Player Matchup

King Arthur
King Arthur
Ghoulify
King Arthur
Level 5
God Stats
2W - 5L
1,194 SR
Queue Stats
3W - 7L
1,248 Elo+
Party 3
Loki
Loki
KelebornX
Loki
Level 24
God Stats
11W - 11L
1,575 SR
Queue Stats
33W - 43L
1,372 Elo+
Solo
Scylla
Scylla
SirKujin
Scylla
Level 20
God Stats
37W - 26L
1,483 SR
Queue Stats
57W - 49L
1,412 Elo+
Solo
Neith
Neith
aidendaking
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,133 Elo+
Solo
Ymir
Ymir
zManOnTheMoonz
Ymir
Level 6
God Stats
2W - 0L
1,747 SR
Queue Stats
6W - 9L
1,312 Elo+
Party 3
Team Averages
Level 12
1,500 SR
1,295 Elo+

VS

Team Averages
Level 3
1,494 SR
1,286 Elo+
Merlin
Merlin
IcëWølf216
Merlin
Level 2
God Stats
0W - 4L
1,269 SR
Queue Stats
0W - 5L
1,152 Elo+
Party 2
Kukulkan
Kukulkan
JUANDCR100
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Tyr
Tyr
ShaniiLu
Tyr
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,152 Elo+
Party 2
Thanatos
Thanatos
jdc2288
Thanatos
Level 3
God Stats
0W - 1L
1,659 SR
Queue Stats
1W - 2L
1,236 Elo+
Party 1
Cthulhu
Cthulhu
xxelpepehotxx
Cthulhu
Level 5
God Stats
1W - 1L
1,541 SR
Queue Stats
1W - 2L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ghoulify
King Arthur
13
14 / 0 / 12
9,360
551
10,447
9,147
6,777
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Loki
15
3 / 1 / 3
8,982
528
3,257
8,974
3,092
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
SirKujin
Scylla
15
24 / 1 / 6
10,643
626
18,626
7,058
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
2 / 5 / 5
6,151
362
2,863
5,431
1,386
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 1 / 20
9,731
572
6,878
11,295
10,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
8
0 / 13 / 2
5,799
341
3,329
10,335
3,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
JUANDCR100
Kukulkan
10
2 / 11 / 3
6,724
396
6,717
9,630
2,466
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
2 / 12 / 2
7,078
416
5,984
15,049
10,152
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
jdc2288
Thanatos
9
1 / 9 / 2
6,670
392
3,296
12,997
3,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
12
3 / 5 / 0
9,117
536
2,006
10,701
7,895
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
17
49
Kills
8
8
Deaths
50
46
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Ghoulify
King Arthur
14
0
12
20
L
Merlin
0
13
2
0.08
L
Kukulkan
JUANDCR100
Kukulkan
2
11
3
0.32
W
Loki
3
1
3
4.5
L
2
12
2
0.25
W
Scylla
SirKujin
Scylla
24
1
6
27
W
2
5
5
0.9
L
Thanatos
jdc2288
Thanatos
1
9
2
0.22
L
Cthulhu
3
5
0
0.6
W
6
1
20
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,071
Damage
21,332
41,905
Taken
58,712
24,442
Mitigated
26,971
6,316
Healing
9,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Ghoulify
King Arthur
10,447
2,008
0
2,062
9,147
6,777
127
3,597
5,550
0
28,870
L
Merlin
3,329
1,259
0
0
10,335
3,002
457
4,422
5,913
17,337
0
L
Kukulkan
JUANDCR100
Kukulkan
6,717
1,423
0
0
9,630
2,466
88
6,334
3,296
23,825
0
W
Loki
3,257
1,010
0
2,290
8,974
3,092
0
675
8,299
0
69,802
L
5,984
2,343
0
815
15,049
10,152
317
5,385
9,664
0
17,723
W
Scylla
SirKujin
Scylla
18,626
1,127
176
1,492
7,058
2,221
2,818
1,526
5,532
55,133
0
W
2,863
1,174
0
296
5,431
1,386
0
2,868
2,563
0
5,392
L
Thanatos
jdc2288
Thanatos
3,296
1,188
0
6,797
12,997
3,456
145
6,077
6,920
0
29,846
L
Cthulhu
2,006
151
0
2,312
10,701
7,895
951
3,286
7,415
21,890
0
W
6,878
1,493
0
0
11,295
10,966
754
3,386
7,909
23,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,867
Gold Earned
35,388
281
Minions Killed
171
0
Camps Cleared
0
1,598,067
Distance Traveled
1,263,786
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,360
551
41
2
0
339,655
1
L
Merlin
5,799
341
15
1
0
249,062
1
L
Kukulkan
6,724
396
48
3
0
228,185
3
W
Loki
8,982
528
122
7
0
348,472
2
L
Tyr
7,078
416
31
2
0
307,282
0
W
Scylla
10,643
626
82
5
0
346,991
0
W
Neith
6,151
362
3
0
0
274,213
2
L
Thanatos
6,670
392
52
3
0
268,112
0
L
Cthulhu
9,117
536
25
1
0
211,145
1
W
Ymir
9,731
572
33
2
0
288,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role