Player Matchup

Ares
Ares
AisWolf94
Ares
Level 22
God Stats
12W - 9L
1,855 SR
Queue Stats
69W - 68L
1,483 Elo+
Party 2
Hun Batz
Hun Batz
Kespah
Hun Batz
Level 17
God Stats
4W - 2L
1,757 SR
Queue Stats
79W - 95L
1,424 Elo+
Solo
Skadi
Skadi
Kiitzune
Skadi
Level 18
God Stats
29W - 29L
1,317 SR
Queue Stats
58W - 72L
1,449 Elo+
Party 2
Loki
Loki
MrLouisVuitton
Loki
Level 29
God Stats
5W - 10L
1,279 SR
Queue Stats
35W - 31L
1,528 Elo+
Solo
Hera
Hera
pufinmaster
Hera
Level 16
God Stats
5W - 3L
1,511 SR
Queue Stats
55W - 53L
1,473 Elo+
Solo
Team Averages
Level 20
1,544 SR
1,471 Elo+

VS

Team Averages
Level 24
1,559 SR
1,478 Elo+
Morgan Le Fay
Morgan Le Fay
EisTuete387
Morgan Le Fay
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,318 Elo+
Party 1
Izanami
Izanami
Noemor502004
Izanami
Level 29
God Stats
5W - 3L
1,501 SR
Queue Stats
112W - 109L
1,507 Elo+
Solo
Amaterasu
Amaterasu
UnW_FROQ
Amaterasu
Level 28
God Stats
16W - 9L
1,518 SR
Queue Stats
89W - 94L
1,485 Elo+
Party 3
Sylvanus
Sylvanus
UnW_Vilela
Sylvanus
Level 29
God Stats
4W - 1L
1,801 SR
Queue Stats
105W - 110L
1,478 Elo+
Party 3
Kali
Kali
niceschwancbro
Kali
Level 25
God Stats
4W - 3L
1,477 SR
Queue Stats
89W - 78L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
0 / 4 / 6
10,968
477
9,011
17,148
8,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hun Batz
Kespah
Hun Batz
14
1 / 12 / 2
9,867
429
6,865
19,641
6,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
Kiitzune
Skadi
16
2 / 5 / 2
9,481
412
5,820
13,128
4,005
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

18
7 / 7 / 2
11,876
516
10,713
18,918
6,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 12 / 4
10,601
461
19,682
17,412
5,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EisTuete387
Morgan Le Fay
20
6 / 3 / 7
13,673
594
14,118
19,513
8,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Noemor502004
Izanami
8
0 / 1 / 0
8,173
355
2,430
3,277
914
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
UnW_FROQ
Amaterasu
18
9 / 5 / 5
12,266
533
14,545
20,455
22,711
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
UnW_Vilela
Sylvanus
15
1 / 3 / 8
10,742
467
4,453
17,817
17,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
24 / 0 / 3
16,805
731
31,180
21,685
14,984
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
63
12
Kills
40
40
Deaths
12
16
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ares
0
4
6
0.75
W
Morgan Le Fay
EisTuete387
Morgan Le Fay
6
3
7
3.17
L
Hun Batz
Kespah
Hun Batz
1
12
2
0.17
L
Skadi
Kiitzune
Skadi
2
5
2
0.6
L
7
7
2
1.14
W
Izanami
Noemor502004
Izanami
0
1
0
0
W
Amaterasu
UnW_FROQ
Amaterasu
9
5
5
2.3
W
Sylvanus
UnW_Vilela
Sylvanus
1
3
8
1.67
W
24
0
3
25.5
L
2
12
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,091
Damage
66,726
86,247
Taken
82,747
30,259
Mitigated
64,204
11,700
Healing
34,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
9,011
426
0
3,622
17,148
8,039
1,569
3,025
14,123
36,169
0
W
Morgan Le Fay
EisTuete387
Morgan Le Fay
14,118
599
160
6,079
19,513
8,359
1,761
7,663
10,666
110,001
0
L
Hun Batz
Kespah
Hun Batz
6,865
2,712
0
346
19,641
6,696
144
3,797
15,844
0
52,989
L
Skadi
Kiitzune
Skadi
5,820
2,066
0
1,646
13,128
4,005
2,439
2,668
10,460
0
49,909
L
10,713
4,379
0
5,521
18,918
6,312
0
3,580
15,338
0
61,060
W
Izanami
Noemor502004
Izanami
2,430
1,469
0
750
3,277
914
641
1,130
2,147
0
23,725
W
Amaterasu
UnW_FROQ
Amaterasu
14,545
4,949
0
5,412
20,455
22,711
2,110
6,477
13,978
0
56,701
W
Sylvanus
UnW_Vilela
Sylvanus
4,453
1,490
858
5,108
17,817
17,236
1,387
8,111
9,706
25,181
0
W
31,180
17,577
0
15,967
21,685
14,984
1,772
5,381
16,304
0
138,895
L
19,682
5,556
0
565
17,412
5,207
0
5,501
11,911
77,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,793
Gold Earned
61,659
463
Minions Killed
521
0
Camps Cleared
0
1,940,933
Distance Traveled
1,915,309
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,968
477
63
3
0
412,094
4
W
Morgan Le Fay
13,673
594
172
7
0
443,713
4
L
Hun Batz
9,867
429
96
4
0
377,201
1
L
Skadi
9,481
412
91
4
0
384,898
3
L
Loki
11,876
516
90
4
0
396,227
2
W
Izanami
8,173
355
53
2
0
123,950
2
W
Amaterasu
12,266
533
88
4
0
445,895
0
W
Sylvanus
10,742
467
39
2
0
393,558
0
W
Kali
16,805
731
169
7
0
508,193
3
L
Hera
10,601
461
123
5
0
370,513
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role