Player Matchup

Chiron
Chiron
PoxNaVce
Chiron
Level 126
God Stats
4W - 3L
1,499 SR
Queue Stats
332W - 320L
1,510 Elo+
Party 1
Anubis
Anubis
Quezak
Anubis
Level 121
God Stats
6W - 2L
1,688 SR
Queue Stats
121W - 102L
1,433 Elo+
Party 4
Olorun
Olorun
SilentKiiLer
Olorun
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,558 Elo+
Party 4
Guan Yu
Guan Yu
Trofalgar
Guan Yu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 61L
1,483 Elo+
Party 1
Susano
Susano
taharlacila
Susano
Level 156
God Stats
4W - 3L
1,478 SR
Queue Stats
322W - 323L
1,452 Elo+
Party 4
Team Averages
Level 92
1,533 SR
1,487 Elo+

VS

Team Averages
Level 100
1,437 SR
1,447 Elo+
Pele
Pele
BREonator
Pele
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
305W - 328L
1,459 Elo+
Party 3
Skadi
Skadi
BastlerTourette
Skadi
Level 121
God Stats
1W - 2L
1,178 SR
Queue Stats
47W - 52L
1,535 Elo+
Party 3
Sol
Sol
IrokezzZz
Sol
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
324W - 330L
1,397 Elo+
Party 2
Athena
Athena
Polstakana
Athena
Level 109
God Stats
14W - 11L
1,491 SR
Queue Stats
319W - 312L
1,403 Elo+
Party 2
Baba Yaga
Baba Yaga
psynet
Baba Yaga
Level 160
God Stats
9W - 9L
1,518 SR
Queue Stats
359W - 343L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
PoxNaVce
Chiron
20
14 / 4 / 19
13,436
840
24,734
19,969
10,450
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
Quezak
Anubis
19
9 / 5 / 16
12,077
755
13,011
18,619
9,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
19
4 / 4 / 21
11,438
715
12,445
17,071
8,118
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Guan Yu
Trofalgar
Guan Yu
20
9 / 2 / 26
13,171
823
16,907
25,388
29,733
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
20
6 / 1 / 26
12,307
769
19,765
29,944
15,203
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
1 / 9 / 9
10,611
663
12,056
18,456
13,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

18
3 / 9 / 7
11,394
712
16,773
17,039
6,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
7 / 9 / 6
13,219
826
24,324
17,257
5,677
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Athena
Polstakana
Athena
17
1 / 11 / 7
10,845
678
10,914
27,851
38,695
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baba Yaga
psynet
Baba Yaga
18
4 / 4 / 11
11,745
734
25,968
14,827
6,840
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
56
42
Kills
16
16
Deaths
42
108
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Pele
1
9
9
0.61
L
3
9
7
0.72
L
7
9
6
1.11
L
Athena
Polstakana
Athena
1
11
7
0.41
W
Chiron
PoxNaVce
Chiron
14
4
19
5.88
W
Anubis
Quezak
Anubis
9
5
16
3.4
W
Olorun
4
4
21
3.63
W
Guan Yu
Trofalgar
Guan Yu
9
2
26
11
L
Baba Yaga
psynet
Baba Yaga
4
4
11
2.38
W
Susano
6
1
26
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,862
Damage
90,035
110,991
Taken
95,430
72,987
Mitigated
70,686
67,014
Healing
19,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
12,056
1,454
0
1,961
18,456
13,079
0
7,448
11,008
0
20,777
L
16,773
6,206
59
1,945
17,039
6,395
1,573
3,573
13,466
0
36,173
L
24,324
7,921
1,104
4,299
17,257
5,677
2,615
4,623
12,634
40,358
0
L
Athena
Polstakana
Athena
10,914
1,958
237
2,033
27,851
38,695
228
11,217
16,634
18,305
0
W
Chiron
PoxNaVce
Chiron
24,734
10,255
3,751
5,065
19,969
10,450
1,940
12,155
7,633
0
48,862
W
Anubis
Quezak
Anubis
13,011
569
2,116
3,799
18,619
9,483
497
9,743
8,694
29,082
0
W
Olorun
12,445
6,637
11,261
5,702
17,071
8,118
3,231
10,298
6,595
29,378
0
W
Guan Yu
Trofalgar
Guan Yu
16,907
1,106
12,191
9,490
25,388
29,733
201
13,873
11,186
10,660
20,898
L
Baba Yaga
psynet
Baba Yaga
25,968
1,383
1,040
6,671
14,827
6,840
1,022
2,856
11,971
43,472
0
W
Susano
19,765
3,017
2,403
11,236
29,944
15,203
451
15,137
14,452
0
37,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,429
Gold Earned
57,814
162
Minions Killed
140
0
Camps Cleared
0
1,466,816
Distance Traveled
1,294,102
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,611
663
11
1
0
279,727
0
L
Skadi
11,394
712
44
3
0
225,501
0
L
Sol
13,219
826
36
2
0
241,299
1
L
Athena
10,845
678
9
1
0
257,041
0
W
Chiron
13,436
840
55
3
0
254,608
0
W
Anubis
12,077
755
14
1
0
283,257
0
W
Olorun
11,438
715
40
3
0
254,691
0
W
Guan Yu
13,171
823
24
2
0
328,171
3
L
Baba Yaga
11,745
734
40
3
0
290,534
0
W
Susano
12,307
769
29
2
0
346,089
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role