Player Matchup

Anhur
Anhur
Silver I
 
Anhur
Silver I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Bronze III
Hunterx2
Sobek
Bronze III
Level 98
God Stats
0W - 1L
1,354 SR
Queue Stats
1W - 4L
1,500 MMR
Solo
Neith
Neith
Bronze III
weedo35
Neith
Bronze III
Level 129
God Stats
0W - 2L
1,707 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 112
1,520 SR
1,500 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 104
1,701 SR
1,415 MMR
Medusa
Medusa
Gold V
Anchousos
Medusa
Gold V
Level 86
God Stats
1W - 0L
1,738 SR
Queue Stats
19W - 19L
1,252 MMR
Party 1
Chang'e
Chang'e
Gold IV
BeNaNs
Chang'e
Gold IV
Level 115
God Stats
1W - 1L
1,663 SR
Queue Stats
56W - 55L
1,531 MMR
Party 1
Khepri
Khepri
Gold V
kill567
Khepri
Gold V
Level 110
God Stats
8W - 9L
1,704 SR
Queue Stats
49W - 51L
1,463 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
2 / 7 / 0
8,875
683
9,265
14,573
5,067
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
Hunterx2
Sobek
12
0 / 3 / 2
7,495
577
5,402
13,723
14,173
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
weedo35
Neith
10
0 / 5 / 2
7,467
574
8,860
10,156
3,563
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
Morgan Le FayJanusKaliThothBastet

VS

Bans
AchillesArtemisNoxUllrDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Anchousos
Medusa
13
9 / 2 / 6
10,217
786
15,132
9,859
3,663
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
BeNaNs
Chang'e
13
4 / 0 / 10
9,307
716
10,949
10,681
3,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
kill567
Khepri
12
2 / 0 / 12
9,611
739
4,316
9,947
13,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
2
Kills
15
15
Deaths
2
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
7
0
0.29
W
Medusa
Anchousos
Medusa
9
2
6
6
W
Chang'e
BeNaNs
Chang'e
4
0
10
9
L
Sobek
Hunterx2
Sobek
0
3
2
0.33
W
Khepri
kill567
Khepri
2
0
12
8
L
Neith
weedo35
Neith
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,527
Damage
30,397
38,452
Taken
30,487
22,803
Mitigated
21,027
9,124
Healing
16,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
9,265
5,646
0
3,739
14,573
5,067
0
5,590
8,983
0
45,593
W
Medusa
Anchousos
Medusa
15,132
5,812
0
1,228
9,859
3,663
900
1,076
8,783
0
42,572
W
Chang'e
BeNaNs
Chang'e
10,949
688
5,977
7,520
10,681
3,706
1,397
2,326
8,355
40,416
0
L
Sobek
Hunterx2
Sobek
5,402
234
0
2,964
13,723
14,173
0
5,493
8,230
19,518
0
W
Khepri
kill567
Khepri
4,316
370
753
1,499
9,947
13,658
631
2,000
7,947
14,443
0
L
Neith
weedo35
Neith
8,860
3,045
442
1,979
10,156
3,563
0
4,182
5,974
0
28,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,837
Gold Earned
29,135
128
Minions Killed
134
0
Camps Cleared
0
633,490
Distance Traveled
714,632
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,875
683
76
6
0
185,047
2
W
Medusa
10,217
786
47
4
0
232,366
2
W
Chang'e
9,307
716
62
5
0
266,050
1
L
Sobek
7,495
577
15
1
0
255,517
0
W
Khepri
9,611
739
25
2
0
216,216
1
L
Neith
7,467
574
37
3
0
192,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role