Player Matchup

Susano
Susano
Dimadude
Susano
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,574 Elo+
Party 1
Chang'e
Chang'e
DnTUniverse
Chang'e
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 7L
1,623 Elo+
Party 1
Olorun
Olorun
Luffysamaaaaa
Olorun
Level 18
God Stats
0W - 1L
1,696 SR
Queue Stats
5W - 2L
1,708 Elo+
Party 1
Neith
Neith
ShuruiBoy
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,693 Elo+
Party 1
Bellona
Bellona
Way2Easyy
Bellona
Level 4
God Stats
1W - 1L
1,796 SR
Queue Stats
4W - 2L
1,739 Elo+
Party 1
Team Averages
Level 16
1,598 SR
1,667 Elo+

VS

Team Averages
Level 22
1,566 SR
1,610 Elo+
Cthulhu
Cthulhu
Chaslougerd
Cthulhu
Level 30
God Stats
34W - 30L
1,575 SR
Queue Stats
563W - 647L
1,551 Elo+
Party 2
Kali
Kali
LotusFlowerHM
Kali
Level 16
God Stats
7W - 9L
1,530 SR
Queue Stats
371W - 384L
1,577 Elo+
Solo
Mulan
Mulan
blooddragneel
Mulan
Level 29
God Stats
10W - 10L
1,553 SR
Queue Stats
304W - 414L
1,539 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
itzVook
Ah Muzen Cab
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 29L
1,722 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
pollich22
Morgan Le Fay
Level 11
God Stats
6W - 3L
1,671 SR
Queue Stats
25W - 23L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Dimadude
Susano
7
0 / 4 / 0
4,619
462
1,271
7,204
1,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chang'e
DnTUniverse
Chang'e
7
1 / 2 / 1
4,719
472
2,895
5,552
1,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

8
0 / 3 / 0
4,640
464
1,907
4,453
1,323
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
ShuruiBoy
Neith
9
1 / 2 / 1
5,682
568
3,399
6,076
1,424
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Way2Easyy
Bellona
8
1 / 3 / 0
5,058
506
2,958
6,472
4,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chaslougerd
Cthulhu
8
1 / 0 / 3
5,694
569
2,902
6,738
2,228
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
5 / 1 / 1
6,684
668
3,226
8,471
4,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
5 / 1 / 0
6,935
694
5,804
6,503
3,232
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Muzen Cab
itzVook
Ah Muzen Cab
9
1 / 1 / 3
5,561
556
2,999
4,770
1,197
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
pollich22
Morgan Le Fay
12
1 / 0 / 2
6,624
662
3,406
4,307
1,841
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
13
14
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Chaslougerd
Cthulhu
1
0
3
2.5
L
Susano
Dimadude
Susano
0
4
0
0
L
Chang'e
DnTUniverse
Chang'e
1
2
1
0.75
W
5
1
1
5.5
L
0
3
0
0
L
Neith
ShuruiBoy
Neith
1
2
1
0.75
L
Bellona
Way2Easyy
Bellona
1
3
0
0.33
W
5
1
0
5
W
Ah Muzen Cab
itzVook
Ah Muzen Cab
1
1
3
2.5
W
Morgan Le Fay
pollich22
Morgan Le Fay
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,430
Damage
18,337
29,757
Taken
30,789
9,847
Mitigated
12,814
8,228
Healing
12,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Chaslougerd
Cthulhu
2,902
185
486
2,321
6,738
2,228
364
1,687
5,051
14,804
0
L
Susano
Dimadude
Susano
1,271
393
0
1,976
7,204
1,867
0
1,445
5,759
0
18,568
L
Chang'e
DnTUniverse
Chang'e
2,895
398
642
1,916
5,552
1,223
50
1,749
3,803
14,491
0
W
3,226
1,448
0
4,072
8,471
4,316
28
923
7,548
0
34,038
L
1,907
842
0
1,573
4,453
1,323
0
2,094
2,359
14,253
0
L
Neith
ShuruiBoy
Neith
3,399
1,737
0
1,251
6,076
1,424
110
1,020
5,056
0
31,068
L
Bellona
Way2Easyy
Bellona
2,958
1,281
0
870
6,472
4,010
0
0
6,472
0
15,930
W
5,804
649
0
2,549
6,503
3,232
542
0
6,503
0
30,791
W
Ah Muzen Cab
itzVook
Ah Muzen Cab
2,999
932
0
1,177
4,770
1,197
664
760
4,010
0
33,052
W
Morgan Le Fay
pollich22
Morgan Le Fay
3,406
535
0
2,022
4,307
1,841
296
1,675
2,632
41,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,718
Gold Earned
31,498
206
Minions Killed
291
0
Camps Cleared
0
872,601
Distance Traveled
1,002,246
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,694
569
21
2
0
197,644
1
L
Susano
4,619
462
45
5
0
210,513
0
L
Chang'e
4,719
472
20
2
0
169,222
1
W
Kali
6,684
668
67
7
0
214,689
0
L
Olorun
4,640
464
34
3
0
166,324
0
L
Neith
5,682
568
72
7
0
177,245
0
L
Bellona
5,058
506
35
4
0
149,297
0
W
Mulan
6,935
694
62
6
0
199,067
1
W
Ah Muzen Cab
5,561
556
57
6
0
184,533
3
W
Morgan Le Fay
6,624
662
84
8
0
206,313
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role