Player Matchup

Janus
Janus
BAKUNA
Janus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 99L
1,474 Elo+
Party 1
Xing Tian
Xing Tian
DTactician
Xing Tian
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 11L
1,423 Elo+
Party 2
Achilles
Achilles
Muiir
Achilles
Level 65
God Stats
2W - 1L
1,328 SR
Queue Stats
14W - 12L
1,690 Elo+
Party 1
Chronos
Chronos
TooCrunchy
Chronos
Level 67
God Stats
1W - 0L
1,845 SR
Queue Stats
19W - 15L
1,692 Elo+
Party 1
Fenrir
Fenrir
klabbe1993
Fenrir
Level 155
God Stats
15W - 7L
1,740 SR
Queue Stats
172W - 203L
1,412 Elo+
Party 2
Team Averages
Level 95
1,583 SR
1,538 Elo+

VS

Team Averages
Level 134
1,521 SR
1,520 Elo+
Kuzenbo
Kuzenbo
Akon_j
Kuzenbo
Level 126
God Stats
1W - 1L
1,356 SR
Queue Stats
7W - 4L
1,648 Elo+
Solo
Agni
Agni
Davidfh90
Agni
Level 142
God Stats
0W - 1L
1,930 SR
Queue Stats
132W - 141L
1,463 Elo+
Solo
Ravana
Ravana
DeadsayWTF
Ravana
Level 153
God Stats
2W - 3L
1,295 SR
Queue Stats
128W - 122L
1,508 Elo+
Solo
Hercules
Hercules
MaGuLaXSvK
Hercules
Level 143
God Stats
6W - 7L
1,516 SR
Queue Stats
366W - 364L
1,491 Elo+
Solo
Neith
Neith
Naktan
Neith
Level 106
God Stats
57W - 52L
1,507 SR
Queue Stats
58W - 57L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BAKUNA
Janus
19
2 / 5 / 9
11,802
694
10,868
14,259
4,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
DTactician
Xing Tian
20
6 / 1 / 16
13,961
821
16,952
20,428
24,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Achilles
Muiir
Achilles
19
5 / 3 / 13
12,754
750
15,261
23,004
33,224
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
TooCrunchy
Chronos
20
2 / 6 / 9
12,184
717
14,841
20,859
8,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
klabbe1993
Fenrir
20
14 / 1 / 8
15,650
921
18,291
17,597
18,956
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Akon_j
Kuzenbo
18
4 / 6 / 7
11,320
666
14,046
19,996
22,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
19
2 / 6 / 4
11,287
664
17,000
14,921
5,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
DeadsayWTF
Ravana
17
3 / 6 / 3
10,593
623
10,633
16,061
7,028
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hercules
MaGuLaXSvK
Hercules
18
5 / 3 / 5
11,894
700
15,303
23,348
12,798
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Naktan
Neith
16
2 / 8 / 3
10,593
623
12,329
13,995
5,033
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
38
29
Kills
16
16
Deaths
29
55
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Akon_j
Kuzenbo
4
6
7
1.25
W
Janus
BAKUNA
Janus
2
5
9
1.3
W
Xing Tian
DTactician
Xing Tian
6
1
16
14
L
Agni
2
6
4
0.67
L
Ravana
DeadsayWTF
Ravana
3
6
3
0.75
L
Hercules
MaGuLaXSvK
Hercules
5
3
5
2.5
W
Achilles
Muiir
Achilles
5
3
13
3.83
L
Neith
Naktan
Neith
2
8
3
0.44
W
Chronos
TooCrunchy
Chronos
2
6
9
1.08
W
Fenrir
klabbe1993
Fenrir
14
1
8
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,213
Damage
69,311
96,147
Taken
88,321
89,357
Mitigated
52,543
32,394
Healing
13,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Akon_j
Kuzenbo
14,046
4,188
183
1,664
19,996
22,348
0
9,155
9,647
36,979
0
W
Janus
BAKUNA
Janus
10,868
576
90
3,982
14,259
4,715
671
6,658
7,479
49,045
0
W
Xing Tian
DTactician
Xing Tian
16,952
989
2,039
7,048
20,428
24,327
175
5,279
14,591
54,570
0
L
Agni
17,000
298
0
0
14,921
5,336
37
7,853
6,418
63,793
0
L
Ravana
DeadsayWTF
Ravana
10,633
2,530
0
2,352
16,061
7,028
0
6,877
8,563
0
26,969
L
Hercules
MaGuLaXSvK
Hercules
15,303
6,949
0
6,305
23,348
12,798
0
10,727
11,602
0
37,273
W
Achilles
Muiir
Achilles
15,261
2,138
0
7,175
23,004
33,224
237
3,325
19,361
232
37,117
L
Neith
Naktan
Neith
12,329
4,642
126
2,937
13,995
5,033
0
4,824
8,915
0
30,016
W
Chronos
TooCrunchy
Chronos
14,841
3,826
0
8,111
20,859
8,135
1,230
9,094
11,310
67,553
0
W
Fenrir
klabbe1993
Fenrir
18,291
3,170
0
3,949
17,597
18,956
1,913
5,691
11,576
0
44,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,351
Gold Earned
55,687
421
Minions Killed
344
10
Camps Cleared
7
1,653,004
Distance Traveled
1,387,401
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,320
666
48
3
0
298,666
0
W
Janus
11,802
694
104
6
2
296,804
2
W
Xing Tian
13,961
821
96
6
0
339,594
2
L
Agni
11,287
664
135
8
3
289,414
2
L
Ravana
10,593
623
46
3
0
296,603
2
L
Hercules
11,894
700
60
4
4
317,891
8
W
Achilles
12,754
750
40
2
1
340,611
1
L
Neith
10,593
623
55
3
0
184,827
0
W
Chronos
12,184
717
131
8
4
323,176
2
W
Fenrir
15,650
921
50
3
3
352,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role