Player Matchup

Loki
Loki
 
Loki
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
FromTheAshes24
Agni
Level 28
God Stats
20W - 16L
1,626 SR
Queue Stats
91W - 79L
1,531 Elo+
Solo
Sobek
Sobek
JpoBaggins
Sobek
Level 23
God Stats
3W - 6L
1,227 SR
Queue Stats
98W - 90L
1,541 Elo+
Solo
Neith
Neith
PEPEX-3
Neith
Level 29
God Stats
20W - 19L
1,451 SR
Queue Stats
27W - 28L
1,529 Elo+
Solo
Guan Yu
Guan Yu
theaviator312
Guan Yu
Level 22
God Stats
1W - 1L
1,338 SR
Queue Stats
48W - 52L
1,467 Elo+
Solo
Team Averages
Level 24
1,428 SR
1,514 Elo+

VS

Team Averages
Level 24
1,437 SR
1,491 Elo+
Ra
Ra
 
Ra
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
JuicyJ-Man
Odin
Level 27
God Stats
2W - 6L
1,195 SR
Queue Stats
72W - 81L
1,452 Elo+
Solo
Yemoja
Yemoja
MariahCarey4895
Yemoja
Level 28
God Stats
1W - 1L
1,614 SR
Queue Stats
27W - 25L
1,540 Elo+
Solo
Skadi
Skadi
OwN xBoss
Skadi
Level 10
God Stats
2W - 4L
1,501 SR
Queue Stats
17W - 17L
1,485 Elo+
Party 1
Ao Kuang
Ao Kuang
Zoethewinged62
Ao Kuang
Level 28
God Stats
26W - 19L
1,375 SR
Queue Stats
135W - 108L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
3 / 0 / 2
5,985
599
4,278
5,714
1,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
2 / 1 / 1
5,845
585
3,131
4,463
1,631
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
8
1 / 0 / 2
5,235
524
2,324
7,812
4,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
PEPEX-3
Neith
10
1 / 1 / 1
5,837
584
3,785
4,176
1,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
10
3 / 1 / 1
6,345
635
2,704
5,450
2,378
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
1 / 2 / 0
5,218
522
2,198
4,612
1,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 2 / 1
5,691
569
3,185
4,977
3,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 0 / 0
4,781
478
2,190
4,111
1,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
OwN xBoss
Skadi
7
0 / 2 / 1
4,316
432
3,908
4,801
1,055
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
7
1 / 4 / 0
4,763
476
2,398
6,363
1,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
10
Kills
3
3
Deaths
10
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
0
2
4
L
Ra
 
Ra
1
2
0
0.5
W
2
1
1
2.5
W
Sobek
1
0
2
2
L
1
2
1
0.75
L
0
0
0
0
L
Skadi
OwN xBoss
Skadi
0
2
1
0.25
W
Neith
PEPEX-3
Neith
1
1
1
1.5
L
Ao Kuang
1
4
0
0.25
W
Guan Yu
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,222
Damage
13,879
27,615
Taken
24,864
10,864
Mitigated
8,461
12,383
Healing
5,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,278
1,280
0
2,853
5,714
1,528
0
987
4,727
0
27,357
L
Ra
 
Ra
2,198
305
100
1,445
4,612
1,256
32
1,799
2,813
26,596
0
W
3,131
177
0
1,970
4,463
1,631
160
2,334
2,085
32,534
0
W
Sobek
2,324
203
0
3,822
7,812
4,112
0
1,288
6,524
10,455
0
L
3,185
540
0
924
4,977
3,160
0
0
4,873
0
25,964
L
2,190
622
690
865
4,111
1,663
0
844
3,075
16,269
0
L
Skadi
OwN xBoss
Skadi
3,908
1,548
0
569
4,801
1,055
0
1,043
3,758
0
20,406
W
Neith
PEPEX-3
Neith
3,785
578
0
1,124
4,176
1,215
162
1,520
2,656
0
41,113
L
Ao Kuang
2,398
821
0
970
6,363
1,327
0
1,577
4,786
22,498
0
W
Guan Yu
2,704
599
58
2,556
5,450
2,378
402
814
4,197
0
25,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,247
Gold Earned
24,769
296
Minions Killed
221
0
Camps Cleared
0
946,792
Distance Traveled
879,856
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,985
599
55
6
0
206,744
4
L
Ra
5,218
522
54
5
0
178,762
3
W
Agni
5,845
585
71
7
0
196,088
2
W
Sobek
5,235
524
9
1
0
193,571
2
L
Odin
5,691
569
61
6
0
175,828
2
L
Yemoja
4,781
478
35
4
0
170,067
2
L
Skadi
4,316
432
28
3
0
178,267
0
W
Neith
5,837
584
88
9
0
163,800
1
L
Ao Kuang
4,763
476
43
4
0
176,932
0
W
Guan Yu
6,345
635
73
7
0
186,589
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role