

5
1 / 6 / 0
8,989
290
426
4,999
1,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 7
11,123
359
10,917
25,279
9,746
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
N0VA AW
Fenrir
20
2 / 2 / 1
14,372
464
5,979
30,047
17,262
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
20
2 / 5 / 2
13,449
434
9,601
16,821
5,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
TRITTONxPRO
Tsukuyomi
17
3 / 8 / 1
12,381
399
4,777
19,994
7,132
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
0 / 10 / 6
10,415
336
2,698
27,217
22,591
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
25
31
Kills
8
10
Deaths
31
41
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
6
7
0.75
W
Morgan Le Fay
Goddki
Morgan Le Fay
13
0
8
17
W
Artemis
ImDahKing
Artemis
11
2
15
9.25
W
Sylvanus
KamiCosby9431
Sylvanus
4
0
0
4
L
Fenrir
N0VA AW
Fenrir
2
2
1
1.25
W
2
2
18
5.5
L
Scylla
2
5
2
0.6
L
Tsukuyomi
TRITTONxPRO
Tsukuyomi
3
8
1
0.44
L
0
10
6
0.3
W
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,808
Damage
33,972
64,816
Taken
119,358
52,324
Mitigated
62,456
15,826
Healing
30,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,917
2,690
314
10,846
25,279
9,746
914
8,221
17,058
77,799
0
W
Morgan Le Fay
Goddki
Morgan Le Fay
34,731
1,223
389
3,792
9,986
5,316
2,730
3,032
6,806
126,574
0
W
Artemis
ImDahKing
Artemis
38,581
20,507
0
7,420
21,589
10,790
2,826
8,132
13,363
0
196,940
W
Sylvanus
KamiCosby9431
Sylvanus
3,592
1,136
385
1,698
2,512
1,540
816
182
2,330
29,735
8,550
L
Fenrir
N0VA AW
Fenrir
5,979
2,074
237
4,119
30,047
17,262
0
10,117
19,930
0
128,931
W
7,478
394
0
1,880
25,730
33,427
500
8,693
16,545
45,492
0
L
Scylla
9,601
650
379
5,482
16,821
5,725
767
8,182
8,639
94,018
0
L
Tsukuyomi
TRITTONxPRO
Tsukuyomi
4,777
1,412
61
4,044
19,994
7,132
578
7,701
12,293
0
71,097
L
2,698
454
631
4,382
27,217
22,591
292
12,017
15,200
39,571
0
W
426
137
0
262
4,999
1,251
0
2,443
2,556
0
5,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,885
Gold Earned
61,740
519
Minions Killed
639
0
Camps Cleared
0
2,051,413
Distance Traveled
2,751,010
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,123
359
96
3
0
489,113
2
W
Morgan Le Fay
16,096
519
153
5
0
601,364
1
W
Artemis
17,069
551
206
7
0
556,465
11
W
Sylvanus
11,575
373
77
2
0
187,873
4
L
Fenrir
14,372
464
172
6
0
673,459
3
W
Khepri
16,156
521
75
2
0
596,321
8
L
Scylla
13,449
434
188
6
0
535,866
8
L
Tsukuyomi
12,381
399
135
4
0
555,401
4
L
Ymir
10,415
336
48
2
0
497,171
1
W
Thor
8,989
290
8
0
0
109,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role