Player Matchup

Zeus
Zeus
Amon-Rama
Zeus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,551 Elo+
Party 1
Eset
Eset
Demonyto
Eset
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,525 Elo+
Party 1
Vamana
Vamana
GriseN
Vamana
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,518 Elo+
Party 2
Da Ji
Da Ji
MetalSlesh
Da Ji
Level 124
God Stats
40W - 38L
1,614 SR
Queue Stats
591W - 593L
1,542 Elo+
Solo
Kuzenbo
Kuzenbo
SleepingSpark
Kuzenbo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,518 Elo+
Party 2
Team Averages
Level 65
1,523 SR
1,531 Elo+

VS

Team Averages
Level 77
1,540 SR
1,569 Elo+
Kukulkan
Kukulkan
IkoroseShinsou
Kukulkan
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,506 Elo+
Party 3
Tiamat
Tiamat
Sljivocet
Tiamat
Level 38
God Stats
17W - 14L
1,700 SR
Queue Stats
79W - 65L
1,686 Elo+
Solo
Bellona
Bellona
ThinkPabz
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,622 Elo+
Party 3
Chiron
Chiron
Vidondin
Chiron
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 108L
1,508 Elo+
Solo
Odin
Odin
trivictorman
Odin
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
3 / 3 / 3
9,062
1,007
6,385
6,476
1,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Eset
15
1 / 5 / 7
9,062
1,007
9,298
8,718
2,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
GriseN
Vamana
15
2 / 5 / 7
9,043
1,005
9,485
17,190
12,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
14
4 / 3 / 3
8,925
992
5,935
5,153
1,822
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
15
0 / 4 / 4
8,193
910
5,010
11,489
12,636
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

185

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
2 / 1 / 15
9,559
1,062
8,311
4,656
2,051
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Sljivocet
Tiamat
16
4 / 0 / 11
10,185
1,132
11,154
6,923
5,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
ThinkPabz
Bellona
16
0 / 7 / 10
8,435
937
4,394
12,577
6,501
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chiron
Vidondin
Chiron
16
5 / 1 / 10
9,661
1,073
9,069
6,165
2,182
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
9 / 2 / 8
11,183
1,243
12,416
9,937
5,277
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
74
10
Kills
20
20
Deaths
11
24
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Zeus
3
3
3
1.5
L
Eset
1
5
7
0.9
L
Vamana
GriseN
Vamana
2
5
7
1.1
W
Kukulkan
2
1
15
9.5
L
Da Ji
4
3
3
1.83
L
Kuzenbo
0
4
4
0.5
W
Tiamat
Sljivocet
Tiamat
4
0
11
9.5
W
Bellona
ThinkPabz
Bellona
0
7
10
0.71
W
Chiron
Vidondin
Chiron
5
1
10
10
W
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,113
Damage
45,344
49,026
Taken
40,258
31,520
Mitigated
21,072
4,494
Healing
4,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
6,385
455
0
0
6,476
1,928
0
873
5,601
27,062
0
L
Eset
9,298
150
329
179
8,718
2,735
0
3,413
5,107
40,343
0
L
Vamana
GriseN
Vamana
9,485
3,771
0
3,930
17,190
12,399
0
6,646
10,206
0
16,271
W
Kukulkan
8,311
842
0
432
4,656
2,051
0
1,499
3,110
24,404
0
L
Da Ji
5,935
1,186
0
56
5,153
1,822
0
1,915
3,157
0
8,511
L
Kuzenbo
5,010
1,651
0
0
11,489
12,636
0
5,875
5,423
16,498
0
W
Tiamat
Sljivocet
Tiamat
11,154
199
0
1,564
6,923
5,061
0
3,941
2,937
38,227
0
W
Bellona
ThinkPabz
Bellona
4,394
240
0
72
12,577
6,501
0
8,620
3,735
0
10,868
W
Chiron
Vidondin
Chiron
9,069
4,518
804
1,818
6,165
2,182
0
1,544
4,430
67
31,347
W
12,416
3,606
0
75
9,937
5,277
0
5,089
4,481
0
22,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,285
Gold Earned
49,023
175
Minions Killed
198
4
Camps Cleared
7
837,096
Distance Traveled
953,037
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,062
1,007
48
5
0
154,379
3
L
Eset
9,062
1,007
76
8
0
181,662
0
L
Vamana
9,043
1,005
25
3
1
211,219
1
W
Kukulkan
9,559
1,062
42
5
0
192,416
0
L
Da Ji
8,925
992
2
0
1
90,933
0
L
Kuzenbo
8,193
910
24
3
2
198,903
0
W
Tiamat
10,185
1,132
54
6
5
207,594
0
W
Bellona
8,435
937
16
2
0
174,380
1
W
Chiron
9,661
1,073
62
7
1
175,865
0
W
Odin
11,183
1,243
24
3
1
202,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role