Player Matchup

Merlin
Merlin
TakoTin
Merlin
Level 21
God Stats
1W - 1L
1,669 SR
Queue Stats
9W - 23L
1,215 Elo+
Party 1
Cabrakan
Cabrakan
VonderBonder
Cabrakan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,231 Elo+
Party 1
Ne Zha
Ne Zha
twisty_notes
Ne Zha
Level 26
God Stats
0W - 1L
1,742 SR
Queue Stats
10W - 26L
1,215 Elo+
Party 1
Team Averages
Level 21
1,637 SR
1,220 Elo+

VS

Team Averages
Level 29
1,421 SR
1,330 Elo+
Sol
Sol
Cheborek
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 43L
1,385 Elo+
Solo
Neith
Neith
Zurce
Neith
Level 29
God Stats
21W - 25L
1,579 SR
Queue Stats
42W - 63L
1,380 Elo+
Solo
Ymir
Ymir
natron69
Ymir
Level 29
God Stats
6W - 10L
1,184 SR
Queue Stats
140W - 237L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
TakoTin
Merlin
13
2 / 5 / 3
9,563
563
14,156
12,297
4,943
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
VonderBonder
Cabrakan
13
1 / 3 / 6
9,520
560
8,663
16,441
24,831
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ne Zha
13
3 / 4 / 4
10,062
592
4,172
10,751
5,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 6
11,485
676
15,451
13,548
4,733
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Zurce
Neith
15
5 / 2 / 5
11,060
651
11,191
11,538
3,286
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
14
2 / 2 / 9
10,431
614
3,636
12,603
9,419
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
6
Kills
12
12
Deaths
7
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
3
6
2.67
L
Merlin
TakoTin
Merlin
2
5
3
0.7
L
Cabrakan
VonderBonder
Cabrakan
1
3
6
1.33
W
Neith
Zurce
Neith
5
2
5
3.75
W
Ymir
2
2
9
3.25
L
Ne Zha
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,991
Damage
30,278
39,489
Taken
37,689
34,935
Mitigated
17,438
2,450
Healing
5,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,451
3,722
0
3,423
13,548
4,733
2,300
5,172
8,376
69,362
0
L
Merlin
TakoTin
Merlin
14,156
1,025
0
1,126
12,297
4,943
125
5,190
7,107
47,733
0
L
Cabrakan
VonderBonder
Cabrakan
8,663
1,726
0
1,205
16,441
24,831
348
9,049
7,392
21,715
0
W
Neith
Zurce
Neith
11,191
5,158
0
1,692
11,538
3,286
407
8,557
2,981
0
34,534
W
Ymir
3,636
678
0
716
12,603
9,419
29
9,090
3,513
16,150
0
L
Ne Zha
4,172
2,075
0
119
10,751
5,161
1,019
4,848
5,903
0
13,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,145
Gold Earned
32,976
108
Minions Killed
172
0
Camps Cleared
0
796,645
Distance Traveled
842,473
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,485
676
99
6
0
293,309
0
L
Merlin
9,563
563
53
3
0
267,647
0
L
Cabrakan
9,520
560
27
2
0
257,600
2
W
Neith
11,060
651
47
3
0
275,644
1
W
Ymir
10,431
614
26
2
0
273,520
2
L
Ne Zha
10,062
592
28
2
0
271,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role