Player Matchup

Khepri
Khepri
Gold IV
 
Khepri
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze III
BandidoDoCeuAV
Gilgamesh
Bronze III
Level 77
God Stats
0W - 1L
1,513 SR
Queue Stats
2W - 4L
1,500 MMR
Solo
Apollo
Apollo
Platinum II
Itistheend
Apollo
Platinum II
Level 67
God Stats
5W - 5L
1,614 SR
Queue Stats
140W - 124L
1,865 MMR
Party 1
Thoth
Thoth
Platinum II
XxlDestroyerxX
Thoth
Platinum II
Level 156
God Stats
14W - 8L
1,759 SR
Queue Stats
177W - 154L
1,782 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
juegaj13
Erlang Shen
Bronze III
Level 47
God Stats
0W - 1L
1,158 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 101
1,509 SR
1,629 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 122
1,514 SR
1,644 MMR
Fafnir
Fafnir
Gold III
 
Fafnir
Gold III
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Platinum IV
AsRóck
Hun Batz
Platinum IV
Level 158
God Stats
1W - 2L
1,205 SR
Queue Stats
52W - 44L
1,912 MMR
Party 2
Agni
Agni
Gold V
Guidao5k
Agni
Gold V
Level 84
God Stats
15W - 3L
1,732 SR
Queue Stats
74W - 83L
1,448 MMR
Solo
Skadi
Skadi
Gold II
TapaEmpanada
Skadi
Gold II
Level 109
God Stats
1W - 0L
1,939 SR
Queue Stats
42W - 33L
1,676 MMR
Party 2
Nike
Nike
Gold I
Ésteban
Nike
Gold I
Level 157
God Stats
8W - 2L
1,193 SR
Queue Stats
119W - 130L
1,684 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
0 / 0 / 1
7,273
428
2,870
5,572
4,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
BandidoDoCeuAV
Gilgamesh
10
0 / 5 / 1
6,367
375
5,341
14,298
11,364
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
Itistheend
Apollo
14
1 / 3 / 1
8,204
483
8,439
11,374
4,616
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
1 / 1 / 1
8,801
518
9,276
6,969
2,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
juegaj13
Erlang Shen
10
3 / 8 / 0
6,903
406
4,446
11,601
6,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
TiamatNemesisSetSolAthena

VS

Bans
Morgan Le FayGebYmirKumbhakarnaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
0 / 1 / 2
8,533
502
4,021
10,947
11,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
AsRóck
Hun Batz
19
6 / 0 / 3
10,852
638
9,805
9,893
3,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
16
2 / 1 / 1
9,300
547
2,060
8,121
2,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 1 / 2
9,447
556
6,862
8,904
2,584
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
15
6 / 2 / 6
9,759
574
12,458
15,507
14,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
5
Kills
17
17
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
0
1
0.5
W
Fafnir
 
Fafnir
0
1
2
1
W
Hun Batz
AsRóck
Hun Batz
6
0
3
7.5
L
Gilgamesh
BandidoDoCeuAV
Gilgamesh
0
5
1
0.1
W
Agni
2
1
1
2.5
L
Apollo
Itistheend
Apollo
1
3
1
0.5
W
3
1
2
4
L
1
1
1
1.5
L
Erlang Shen
juegaj13
Erlang Shen
3
8
0
0.38
W
Nike
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,372
Damage
35,206
49,814
Taken
53,372
29,311
Mitigated
34,587
10,205
Healing
18,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,870
381
0
1,822
5,572
4,265
0
1,156
4,353
21,357
0
W
Fafnir
 
Fafnir
4,021
1,544
0
1,483
10,947
11,432
28
2,320
8,627
19,149
0
W
Hun Batz
AsRóck
Hun Batz
9,805
3,185
0
6,070
9,893
3,845
0
902
8,991
0
101,824
L
Gilgamesh
BandidoDoCeuAV
Gilgamesh
5,341
750
0
2,960
14,298
11,364
0
1,446
11,918
0
32,009
W
Agni
2,060
146
0
1,776
8,121
2,124
0
5,029
3,092
67,277
0
L
Apollo
Itistheend
Apollo
8,439
6,203
0
3,202
11,374
4,616
68
830
10,446
0
64,358
W
6,862
3,505
0
2,182
8,904
2,584
1,098
1,244
7,660
0
78,857
L
9,276
50
0
708
6,969
2,601
0
1,467
5,271
76,059
0
L
Erlang Shen
juegaj13
Erlang Shen
4,446
2,202
0
1,513
11,601
6,465
19
941
10,402
0
23,371
W
Nike
12,458
724
0
7,376
15,507
14,602
0
2,651
12,856
0
49,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,548
Gold Earned
47,891
414
Minions Killed
587
0
Camps Cleared
0
1,588,708
Distance Traveled
1,737,670
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,273
428
35
2
0
338,319
5
W
Fafnir
8,533
502
30
2
0
321,870
5
W
Hun Batz
10,852
638
174
10
0
408,550
2
L
Gilgamesh
6,367
375
51
3
0
276,103
6
W
Agni
9,300
547
148
9
0
341,512
4
L
Apollo
8,204
483
132
8
0
302,711
4
W
Skadi
9,447
556
148
9
0
326,149
6
L
Thoth
8,801
518
156
9
0
350,169
8
L
Erlang Shen
6,903
406
40
2
0
321,406
1
W
Nike
9,759
574
87
5
0
339,589
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role