Player Matchup

Ra
Ra
Jeremyhh
Ra
Level 20
God Stats
2W - 0L
1,747 SR
Queue Stats
58W - 42L
1,511 Elo+
Solo
Jormungandr
Jormungandr
MorteAXL
Jormungandr
Level 16
God Stats
12W - 5L
1,602 SR
Queue Stats
31W - 19L
1,556 Elo+
Solo
Awilix
Awilix
almirante_lucas7
Awilix
Level 29
God Stats
13W - 15L
1,500 SR
Queue Stats
70W - 63L
1,414 Elo+
Solo
Sol
Sol
danyg110
Sol
Level 27
God Stats
40W - 58L
1,432 SR
Queue Stats
239W - 282L
1,399 Elo+
Solo
Medusa
Medusa
plinio8
Medusa
Level 27
God Stats
72W - 46L
1,962 SR
Queue Stats
202W - 221L
1,437 Elo+
Solo
Team Averages
Level 24
1,649 SR
1,463 Elo+

VS

Team Averages
Level 18
1,480 SR
1,522 Elo+
Morgan Le Fay
Morgan Le Fay
Nicolasthebruxo
Morgan Le Fay
Level 24
God Stats
2W - 7L
1,261 SR
Queue Stats
38W - 30L
1,548 Elo+
Solo
Jing Wei
Jing Wei
QueenIseult
Jing Wei
Level 4
God Stats
4W - 9L
1,743 SR
Queue Stats
25W - 23L
1,668 Elo+
Solo
Zhong Kui
Zhong Kui
TonnyCountry
Zhong Kui
Level 26
God Stats
9W - 7L
1,491 SR
Queue Stats
107W - 91L
1,454 Elo+
Solo
Nemesis
Nemesis
ZAUBERK0
Nemesis
Level 27
God Stats
6W - 6L
1,363 SR
Queue Stats
62W - 59L
1,439 Elo+
Solo
Da Ji
Da Ji
w_salvador
Da Ji
Level 7
God Stats
0W - 1L
1,541 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 19
14,334
1,195
17,910
16,427
5,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
MorteAXL
Jormungandr
20
7 / 1 / 26
13,410
1,118
18,279
15,074
20,654
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
8 / 7 / 11
12,234
1,020
15,514
15,632
5,758
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
2 / 2 / 19
11,985
999
11,029
9,425
2,410
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
plinio8
Medusa
19
16 / 3 / 8
13,966
1,164
21,198
12,520
4,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

171

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Nicolasthebruxo
Morgan Le Fay
19
8 / 6 / 7
13,693
1,141
24,068
15,041
5,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
QueenIseult
Jing Wei
18
3 / 6 / 6
11,904
992
9,058
16,819
5,904
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
TonnyCountry
Zhong Kui
18
3 / 12 / 5
11,825
985
16,800
25,265
14,031
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
ZAUBERK0
Nemesis
18
3 / 13 / 8
11,908
992
11,829
22,448
10,619
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Da Ji
17
0 / 8 / 2
10,320
860
2,468
13,088
6,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
45
45
Kills
17
17
Deaths
45
83
Assists
28
Player
Kills
Deaths
Assists
KDA
W
12
4
19
5.38
W
Jormungandr
MorteAXL
Jormungandr
7
1
26
20
L
Morgan Le Fay
Nicolasthebruxo
Morgan Le Fay
8
6
7
1.92
L
Jing Wei
QueenIseult
Jing Wei
3
6
6
1
L
Zhong Kui
TonnyCountry
Zhong Kui
3
12
5
0.46
L
Nemesis
ZAUBERK0
Nemesis
3
13
8
0.54
W
8
7
11
1.93
W
2
2
19
5.75
W
Medusa
plinio8
Medusa
16
3
8
6.67
L
Da Ji
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,930
Damage
64,223
69,078
Taken
92,661
39,363
Mitigated
42,357
15,341
Healing
7,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,910
698
2,684
5,035
16,427
5,799
0
12,331
4,096
44,932
0
W
Jormungandr
MorteAXL
Jormungandr
18,279
4,340
0
721
15,074
20,654
0
8,727
5,772
37,018
0
L
Morgan Le Fay
Nicolasthebruxo
Morgan Le Fay
24,068
2,458
0
1,034
15,041
5,546
0
8,846
6,195
40,126
0
L
Jing Wei
QueenIseult
Jing Wei
9,058
8,755
0
1,859
16,819
5,904
0
10,046
6,773
0
36,815
L
Zhong Kui
TonnyCountry
Zhong Kui
16,800
2,960
0
2,317
25,265
14,031
0
14,270
10,995
45,038
0
L
Nemesis
ZAUBERK0
Nemesis
11,829
5,264
0
1,393
22,448
10,619
0
9,481
12,967
0
26,847
W
15,514
7,586
0
1,268
15,632
5,758
0
8,375
7,257
0
23,187
W
11,029
4,811
0
3,459
9,425
2,410
0
5,134
4,291
38,314
0
W
Medusa
plinio8
Medusa
21,198
11,087
0
2,174
12,520
4,742
0
6,301
6,219
243
40,925
L
Da Ji
2,468
894
0
397
13,088
6,257
0
4,818
8,270
0
27,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,929
Gold Earned
59,650
245
Minions Killed
225
13
Camps Cleared
5
1,100,997
Distance Traveled
995,761
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,334
1,195
74
6
1
254,202
1
W
Jormungandr
13,410
1,118
43
4
1
228,667
3
L
Morgan Le Fay
13,693
1,141
32
3
1
194,282
0
L
Jing Wei
11,904
992
68
6
1
223,963
0
L
Zhong Kui
11,825
985
57
5
0
197,429
1
L
Nemesis
11,908
992
22
2
2
210,773
0
W
Awilix
12,234
1,020
9
1
6
213,179
0
W
Sol
11,985
999
69
6
1
201,506
0
W
Medusa
13,966
1,164
50
4
4
203,443
4
L
Da Ji
10,320
860
46
4
1
169,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role