Player Matchup

Sobek
Sobek
 
Sobek
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Justice_delivery
Ullr
Level 108
God Stats
45W - 65L
1,456 SR
Queue Stats
570W - 574L
1,409 Elo+
Party 3
Tiamat
Tiamat
jit_40
Tiamat
Level 68
God Stats
9W - 11L
1,367 SR
Queue Stats
279W - 311L
1,469 Elo+
Party 3
Mercury
Mercury
mario22-RJ
Mercury
Level 129
God Stats
2W - 4L
1,356 SR
Queue Stats
55W - 54L
1,509 Elo+
Party 2
Sun Wukong
Sun Wukong
xHolllow
Sun Wukong
Level 69
God Stats
7W - 10L
1,493 SR
Queue Stats
382W - 373L
1,480 Elo+
Party 3
Team Averages
Level 105
1,435 SR
1,473 Elo+

VS

Team Averages
Level 102
1,487 SR
1,469 Elo+
Cerberus
Cerberus
DEAD SHAKEY
Cerberus
Level 85
God Stats
5W - 9L
1,353 SR
Queue Stats
107W - 129L
1,445 Elo+
Party 4
Guan Yu
Guan Yu
DieCrackfee
Guan Yu
Level 40
God Stats
3W - 2L
1,510 SR
Queue Stats
39W - 29L
1,476 Elo+
Party 1
Zeus
Zeus
H4uS-M4IsTeR_88_
Zeus
Level 116
God Stats
2W - 0L
1,555 SR
Queue Stats
197W - 179L
1,502 Elo+
Party 1
Medusa
Medusa
NakidSnake111
Medusa
Level 127
God Stats
4W - 4L
1,335 SR
Queue Stats
670W - 671L
1,497 Elo+
Party 4
Gilgamesh
Gilgamesh
eMp_Paingorack8
Gilgamesh
Level 142
God Stats
5W - 2L
1,685 SR
Queue Stats
226W - 208L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
0 / 2 / 1
5,987
461
1,712
8,241
4,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
1 / 2 / 0
5,966
459
2,269
5,246
1,447
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
jit_40
Tiamat
11
0 / 3 / 0
6,343
488
4,530
7,352
4,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
mario22-RJ
Mercury
12
1 / 4 / 1
6,667
513
3,606
9,249
3,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
xHolllow
Sun Wukong
15
3 / 0 / 1
8,189
630
8,728
7,201
4,212
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DEAD SHAKEY
Cerberus
11
1 / 1 / 3
6,801
523
1,642
6,078
4,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
DieCrackfee
Guan Yu
11
0 / 3 / 1
6,125
471
1,249
8,925
3,759
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 0 / 1
8,311
639
9,011
9,119
3,714
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 0 / 1
7,344
565
6,318
5,399
1,829
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
eMp_Paingorack8
Gilgamesh
12
2 / 1 / 0
6,854
527
5,491
10,368
4,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
5
Kills
11
11
Deaths
5
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
2
1
0.25
W
Cerberus
DEAD SHAKEY
Cerberus
1
1
3
2.5
W
Guan Yu
DieCrackfee
Guan Yu
0
3
1
0.17
W
5
0
1
5.5
L
1
2
0
0.5
W
3
0
1
3.5
W
Gilgamesh
eMp_Paingorack8
Gilgamesh
2
1
0
2
L
Tiamat
jit_40
Tiamat
0
3
0
0
L
Mercury
mario22-RJ
Mercury
1
4
1
0.38
L
Sun Wukong
xHolllow
Sun Wukong
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,845
Damage
23,711
37,289
Taken
39,889
17,415
Mitigated
18,799
9,281
Healing
13,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
1,712
0
0
1,483
8,241
4,193
0
1,814
6,427
12,494
0
W
Cerberus
DEAD SHAKEY
Cerberus
1,642
34
212
2,422
6,078
4,818
0
575
5,503
22,257
0
W
Guan Yu
DieCrackfee
Guan Yu
1,249
173
100
2,889
8,925
3,759
0
0
8,925
0
25,196
W
9,011
2,339
0
5,212
9,119
3,714
30
4,305
4,814
60,341
0
L
2,269
678
0
695
5,246
1,447
0
775
4,471
0
33,175
W
6,318
2,823
0
2,089
5,399
1,829
406
624
4,775
0
61,939
W
Gilgamesh
eMp_Paingorack8
Gilgamesh
5,491
1,466
0
1,057
10,368
4,679
0
1,133
9,235
0
46,481
L
Tiamat
jit_40
Tiamat
4,530
738
0
1,633
7,352
4,516
83
5,469
1,883
41,150
0
L
Mercury
mario22-RJ
Mercury
3,606
1,337
0
1,329
9,249
3,047
0
2,396
6,853
0
41,941
L
Sun Wukong
xHolllow
Sun Wukong
8,728
1,574
0
4,141
7,201
4,212
0
199
7,002
0
57,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,152
Gold Earned
35,435
386
Minions Killed
448
0
Camps Cleared
0
1,301,002
Distance Traveled
1,271,110
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,987
461
25
2
0
256,040
4
W
Cerberus
6,801
523
62
5
0
273,521
0
W
Guan Yu
6,125
471
60
5
0
247,957
2
W
Zeus
8,311
639
133
10
0
227,498
4
L
Ullr
5,966
459
74
6
0
237,899
2
W
Medusa
7,344
565
109
8
0
235,435
0
W
Gilgamesh
6,854
527
84
6
0
286,699
2
L
Tiamat
6,343
488
84
6
0
244,184
4
L
Mercury
6,667
513
79
6
0
285,703
1
L
Sun Wukong
8,189
630
124
10
0
277,176
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role