Player Matchup

Cthulhu
Cthulhu
ArryBlack
Cthulhu
Level 22
God Stats
2W - 4L
1,436 SR
Queue Stats
50W - 62L
1,428 Elo+
Solo
Nemesis
Nemesis
BadaBingBadaBo0m
Nemesis
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 12L
1,432 Elo+
Party 1
Jing Wei
Jing Wei
BigDaddyJash
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,426 Elo+
Party 1
Scylla
Scylla
Jzke
Scylla
Level 29
God Stats
7W - 8L
1,452 SR
Queue Stats
101W - 95L
1,461 Elo+
Solo
Mulan
Mulan
peoplebelowsucks
Mulan
Level 37
God Stats
2W - 1L
1,804 SR
Queue Stats
12W - 14L
1,468 Elo+
Party 1
Team Averages
Level 26
1,538 SR
1,443 Elo+

VS

Team Averages
Level 23
1,706 SR
1,511 Elo+
Scylla
Scylla
BagelConsumer29
Scylla
Level 23
God Stats
29W - 17L
1,624 SR
Queue Stats
42W - 30L
1,622 Elo+
Party 2
Gilgamesh
Gilgamesh
BooPurglar
Gilgamesh
Level 29
God Stats
30W - 6L
1,856 SR
Queue Stats
236W - 225L
1,583 Elo+
Solo
Geb
Geb
Fishnit
Geb
Level 26
God Stats
3W - 1L
1,868 SR
Queue Stats
8W - 8L
1,371 Elo+
Party 2
Chaac
Chaac
O_oldin
Chaac
Level 15
God Stats
1W - 0L
1,496 SR
Queue Stats
50W - 76L
1,436 Elo+
Solo
Apollo
Apollo
Zatchkyo
Apollo
Level 21
God Stats
10W - 4L
1,687 SR
Queue Stats
29W - 30L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ArryBlack
Cthulhu
6
0 / 3 / 0
4,737
431
1,122
5,637
2,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
1 / 3 / 2
4,915
447
3,933
6,320
1,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
BigDaddyJash
Jing Wei
8
0 / 2 / 1
4,701
427
2,214
3,946
949
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Jzke
Scylla
8
0 / 6 / 0
5,153
468
1,778
6,557
1,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
4 / 2 / 0
5,835
530
5,215
6,766
4,204
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 3
7,124
648
6,746
3,442
1,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
BooPurglar
Gilgamesh
10
2 / 1 / 1
6,147
559
3,210
7,302
2,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
8
0 / 0 / 8
5,850
532
1,551
4,692
3,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
O_oldin
Chaac
9
0 / 4 / 1
5,408
492
2,171
7,160
5,016
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Zatchkyo
Apollo
11
7 / 0 / 1
6,805
619
5,056
4,433
1,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
5
Kills
16
16
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ArryBlack
Cthulhu
0
3
0
0
L
1
3
2
0.67
W
7
0
3
8.5
L
Jing Wei
BigDaddyJash
Jing Wei
0
2
1
0.25
W
Gilgamesh
BooPurglar
Gilgamesh
2
1
1
2.5
W
Geb
0
0
8
4
L
Scylla
Jzke
Scylla
0
6
0
0
W
Chaac
O_oldin
Chaac
0
4
1
0.13
W
Apollo
Zatchkyo
Apollo
7
0
1
7.5
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,262
Damage
18,734
29,226
Taken
27,029
10,760
Mitigated
13,078
4,301
Healing
11,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ArryBlack
Cthulhu
1,122
96
0
1,022
5,637
2,178
24
1,570
4,067
9,701
0
L
3,933
2,834
0
73
6,320
1,749
0
1,199
5,121
0
18,412
W
6,746
569
0
976
3,442
1,054
444
106
3,336
36,499
0
L
Jing Wei
BigDaddyJash
Jing Wei
2,214
1,955
0
1,304
3,946
949
54
1,285
2,661
0
13,808
W
Gilgamesh
BooPurglar
Gilgamesh
3,210
1,031
0
3,762
7,302
2,331
0
859
6,405
0
31,407
W
Geb
1,551
344
0
2,126
4,692
3,354
150
1,454
3,100
7,806
0
L
Scylla
Jzke
Scylla
1,778
124
0
765
6,557
1,680
170
2,086
4,471
22,641
0
W
Chaac
O_oldin
Chaac
2,171
468
0
1,464
7,160
5,016
646
0
7,160
0
18,037
W
Apollo
Zatchkyo
Apollo
5,056
3,046
0
2,710
4,433
1,323
3,590
305
4,128
0
30,657
L
5,215
1,485
0
1,137
6,766
4,204
184
2,157
4,609
0
20,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,341
Gold Earned
31,334
185
Minions Killed
246
0
Camps Cleared
0
988,982
Distance Traveled
1,006,559
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,737
431
13
1
0
217,562
4
L
Nemesis
4,915
447
33
3
0
219,226
0
W
Scylla
7,124
648
74
7
0
216,798
3
L
Jing Wei
4,701
427
35
3
0
192,145
1
W
Gilgamesh
6,147
559
74
7
0
203,648
2
W
Geb
5,850
532
12
1
0
206,280
5
L
Scylla
5,153
468
51
5
0
197,039
0
W
Chaac
5,408
492
29
3
0
186,348
0
W
Apollo
6,805
619
57
5
0
193,485
1
L
Mulan
5,835
530
53
5
0
163,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role