Player Matchup

Chiron
Chiron
DANY-CLA
Chiron
Level 116
God Stats
2W - 4L
1,349 SR
Queue Stats
130W - 111L
1,520 Elo+
Party 1
Nemesis
Nemesis
Lilyface25
Nemesis
Level 85
God Stats
5W - 9L
1,419 SR
Queue Stats
494W - 499L
1,467 Elo+
Solo
Hades
Hades
TheRealDownz
Hades
Level 101
God Stats
5W - 2L
1,682 SR
Queue Stats
304W - 290L
1,476 Elo+
Solo
Kuzenbo
Kuzenbo
iMxrcc
Kuzenbo
Level 128
God Stats
17W - 22L
1,589 SR
Queue Stats
423W - 429L
1,536 Elo+
Solo
Anubis
Anubis
xXllMataProsllXx
Anubis
Level 137
God Stats
7W - 6L
1,600 SR
Queue Stats
28W - 24L
1,511 Elo+
Party 1
Team Averages
Level 113
1,528 SR
1,502 Elo+

VS

Team Averages
Level 111
1,587 SR
1,542 Elo+
Vamana
Vamana
BOZOdaRIddLEr88
Vamana
Level 136
God Stats
12W - 5L
1,550 SR
Queue Stats
630W - 605L
1,556 Elo+
Solo
Kukulkan
Kukulkan
Stag_l-_-l
Kukulkan
Level 107
God Stats
4W - 1L
1,906 SR
Queue Stats
69W - 62L
1,564 Elo+
Party 2
Apollo
Apollo
Viper_l-_-l
Apollo
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 45L
1,562 Elo+
Party 2
Gilgamesh
Gilgamesh
WaR MaChinE vz
Gilgamesh
Level 85
God Stats
4W - 0L
1,486 SR
Queue Stats
60W - 64L
1,481 Elo+
Solo
Ymir
Ymir
david0803db
Ymir
Level 109
God Stats
14W - 15L
1,492 SR
Queue Stats
285W - 333L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DANY-CLA
Chiron
20
8 / 6 / 2
13,290
511
19,352
21,895
9,164
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Lilyface25
Nemesis
19
6 / 5 / 4
12,452
479
17,117
24,982
18,263
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
2 / 7 / 5
12,543
482
16,275
28,783
15,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
iMxrcc
Kuzenbo
15
2 / 6 / 7
10,656
410
11,878
25,006
38,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
4 / 10 / 2
12,420
478
17,203
21,772
13,036
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 12
16,365
629
23,451
35,609
22,245
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Stag_l-_-l
Kukulkan
20
9 / 4 / 10
14,852
571
18,848
12,444
4,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
20
10 / 6 / 5
15,180
584
21,823
24,709
8,799
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
WaR MaChinE vz
Gilgamesh
20
6 / 6 / 7
14,250
548
14,472
23,572
15,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
4 / 2 / 18
13,208
508
14,831
23,270
29,129
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
86
22
Kills
34
34
Deaths
22
20
Assists
52
Player
Kills
Deaths
Assists
KDA
W
5
4
12
2.75
L
Chiron
DANY-CLA
Chiron
8
6
2
1.5
L
Nemesis
Lilyface25
Nemesis
6
5
4
1.6
W
Kukulkan
Stag_l-_-l
Kukulkan
9
4
10
3.5
L
2
7
5
0.64
W
Apollo
10
6
5
2.08
W
Gilgamesh
WaR MaChinE vz
Gilgamesh
6
6
7
1.58
W
4
2
18
6.5
L
Kuzenbo
iMxrcc
Kuzenbo
2
6
7
0.92
L
4
10
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,825
Damage
93,425
122,438
Taken
119,604
94,075
Mitigated
80,754
30,547
Healing
33,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,451
11,885
0
15,714
35,609
22,245
2,162
15,414
19,711
5,150
93,784
L
Chiron
DANY-CLA
Chiron
19,352
5,590
586
5,235
21,895
9,164
2,340
4,886
16,433
0
99,894
L
Nemesis
Lilyface25
Nemesis
17,117
7,740
0
5,153
24,982
18,263
911
5,085
19,737
0
76,846
W
Kukulkan
Stag_l-_-l
Kukulkan
18,848
1,520
0
1,004
12,444
4,619
1,791
6,702
5,742
98,803
0
L
16,275
1,008
1,000
11,459
28,783
15,437
0
7,718
20,670
122,399
0
W
Apollo
21,823
15,337
0
6,330
24,709
8,799
6,038
10,164
14,545
0
115,313
W
Gilgamesh
WaR MaChinE vz
Gilgamesh
14,472
4,064
0
6,452
23,572
15,962
0
7,766
15,806
0
120,370
W
14,831
1,895
0
3,758
23,270
29,129
206
8,256
15,014
45,915
0
L
Kuzenbo
iMxrcc
Kuzenbo
11,878
3,064
181
3,839
25,006
38,175
51
7,985
16,827
36,148
0
L
17,203
481
0
3,094
21,772
13,036
1,625
10,079
11,693
86,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,361
Gold Earned
73,855
652
Minions Killed
631
0
Camps Cleared
0
2,141,913
Distance Traveled
2,377,926
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
16,365
629
135
5
0
486,592
0
L
Chiron
13,290
511
151
6
0
419,104
5
L
Nemesis
12,452
479
140
5
0
506,037
4
W
Kukulkan
14,852
571
171
7
0
466,325
4
L
Hades
12,543
482
176
7
0
419,423
1
W
Apollo
15,180
584
144
6
0
472,603
3
W
Gilgamesh
14,250
548
139
5
0
495,856
6
W
Ymir
13,208
508
42
2
0
456,550
7
L
Kuzenbo
10,656
410
35
1
0
441,241
1
L
Anubis
12,420
478
150
6
0
356,108
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role