Player Matchup

Cthulhu
Cthulhu
ArahneIV
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,416 Elo+
Party 1
Ares
Ares
Marsylia
Ares
Level 20
God Stats
42W - 53L
1,421 SR
Queue Stats
46W - 65L
1,307 Elo+
Solo
Fenrir
Fenrir
RanzoTv
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,244 Elo+
Party 1
Danzaburou
Danzaburou
TheKaBuS
Danzaburou
Level 29
God Stats
1W - 3L
1,516 SR
Queue Stats
8W - 12L
1,451 Elo+
Solo
Ra
Ra
xImmortalWRx
Ra
Level 10
God Stats
1W - 1L
1,701 SR
Queue Stats
4W - 6L
1,624 Elo+
Solo
Team Averages
Level 14
1,528 SR
1,408 Elo+

VS

Team Averages
Level 33
1,599 SR
1,638 Elo+
Hades
Hades
 
Hades
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Foraud
Thor
Level 14
God Stats
3W - 0L
1,668 SR
Queue Stats
29W - 28L
1,617 Elo+
Party 2
Discordia
Discordia
Rikenta
Discordia
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,558 Elo+
Party 2
Ra
Ra
TeslaParavoz
Ra
Level 23
God Stats
2W - 2L
1,492 SR
Queue Stats
35W - 21L
1,604 Elo+
Party 2
Baron Samedi
Baron Samedi
Zigfridyny
Baron Samedi
Level 6
God Stats
3W - 1L
1,837 SR
Queue Stats
9W - 8L
1,912 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ArahneIV
Cthulhu
15
0 / 7 / 7
8,795
880
7,906
18,536
22,698
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
15
1 / 10 / 2
8,403
840
2,308
25,016
15,872
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fenrir
RanzoTv
Fenrir
15
3 / 11 / 4
9,333
933
7,882
17,311
9,922
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Danzaburou
TheKaBuS
Danzaburou
15
3 / 8 / 4
10,233
1,023
9,617
17,999
6,450
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 10 / 5
9,860
986
7,762
17,358
5,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
18
12 / 0 / 28
12,388
1,239
27,411
9,892
8,390
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thor
Foraud
Thor
18
6 / 5 / 31
10,479
1,048
12,637
11,090
5,381
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
Rikenta
Discordia
19
13 / 1 / 31
12,594
1,259
19,635
3,254
1,402
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

19
13 / 2 / 25
12,352
1,235
16,787
8,496
4,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Zigfridyny
Baron Samedi
18
2 / 1 / 31
9,776
978
12,782
6,082
5,065
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
192
9
Kills
46
46
Deaths
9
22
Assists
146
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
12
0
28
26
L
Cthulhu
ArahneIV
Cthulhu
0
7
7
0.5
W
Thor
Foraud
Thor
6
5
31
4.3
L
Ares
1
10
2
0.2
L
Fenrir
RanzoTv
Fenrir
3
11
4
0.45
W
Discordia
Rikenta
Discordia
13
1
31
28.5
W
13
2
25
12.75
L
Danzaburou
TheKaBuS
Danzaburou
3
8
4
0.63
W
Baron Samedi
Zigfridyny
Baron Samedi
2
1
31
17.5
L
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,475
Damage
89,252
96,220
Taken
38,814
60,916
Mitigated
24,282
4,782
Healing
14,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
27,411
2,026
284
4,542
9,892
8,390
0
4,536
5,356
43,152
0
L
Cthulhu
ArahneIV
Cthulhu
7,906
772
80
0
18,536
22,698
0
13,270
5,266
21,736
0
W
Thor
Foraud
Thor
12,637
3,315
0
0
11,090
5,381
0
4,097
6,621
0
16,095
L
Ares
2,308
0
0
0
25,016
15,872
0
19,356
5,660
6,531
0
L
Fenrir
RanzoTv
Fenrir
7,882
2,734
0
779
17,311
9,922
0
14,832
2,479
0
18,793
W
Discordia
Rikenta
Discordia
19,635
2,002
0
0
3,254
1,402
0
2,166
1,088
26,277
0
W
16,787
2,086
2,050
1,847
8,496
4,044
0
4,214
4,282
64,565
0
L
Danzaburou
TheKaBuS
Danzaburou
9,617
2,821
0
3,035
17,999
6,450
0
14,121
3,878
0
43,803
W
Baron Samedi
Zigfridyny
Baron Samedi
12,782
1,752
3,152
2,276
6,082
5,065
0
2,963
3,119
18,112
0
L
7,762
1,470
594
294
17,358
5,974
0
15,036
2,322
27,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,624
Gold Earned
57,589
160
Minions Killed
200
4
Camps Cleared
4
785,488
Distance Traveled
876,336
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,388
1,239
36
4
1
176,811
0
L
Cthulhu
8,795
880
20
2
1
170,045
1
W
Thor
10,479
1,048
13
1
2
143,781
3
L
Ares
8,403
840
8
1
0
113,479
0
L
Fenrir
9,333
933
18
2
3
177,847
3
W
Discordia
12,594
1,259
20
2
0
175,806
0
W
Ra
12,352
1,235
121
12
1
204,722
1
L
Danzaburou
10,233
1,023
73
7
0
170,147
2
W
Baron Samedi
9,776
978
10
1
0
175,216
2
L
Ra
9,860
986
41
4
0
153,970
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role