Player Matchup

Tyr
Tyr
Gar0sh88
Tyr
Level 24
God Stats
31W - 31L
1,472 SR
Queue Stats
240W - 258L
1,526 Elo+
Party 1
Danzaburou
Danzaburou
Hortrax
Danzaburou
Level 16
God Stats
16W - 11L
1,684 SR
Queue Stats
135W - 109L
1,558 Elo+
Party 1
King Arthur
King Arthur
MaRiiEtE
King Arthur
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 29L
1,503 Elo+
Solo
Mercury
Mercury
Sloope
Mercury
Level 28
God Stats
18W - 12L
1,601 SR
Queue Stats
28W - 18L
1,584 Elo+
Solo
Hel
Hel
Smajlen
Hel
Level 28
God Stats
2W - 1L
1,515 SR
Queue Stats
11W - 11L
1,460 Elo+
Solo
Team Averages
Level 22
1,554 SR
1,526 Elo+

VS

Team Averages
Level 10
1,575 SR
1,489 Elo+
Neith
Neith
Hagman97
Neith
Level 15
God Stats
7W - 8L
1,598 SR
Queue Stats
23W - 32L
1,488 Elo+
Solo
Cabrakan
Cabrakan
Norma19
Cabrakan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,566 Elo+
Party 2
Tyr
Tyr
Náby
Tyr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,491 Elo+
Party 2
Anubis
Anubis
UnusedUsername
Anubis
Level 5
God Stats
2W - 1L
1,748 SR
Queue Stats
4W - 3L
1,471 Elo+
Party 3
Loki
Loki
le_l4y_destroyer
Loki
Level 5
God Stats
9W - 9L
1,528 SR
Queue Stats
29W - 34L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 14
12,883
644
10,707
13,893
16,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Danzaburou
Hortrax
Danzaburou
17
10 / 5 / 6
12,046
602
12,490
12,587
4,588
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
MaRiiEtE
King Arthur
17
5 / 2 / 3
11,432
572
8,783
12,944
13,783
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Mercury
Sloope
Mercury
19
11 / 1 / 11
12,660
633
16,480
16,177
6,647
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hel
15
2 / 6 / 12
9,647
482
6,280
15,139
5,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hagman97
Neith
14
2 / 5 / 2
8,408
420
8,650
11,831
3,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
Norma19
Cabrakan
12
1 / 9 / 7
7,888
394
4,911
15,400
20,308
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tyr
Náby
Tyr
15
2 / 5 / 1
9,325
466
8,298
15,922
14,958
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

13
5 / 10 / 4
8,657
433
12,721
17,984
10,289
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 7 / 3
9,488
474
8,478
14,269
5,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
32
36
Kills
15
15
Deaths
36
46
Assists
17
Player
Kills
Deaths
Assists
KDA
W
8
1
14
15
L
Neith
Hagman97
Neith
2
5
2
0.6
W
Danzaburou
Hortrax
Danzaburou
10
5
6
2.6
W
King Arthur
MaRiiEtE
King Arthur
5
2
3
3.25
L
Cabrakan
Norma19
Cabrakan
1
9
7
0.5
L
Tyr
Náby
Tyr
2
5
1
0.5
W
Mercury
Sloope
Mercury
11
1
11
16.5
W
Hel
2
6
12
1.33
L
5
10
4
0.7
L
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,740
Damage
43,058
70,740
Taken
75,406
46,652
Mitigated
55,139
15,497
Healing
17,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,707
2,515
0
1,615
13,893
16,614
37
4,567
9,326
0
42,206
L
Neith
Hagman97
Neith
8,650
4,017
0
4,617
11,831
3,714
201
0
11,831
0
47,095
W
Danzaburou
Hortrax
Danzaburou
12,490
5,514
0
4,392
12,587
4,588
8,418
2,064
10,523
0
80,605
W
King Arthur
MaRiiEtE
King Arthur
8,783
1,098
0
750
12,944
13,783
282
1,688
11,256
0
47,294
L
Cabrakan
Norma19
Cabrakan
4,911
472
15
2,005
15,400
20,308
0
890
14,407
35,599
0
L
Tyr
Náby
Tyr
8,298
1,819
0
4,976
15,922
14,958
0
930
14,879
0
48,555
W
Mercury
Sloope
Mercury
16,480
8,428
0
585
16,177
6,647
3,031
3,908
12,269
0
98,856
W
Hel
6,280
439
2,456
5,699
15,139
5,020
849
5,578
9,561
34,908
0
L
12,721
1,278
0
5,234
17,984
10,289
576
2,777
14,839
49,001
0
L
8,478
2,217
0
762
14,269
5,870
0
995
13,170
0
61,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,668
Gold Earned
43,766
460
Minions Killed
409
0
Camps Cleared
0
1,886,555
Distance Traveled
1,614,336
24
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,883
644
65
3
0
426,161
13
L
Neith
8,408
420
83
4
0
330,958
1
W
Danzaburou
12,046
602
129
6
0
335,208
3
W
King Arthur
11,432
572
83
4
0
338,672
0
L
Cabrakan
7,888
394
53
3
0
297,596
0
L
Tyr
9,325
466
88
4
0
373,578
1
W
Mercury
12,660
633
122
6
0
436,593
3
W
Hel
9,647
482
61
3
0
349,921
5
L
Anubis
8,657
433
89
4
0
253,159
0
L
Loki
9,488
474
96
5
0
359,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role