Player Matchup

Medusa
Medusa
IMD36
Medusa
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,159 Elo+
Party 1
Gilgamesh
Gilgamesh
pablocerro_26-pa
Gilgamesh
Level 118
God Stats
0W - 2L
1,403 SR
Queue Stats
4W - 10L
1,509 Elo+
Party 1
Zeus
Zeus
viKtHoR93
Zeus
Level 106
God Stats
0W - 4L
1,500 SR
Queue Stats
29W - 36L
1,448 Elo+
Party 1
Team Averages
Level 88
1,468 SR
1,372 Elo+

VS

Team Averages
Level 86
1,592 SR
1,434 Elo+
Hou Yi
Hou Yi
FaneViol
Hou Yi
Level 67
God Stats
6W - 12L
1,476 SR
Queue Stats
275W - 323L
1,448 Elo+
Solo
Ares
Ares
Markhogerv
Ares
Level 66
God Stats
1W - 1L
1,502 SR
Queue Stats
2W - 2L
1,413 Elo+
Solo
Discordia
Discordia
akita
Discordia
Level 126
God Stats
23W - 6L
1,797 SR
Queue Stats
118W - 122L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
IMD36
Medusa
11
0 / 2 / 2
7,026
586
4,035
5,777
2,287
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
11
0 / 0 / 2
6,830
569
4,541
11,012
12,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
11
2 / 1 / 0
7,443
620
8,961
5,115
1,568
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
FaneViol
Hou Yi
12
2 / 1 / 1
7,911
659
5,934
7,324
2,929
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
0 / 1 / 3
7,662
639
2,445
9,464
8,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
akita
Discordia
11
1 / 0 / 2
7,421
618
8,047
4,280
1,607
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
2
Kills
3
3
Deaths
2
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
FaneViol
Hou Yi
2
1
1
2.5
L
Medusa
IMD36
Medusa
0
2
2
0.5
W
0
1
3
1.5
W
Discordia
akita
Discordia
1
0
2
2
L
Gilgamesh
0
0
2
1
L
Zeus
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,537
Damage
16,426
21,904
Taken
21,068
16,385
Mitigated
13,157
3,329
Healing
3,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
FaneViol
Hou Yi
5,934
3,524
0
1,316
7,324
2,929
1,501
2,978
4,047
0
27,135
L
Medusa
IMD36
Medusa
4,035
687
0
1,571
5,777
2,287
195
2,457
3,320
0
24,171
W
2,445
71
0
1,866
9,464
8,621
86
4,248
4,957
8,531
0
W
Discordia
akita
Discordia
8,047
458
0
0
4,280
1,607
437
1,735
2,461
33,870
0
L
Gilgamesh
4,541
756
0
962
11,012
12,530
0
5,645
5,367
0
10,860
L
Zeus
8,961
332
0
796
5,115
1,568
0
2,390
2,725
34,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,299
Gold Earned
22,994
125
Minions Killed
123
0
Camps Cleared
0
675,340
Distance Traveled
623,243
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,911
659
60
5
0
199,614
3
L
Medusa
7,026
586
46
4
0
220,924
1
W
Ares
7,662
639
20
2
0
198,651
3
W
Discordia
7,421
618
43
4
0
224,978
2
L
Gilgamesh
6,830
569
17
1
0
241,105
0
L
Zeus
7,443
620
62
5
0
213,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role