Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold I
 
Morgan Le Fay
Gold I
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Yemoja
Yemoja
Gold IV
REEM OF 300
Yemoja
Gold IV
Level 118
God Stats
1W - 0L
1,846 SR
Queue Stats
9W - 6L
1,432 MMR
Party 1
Izanami
Izanami
Gold IV
xxxx G Money xx
Izanami
Gold IV
Level 94
God Stats
3W - 0L
1,860 SR
Queue Stats
9W - 4L
1,555 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 93
1,735 SR
1,496 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 140
1,593 SR
1,410 MMR
Tiamat
Tiamat
Platinum III
EvilMitten9168
Tiamat
Platinum III
Level 148
God Stats
22W - 27L
1,536 SR
Queue Stats
353W - 388L
1,606 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
RedSpiral_
Sun Wukong
Gold V
Level 155
God Stats
36W - 35L
1,655 SR
Queue Stats
356W - 357L
1,354 MMR
Solo
Cernunnos
Cernunnos
Silver I
Vito Rockys275
Cernunnos
Silver I
Level 117
God Stats
19W - 20L
1,587 SR
Queue Stats
62W - 66L
1,271 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
9 / 1 / 5
8,212
912
8,797
7,511
3,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
12
3 / 1 / 13
8,547
950
4,520
8,347
7,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
4 / 2 / 9
7,646
850
6,615
6,623
2,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Bans
AthenaCthulhuGilgameshChaacCabrakan

VS

Bans
DanzaburouVamanaTerraAchillesKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 2
6,032
670
6,053
7,875
4,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
RedSpiral_
Sun Wukong
10
1 / 5 / 1
6,783
754
4,669
8,495
5,116
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Vito Rockys275
Cernunnos
10
2 / 5 / 1
6,681
742
3,488
7,441
2,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
16
Kills
4
4
Deaths
16
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
9
1
5
11.5
L
1
6
2
0.33
W
Yemoja
3
1
13
9.5
L
Sun Wukong
RedSpiral_
Sun Wukong
1
5
1
0.3
L
Cernunnos
Vito Rockys275
Cernunnos
2
5
1
0.5
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,932
Damage
14,210
22,481
Taken
23,811
13,255
Mitigated
11,719
6,590
Healing
3,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
8,797
185
0
1,855
7,511
3,009
410
1,457
5,778
24,743
0
L
6,053
111
0
1,375
7,875
4,011
0
3,596
4,279
14,795
0
W
Yemoja
4,520
1,147
1,786
2,279
8,347
7,389
242
1,592
6,541
12,786
0
L
Sun Wukong
RedSpiral_
Sun Wukong
4,669
963
107
861
8,495
5,116
0
4,915
3,580
0
18,927
L
Cernunnos
Vito Rockys275
Cernunnos
3,488
895
0
1,051
7,441
2,592
0
4,806
2,635
0
16,503
W
6,615
3,741
0
670
6,623
2,857
2,040
2,269
4,109
0
34,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,405
Gold Earned
19,496
116
Minions Killed
81
0
Camps Cleared
0
508,818
Distance Traveled
441,876
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,212
912
43
5
0
181,341
0
L
Tiamat
6,032
670
24
3
0
127,382
2
W
Yemoja
8,547
950
18
2
0
162,040
2
L
Sun Wukong
6,783
754
32
4
0
167,557
2
L
Cernunnos
6,681
742
25
3
0
146,937
2
W
Izanami
7,646
850
55
6
0
165,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role