Player Matchup

Raijin
Raijin
Frankie11
Raijin
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
163W - 159L
1,651 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Milan0808
Tsukuyomi
Level 28
God Stats
12W - 11L
1,832 SR
Queue Stats
102W - 94L
1,571 Elo+
Party 2
Chiron
Chiron
Nexer2
Chiron
Level 28
God Stats
1W - 1L
1,577 SR
Queue Stats
9W - 8L
1,560 Elo+
Solo
Ymir
Ymir
karoltje9
Ymir
Level 16
God Stats
39W - 62L
1,585 SR
Queue Stats
41W - 62L
1,446 Elo+
Party 2
Bellona
Bellona
kinai500
Bellona
Level 106
God Stats
18W - 15L
1,432 SR
Queue Stats
151W - 143L
1,580 Elo+
Party 2
Team Averages
Level 41
1,585 SR
1,562 Elo+

VS

Team Averages
Level 19
1,532 SR
1,549 Elo+
Morgan Le Fay
Morgan Le Fay
Alex6239
Morgan Le Fay
Level 23
God Stats
17W - 10L
1,555 SR
Queue Stats
53W - 40L
1,553 Elo+
Party 1
Sun Wukong
Sun Wukong
YungAutism
Sun Wukong
Level 25
God Stats
16W - 11L
1,548 SR
Queue Stats
105W - 109L
1,462 Elo+
Party 1
Yemoja
Yemoja
digasJeitoso
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,654 Elo+
Party 3
Thanatos
Thanatos
iTzHoney
Thanatos
Level 23
God Stats
5W - 10L
1,323 SR
Queue Stats
68W - 48L
1,562 Elo+
Party 1
Artemis
Artemis
miguewinho
Artemis
Level 9
God Stats
1W - 1L
1,736 SR
Queue Stats
8W - 11L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Frankie11
Raijin
20
20 / 6 / 6
17,226
615
29,284
18,423
7,716
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
Milan0808
Tsukuyomi
20
9 / 7 / 12
15,907
568
21,885
23,994
12,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
Nexer2
Chiron
19
2 / 4 / 3
12,858
459
7,936
12,731
4,792
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
16
1 / 2 / 11
12,747
455
6,242
19,757
21,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Bellona
kinai500
Bellona
20
6 / 2 / 16
15,082
539
19,685
26,151
33,504
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Alex6239
Morgan Le Fay
16
6 / 8 / 4
11,448
409
18,320
22,934
8,059
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
YungAutism
Sun Wukong
18
3 / 6 / 3
11,993
428
9,350
19,290
13,320
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
17
3 / 5 / 2
12,721
454
8,044
16,912
20,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
iTzHoney
Thanatos
19
8 / 12 / 5
12,994
464
15,805
28,520
10,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
miguewinho
Artemis
16
1 / 7 / 4
10,735
383
11,966
19,380
7,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
39
38
Kills
21
21
Deaths
38
48
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Alex6239
Morgan Le Fay
6
8
4
1
W
Raijin
Frankie11
Raijin
20
6
6
3.83
W
Tsukuyomi
Milan0808
Tsukuyomi
9
7
12
2.14
W
Chiron
Nexer2
Chiron
2
4
3
0.88
L
Sun Wukong
YungAutism
Sun Wukong
3
6
3
0.75
L
Yemoja
3
5
2
0.8
L
Thanatos
iTzHoney
Thanatos
8
12
5
0.88
W
Ymir
1
2
11
3.25
W
Bellona
kinai500
Bellona
6
2
16
7
L
Artemis
miguewinho
Artemis
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,032
Damage
63,485
101,056
Taken
107,036
80,075
Mitigated
60,375
28,438
Healing
30,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Alex6239
Morgan Le Fay
18,320
1,319
363
3,663
22,934
8,059
112
10,033
12,164
52,780
0
W
Raijin
Frankie11
Raijin
29,284
1,829
0
4,957
18,423
7,716
884
7,302
11,121
110,663
0
W
Tsukuyomi
Milan0808
Tsukuyomi
21,885
6,844
11
9,383
23,994
12,912
941
7,419
16,575
0
138,511
W
Chiron
Nexer2
Chiron
7,936
1,273
1,003
3,172
12,731
4,792
6,043
2,579
10,133
0
60,500
L
Sun Wukong
YungAutism
Sun Wukong
9,350
2,240
233
3,639
19,290
13,320
746
2,607
16,577
0
57,692
L
Yemoja
8,044
1,282
1,711
301
16,912
20,391
294
8,757
8,020
42,415
0
L
Thanatos
iTzHoney
Thanatos
15,805
5,395
512
17,874
28,520
10,992
0
7,013
21,285
0
89,912
W
Ymir
6,242
841
373
5,105
19,757
21,151
870
6,660
13,097
39,103
0
W
Bellona
kinai500
Bellona
19,685
5,939
171
4,263
26,151
33,504
2,490
6,826
19,325
0
93,664
L
Artemis
miguewinho
Artemis
11,966
8,016
0
2,495
19,380
7,613
578
6,067
13,227
0
66,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,820
Gold Earned
59,891
603
Minions Killed
451
0
Camps Cleared
0
2,606,820
Distance Traveled
2,344,282
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,448
409
66
2
0
498,683
1
W
Raijin
17,226
615
148
5
0
483,281
1
W
Tsukuyomi
15,907
568
163
6
0
542,281
3
W
Chiron
12,858
459
110
4
0
478,856
2
L
Sun Wukong
11,993
428
104
4
0
494,348
3
L
Yemoja
12,721
454
59
2
0
464,294
6
L
Thanatos
12,994
464
116
4
0
450,731
2
W
Ymir
12,747
455
48
2
0
516,622
3
W
Bellona
15,082
539
134
5
0
585,780
3
L
Artemis
10,735
383
106
4
0
436,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role