Player Matchup

Ymir
Ymir
Bestshootinglock
Ymir
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
62W - 61L
1,388 Elo+
Solo
Neith
Neith
JORGEMY
Neith
Level 25
God Stats
25W - 18L
1,516 SR
Queue Stats
93W - 78L
1,375 Elo+
Solo
Anubis
Anubis
UnusedUsername
Anubis
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 3L
1,430 Elo+
Party 2
King Arthur
King Arthur
Yashchoor
King Arthur
Level 10
God Stats
1W - 1L
1,279 SR
Queue Stats
65W - 64L
1,387 Elo+
Solo
Loki
Loki
le_l4y_destroyer
Loki
Level 4
God Stats
9W - 9L
1,461 SR
Queue Stats
29W - 34L
1,393 Elo+
Party 2
Team Averages
Level 10
1,451 SR
1,395 Elo+

VS

Team Averages
Level 21
1,558 SR
1,294 Elo+
Bellona
Bellona
Vulpiftw
Bellona
Level 8
God Stats
3W - 4L
1,500 SR
Queue Stats
19W - 18L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Zeazmaj
Kukulkan
Level 4
God Stats
0W - 1L
1,830 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Artemis
Artemis
ddothacker
Artemis
Level 4
God Stats
0W - 2L
1,678 SR
Queue Stats
0W - 3L
985 Elo+
Party 1
Nemesis
Nemesis
srimush
Nemesis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
985 Elo+
Party 1
Sobek
Sobek
weedo25
Sobek
Level 86
God Stats
0W - 2L
1,280 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 11
8,850
421
9,083
13,034
11,646
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
JORGEMY
Neith
18
12 / 1 / 6
11,544
550
14,131
14,371
5,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
1 / 0 / 8
10,214
486
5,208
7,201
3,825
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Yashchoor
King Arthur
16
1 / 0 / 6
9,603
457
5,303
11,566
6,757
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
10 / 1 / 5
10,693
509
10,301
12,480
4,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Vulpiftw
Bellona
15
0 / 3 / 3
9,458
450
7,580
13,511
11,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
Zeazmaj
Kukulkan
15
2 / 6 / 3
9,036
430
14,015
9,755
3,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
ddothacker
Artemis
14
2 / 7 / 2
8,949
426
3,563
9,032
1,996
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
srimush
Nemesis
13
2 / 7 / 1
9,020
430
3,650
14,633
5,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
weedo25
Sobek
11
0 / 4 / 4
8,723
415
5,826
12,589
10,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
19
27
Kills
6
6
Deaths
27
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
4
11
2.13
W
Neith
JORGEMY
Neith
12
1
6
15
W
1
0
8
5
L
Bellona
Vulpiftw
Bellona
0
3
3
0.5
W
King Arthur
Yashchoor
King Arthur
1
0
6
4
L
Kukulkan
Zeazmaj
Kukulkan
2
6
3
0.58
L
Artemis
ddothacker
Artemis
2
7
2
0.43
W
10
1
5
12.5
L
Nemesis
srimush
Nemesis
2
7
1
0.36
L
Sobek
weedo25
Sobek
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,026
Damage
34,634
58,652
Taken
59,520
32,609
Mitigated
33,277
19,828
Healing
13,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,083
2,300
0
2,267
13,034
11,646
78
5,757
7,277
38,170
0
W
Neith
JORGEMY
Neith
14,131
8,440
0
8,742
14,371
5,748
1,782
4,150
10,221
0
81,599
W
5,208
390
0
4,347
7,201
3,825
1,972
3,337
3,864
57,846
0
L
Bellona
Vulpiftw
Bellona
7,580
2,000
0
4,081
13,511
11,696
1,846
2,425
11,086
0
54,351
W
King Arthur
Yashchoor
King Arthur
5,303
543
0
3,274
11,566
6,757
152
2,549
9,017
0
47,010
L
Kukulkan
Zeazmaj
Kukulkan
14,015
998
0
483
9,755
3,596
1,013
2,950
6,805
52,716
0
L
Artemis
ddothacker
Artemis
3,563
1,048
0
1,171
9,032
1,996
35
2,273
6,759
0
23,899
W
10,301
2,516
0
1,198
12,480
4,633
632
4,048
8,432
0
74,253
L
Nemesis
srimush
Nemesis
3,650
1,351
0
5,089
14,633
5,566
0
3,659
10,974
0
39,811
L
Sobek
weedo25
Sobek
5,826
775
0
2,437
12,589
10,423
0
2,984
9,605
22,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,904
Gold Earned
45,186
480
Minions Killed
349
0
Camps Cleared
0
1,922,286
Distance Traveled
1,910,032
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,850
421
51
2
0
351,810
4
W
Neith
11,544
550
109
5
0
374,767
4
W
Anubis
10,214
486
122
6
0
325,703
3
L
Bellona
9,458
450
112
5
0
408,334
0
W
King Arthur
9,603
457
98
5
0
431,999
1
L
Kukulkan
9,036
430
86
4
0
338,261
0
L
Artemis
8,949
426
52
2
0
340,047
3
W
Loki
10,693
509
100
5
0
438,007
3
L
Nemesis
9,020
430
73
3
0
409,266
4
L
Sobek
8,723
415
26
1
0
414,124
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role