Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Birch95DK
Neith
Level 5
God Stats
5W - 9L
1,548 SR
Queue Stats
8W - 10L
1,183 Elo+
Party 1
Fenrir
Fenrir
ChromaIVK
Fenrir
Level 25
God Stats
4W - 5L
1,279 SR
Queue Stats
208W - 243L
1,245 Elo+
Solo
Olorun
Olorun
TPFreaksu1c1d3
Olorun
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,183 Elo+
Party 1
Sobek
Sobek
xBorjabalic
Sobek
Level 25
God Stats
2W - 5L
1,500 SR
Queue Stats
66W - 68L
1,383 Elo+
Solo
Team Averages
Level 28
1,465 SR
1,299 Elo+

VS

Team Averages
Level 22
1,487 SR
1,424 Elo+
Hades
Hades
Bluebells1872
Hades
Level 67
God Stats
16W - 20L
1,488 SR
Queue Stats
35W - 55L
1,384 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
HOPPI3
Morgan Le Fay
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
JobbyRonson
Heimdallr
Level 13
God Stats
2W - 7L
1,441 SR
Queue Stats
29W - 49L
1,348 Elo+
Party 2
Ymir
Ymir
RecklessRy
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,500 Elo+
Party 2
Skadi
Skadi
TheJokingJoke
Skadi
Level 17
God Stats
2W - 2L
1,507 SR
Queue Stats
8W - 7L
1,388 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
2 / 0 / 23
10,130
563
8,349
4,808
5,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Neith
Birch95DK
Neith
15
18 / 0 / 8
10,461
581
17,165
7,387
2,679
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
ChromaIVK
Fenrir
15
4 / 5 / 7
9,810
545
7,293
14,432
5,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
11 / 1 / 13
11,131
618
19,260
10,902
5,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
3 / 2 / 7
10,685
594
4,956
13,970
11,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 0
9,996
555
11,725
15,891
10,702
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
HOPPI3
Morgan Le Fay
8
0 / 7 / 1
5,988
333
2,405
8,342
2,256
Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
JobbyRonson
Heimdallr
10
0 / 8 / 2
6,750
375
2,512
12,982
3,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 11 / 1
7,204
400
1,435
20,327
12,526
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 9 / 3
7,950
442
6,739
13,201
4,370
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
15
38
Kills
8
8
Deaths
38
58
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
0
23
13.5
W
Neith
Birch95DK
Neith
18
0
8
22
L
7
3
0
2.33
W
Fenrir
ChromaIVK
Fenrir
4
5
7
1.5
L
Morgan Le Fay
HOPPI3
Morgan Le Fay
0
7
1
0.07
L
Heimdallr
JobbyRonson
Heimdallr
0
8
2
0.13
L
0
11
1
0.05
W
11
1
13
17.5
L
1
9
3
0.28
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,023
Damage
24,816
51,499
Taken
70,743
31,154
Mitigated
33,775
19,416
Healing
10,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
8,349
314
1,633
404
4,808
5,739
1,483
919
3,889
29,194
0
W
Neith
Birch95DK
Neith
17,165
6,901
0
2,084
7,387
2,679
3,633
1,748
5,639
0
54,770
L
11,725
2,264
167
8,072
15,891
10,702
642
6,789
9,102
51,458
0
W
Fenrir
ChromaIVK
Fenrir
7,293
1,943
0
5,851
14,432
5,276
881
4,048
10,384
0
59,979
L
Morgan Le Fay
HOPPI3
Morgan Le Fay
2,405
229
0
141
8,342
2,256
0
4,341
4,001
11,161
0
L
Heimdallr
JobbyRonson
Heimdallr
2,512
739
0
356
12,982
3,921
673
6,788
6,194
0
22,474
L
1,435
190
0
550
20,327
12,526
178
7,016
13,311
10,641
0
W
19,260
8,246
350
3,755
10,902
5,802
3,707
1,874
9,028
77,727
6,152
L
6,739
2,718
61
836
13,201
4,370
696
6,396
6,805
0
37,670
W
4,956
396
0
5,339
13,970
11,658
441
7,209
6,761
36,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,217
Gold Earned
37,888
411
Minions Killed
248
0
Camps Cleared
0
1,626,161
Distance Traveled
1,463,728
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,130
563
49
3
0
302,474
0
W
Neith
10,461
581
74
4
0
326,213
0
L
Hades
9,996
555
99
6
0
300,918
7
W
Fenrir
9,810
545
91
5
0
343,555
1
L
Morgan Le Fay
5,988
333
13
1
0
323,964
1
L
Heimdallr
6,750
375
39
2
0
279,279
3
L
Ymir
7,204
400
11
1
0
287,549
2
W
Olorun
11,131
618
135
8
0
340,737
0
L
Skadi
7,950
442
86
5
0
272,018
0
W
Sobek
10,685
594
62
3
0
313,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role